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权重随机数列表

权重随机数列表

作者: DimonHo | 来源:发表于2018-12-02 11:49 被阅读85次
    import cn.hutool.core.lang.WeightRandom;
    import cn.hutool.log.Log;
    import cn.hutool.log.LogFactory;
    
    public class RandomUtil extends cn.hutool.core.util.RandomUtil {
    /**
         * 根据权重列表生成固定总量的数组
         *
         * @param weightList  权重列表
         * @param total  随机列表数的总和
         * @param fuDong     浮动指数
         * @return
         */
        public static <T> Map<T, Integer> randomListFromWeight(List<WeightRandom.WeightObj<T>> weightList, Integer total, double fuDong) {
            if (!(fuDong > 0 && fuDong < 1)) {
                throw new IllegalArgumentException("浮动指数必须在0~1之间");
            }
            Map<T, Integer> result = new HashMap<>();
            // 将权重列表倒序排列,保证权重高的优先取值
            weightList.sort(new Comparator<WeightRandom.WeightObj>() {
                @Override
                public int compare(WeightRandom.WeightObj o1, WeightRandom.WeightObj o2) {
                    if (o1.getWeight() > o2.getWeight()) {
                        return -1;
                    } else if (o1.getWeight() < o2.getWeight()) {
                        return 1;
                    } else {
                        return 0;
                    }
                }
            });
            // 统计权重总和
            double sumWeight = weightList.stream().map(WeightRandom.WeightObj::getWeight).reduce((a, b) -> a + b).orElse(1.0 * weightList.size());
            // 计算平均权重
            double avgWeight = sumWeight / weightList.size();
            // 计算平均值
            double avg = 1.0 * total / weightList.size();
            int before = 0;
            for (int i = 0; i < weightList.size() - 1; i++) {
                // 实际值 = 平均值 * 权重 / 平均权重
                double countForWeight = avg * weightList.get(i).getWeight() / avgWeight;
                double min = before + countForWeight * (1 - fuDong);
                double max = before + countForWeight * (1 + fuDong);
                min = min > total ? before : min;
                max = max > total ? total : max;
                int after = min < max ? (int) Math.round(RandomUtil.randomDouble(min, max)) : total;
                result.put(weightList.get(i).getObj(), after - before);
                before = after;
            }
            // 最后一个的值
            result.put(weightList.get(weightList.size() - 1).getObj(), total - before);
            return result;
        }
    }
    

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