quick start
首先需要引用particles.js,然后创建一个空元素。
<div id="particles"></div>
......
<script src="particles.js"></script>
然后在js中写配置就可以了
particlesJS.load('particles', {
......
});
先展示完整的配置项示例,之后附上完整的api。
{
"particles": {
"number": {
"value": 300,
"density": {
"enable": true,
"value_area": 700
}
},
"color": {
"value": ["#aa73ff", "#f8c210", "#83d238", "#33b1f8"]
},
"shape": {
"type": "edge",
"stroke": {
"width": 0,
"color": "#000000"
},
"polygon": {
"nb_sides": 15
}
},
"opacity": {
"value": 0.5,
"random": false,
"anim": {
"enable": false,
"speed": 1.5,
"opacity_min": 0.15,
"sync": false
}
},
"size": {
"value": 2.5,
"random": false,
"anim": {
"enable": true,
"speed": 2,
"size_min": 0.15,
"sync": false
}
},
"line_linked": {
"enable": true,
"distance": 110,
"color": "#33b1f8",
"opacity": 0.25,
"width": 1
},
"move": {
"enable": true,
"speed": 1.6,
"direction": "none",
"random": false,
"straight": false,
"out_mode": "out",
"bounce": false,
"attract": {
"enable": false,
"rotateX": 600,
"rotateY": 1200
}
}
},
"interactivity": {
"detect_on": "canvas",
"events": {
"onhover": {
"enable": false,
"mode": "repulse"
},
"onclick": {
"enable": false,
"mode": "push"
},
"resize": true
},
"modes": {
"grab": {
"distance": 400,
"line_linked": {
"opacity": 1
}
},
"bubble": {
"distance": 400,
"size": 40,
"duration": 2,
"opacity": 8,
"speed": 3
},
"repulse": {
"distance": 200,
"duration": 0.4
},
"push": {
"particles_nb": 4
},
"remove": {
"particles_nb": 2
}
}
},
"retina_detect": true
}
Api手册
键值 | 参数说明 | 示例/默认值 |
---|---|---|
particles.number.value | number 数量 |
40 |
particles.number.density.enable | boolean | true / false |
particles.number.density.value_area | number 区域散布密度大小 |
800 |
particles.color.value | HEX (string) RGB (object) HSL (object) array selection (HEX) random (string) 原子的颜色 |
"#b61924" {r:182, g:25, b:36} {h:356, s:76, l:41} ["#b61924", "#333333", "999999"] "random" |
particles.shape.type | string array selection 原子的形状 |
"circle" "edge" "triangle" "polygon" "star" "image" ["circle", "triangle", "image"] |
particles.shape.stroke.width | number 原理的宽度 |
2 |
particles.shape.stroke.color | HEX (string) 原子颜色 |
"#222222" |
particles.shape.polygon.nb_slides | number 原子的多边形边数 |
5 |
particles.shape.image.src | path link svg / png / gif / jpg 原子的图片可以使用自定义图片 |
"assets/img/yop.svg" "https://xxx.com/xxx.jpg" |
particles.shape.image.width | number(for aspect ratio) 图片宽度 |
100 |
particles.shape.image.height | number(for aspect ratio) 图片高度 |
100 |
particles.opacity.value | number(0 to 1) 不透明度 |
0.75 |
particles.opacity.random | boolean 随机不透明度 |
true / false |
particles.opacity.anim.enable | boolean 渐变动画 |
true / false |
particles.opacity.anim.speed | number 渐变动画速度 |
3 |
particles.opacity.anim.opacity_min | number(0 to 1) 渐变动画不透明度 |
0.25 |
particles.opacity.anim.sync | boolean | true / false |
particles.size.value | number 原子大小 |
20 |
particles.size.random | boolean 原子大小随机 |
true / false |
particles.size.anim.enable | boolean 原子渐变 |
true / false |
particles.size.anim.speed | number 原子渐变速度 |
3 |
particles.size.anim.size_min | number | 0.25 |
particles.size.anim.sync | boolean | true / false |
particles.line_linked.enable | boolean 连接线 |
true / false |
particles.line_linked.distance | number 连接线距离 |
150 |
particles.line_linked.color | HEX(string) 连接线颜色 |
#ffffff |
particles.line_linked.opacity | number(0 to 1) 连接线不透明度 |
0.5 |
particles.line_linked.width | number 连接线的宽度 |
1.5 |
particles.move.enable | boolean 原子移动 |
true / false |
particles.move.speed | number 原子移动速度 |
4 |
particles.move.direction | string 原子移动方向 |
"none" "top" "top-right" "right" "bottom-right" "bottom" "bottom-left" "left" "top-left" |
particles.move.random | boolean 移动随机方向 |
true / false |
particles.move.straight | boolean 直接移动 |
true / false |
particles.move.out_mode | string (out of canvas) 是否移动出画布 |
"out" "bounce" |
particles.move.bounce | boolean (between particles)是否跳动移动 |
true / false |
particles.move.attract.enable | boolean 原子之间吸引 |
true / false |
particles.move.attract.rotateX | number 原子之间吸引X水平距离 |
3000 |
particles.move.attract.rotateY | number y垂直距离 |
1500 |
interactivity.detect_on | string 原子之间互动检测 |
"canvas" "window" |
interactivity.events.onhover.enable | boolean 是否悬停 |
true / false |
interactivity.events.onhover.mode | string array selection 悬停模式 |
"grab" 抓取临近的 "bubble" 泡沫球效果 "repulse" 击退效果 ["grab", "bubble"] |
interactivity.events.onclick.enable | boolean 点击效果 |
true / false |
interactivity.events.onclick.mode | string array selection 点击效果模式 |
"push" "remove" "bubble" "repulse" ["push", "repulse"] |
interactivity.events.resize | boolean 互动事件调整 |
true / false |
interactivity.events.modes.grab.distance | number 原子互动抓取距离 |
100 |
interactivity.events.modes.grab.line_linked.opacity | number(0 to 1) 原子互动抓取距离连线不透明度 |
0.75 |
interactivity.events.modes.bubble.distance | number 原子抓取泡沫效果之间的距离 |
100 |
interactivity.events.modes.bubble.size | number 原子抓取泡沫效果之间的大小 |
40 |
interactivity.events.modes.bubble.duration | number 原子抓取泡沫效果之间的持续事件(second) |
0.4 |
interactivity.events.modes.repulse.distance | number 击退效果距离 |
200 |
interactivity.events.modes.repulse.duration | number 击退效果持续事件(second) |
1.2 |
interactivity.events.modes.push.particles_nb | number 粒子推出的数量 |
4 |
interactivity.events.modes.push.particles_nb | number | 4 |
retina_detect | boolean | true / false |
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