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android tv 大背景图加载优化

android tv 大背景图加载优化

作者: ihu11 | 来源:发表于2019-10-17 18:10 被阅读0次

android tv 有时候需要加载全屏背景图,且背景图也很大,特别是背景图是服务器下发的,下载好存在本地。加载的时候需要异步加载,这样异步加载的时候就会先显示的是Application的默认背景图(demo是黑屏图),然后才能加载到图片,为了提高这个背景图加载的用户体验,可以先读取这个图片的部分像素的小图然后生成一张大尺寸高斯模糊图直接加载,这个时候比加载原始大图要快得多,在性能差的设备都基本可以达到直接显示出来的效果。

先看下直接加载的效果图


device-2019-10-17-174850.gif

如果不使用先读取小图的方式效果


device-2019-10-17-175140.gif

算法详解:

public static Drawable buildBlurDrawable(Context context, String filePath) throws Exception {
        BitmapFactory.Options opts = new BitmapFactory.Options();
        opts.inJustDecodeBounds = true;
        BitmapFactory.decodeFile(filePath, opts);

        opts.inSampleSize = computeSampleSize(opts, -1, 64 * 64);
        opts.inJustDecodeBounds = false;
        opts.inPurgeable = true;
        opts.inInputShareable = true;
        opts.inPreferredConfig = Bitmap.Config.ARGB_4444;
        Bitmap mBitmap = BitmapFactory.decodeFile(filePath, opts);
        if(mBitmap.getWidth() > 0 && mBitmap.getHeight() > 0){
            Bitmap overlay = doBlurOnBackgournd(mBitmap);
            mBitmap.recycle();
            return new BitmapDrawable(context.getResources(), overlay);
        } else {
            mBitmap.recycle();
            return null;
        }
    }

先读取了64x64像素的小图,并且使用ARGB_4444的方式节省内存,加快读取速度,读取完这张小图后使用高斯模糊再转化成原来的大图,速度很快

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;

public class FastBlur {

    public static Drawable buildBlurDrawable(Context context, int resId) throws Exception {
        BitmapFactory.Options opts = new BitmapFactory.Options();
        opts.inJustDecodeBounds = true;
        BitmapFactory.decodeResource(context.getResources(), resId, opts);

        opts.inSampleSize = computeSampleSize(opts, -1, 64 * 64);
        opts.inJustDecodeBounds = false;
        opts.inPurgeable = true;
        opts.inInputShareable = true;
        opts.inPreferredConfig = Bitmap.Config.ARGB_4444;
        Bitmap mBitmap = BitmapFactory.decodeResource(context.getResources(),
                resId, opts);
        if(mBitmap.getWidth() > 0 && mBitmap.getHeight() > 0){
            Bitmap overlay = doBlurOnBackgournd(mBitmap);
            mBitmap.recycle();
            return new BitmapDrawable(context.getResources(), overlay);
        } else {
            mBitmap.recycle();
            return null;
        }
    }

    public static Drawable buildBlurDrawable(Context context, String filePath) throws Exception {
        BitmapFactory.Options opts = new BitmapFactory.Options();
        opts.inJustDecodeBounds = true;
        BitmapFactory.decodeFile(filePath, opts);

        opts.inSampleSize = computeSampleSize(opts, -1, 64 * 64);
        opts.inJustDecodeBounds = false;
        opts.inPurgeable = true;
        opts.inInputShareable = true;
        opts.inPreferredConfig = Bitmap.Config.ARGB_4444;
        Bitmap mBitmap = BitmapFactory.decodeFile(filePath, opts);
        if(mBitmap.getWidth() > 0 && mBitmap.getHeight() > 0){
            Bitmap overlay = doBlurOnBackgournd(mBitmap);
            mBitmap.recycle();
            return new BitmapDrawable(context.getResources(), overlay);
        } else {
            mBitmap.recycle();
            return null;
        }
    }

    public static Bitmap doBlurOnBackgournd(Bitmap sourceBitmap){
        float scaleFactor = 1;
        float radius = 5;
        return doBlur(sourceBitmap, scaleFactor, radius);
    }

    public static Bitmap doBlur(Bitmap sourceBitmap, float scaleFactor, float radius) {
        // long time1 = System.currentTimeMillis();
        Bitmap overlay = Bitmap.createBitmap(
                (int) (sourceBitmap.getWidth() / scaleFactor),
                (int) (sourceBitmap.getHeight() / scaleFactor),
                Bitmap.Config.ARGB_8888);

        Canvas canvas = new Canvas(overlay);

        // canvas.translate(-getLeft() / scaleFactor, -getTop() / scaleFactor);
        canvas.scale(1 / scaleFactor, 1 / scaleFactor);

        Paint paint = new Paint();
        paint.setFlags(Paint.FILTER_BITMAP_FLAG);
        canvas.drawBitmap(sourceBitmap, 0, 0, paint);

        overlay = FastBlur.doBlur(overlay, (int) radius, true);
        // long time2 = System.currentTimeMillis();
        // Log.i("Catch", "time doBlur:" + (time2 - time1));
        return overlay;
    }

    public static int computeSampleSize(BitmapFactory.Options options,
            int minSideLength, int maxNumOfPixels) {
        int initialSize = computeInitialSampleSize(options, minSideLength,
                maxNumOfPixels);
        int roundedSize;
        if (initialSize <= 8) {
            roundedSize = 1;
            while (roundedSize < initialSize) {
                roundedSize <<= 1;
            }
        } else {
            roundedSize = (initialSize + 7) / 8 * 8;
        }
        return roundedSize;
    }

    private static int computeInitialSampleSize(BitmapFactory.Options options,
            int minSideLength, int maxNumOfPixels) {
        double w = options.outWidth;
        double h = options.outHeight;
        int lowerBound = (maxNumOfPixels == -1) ? 1 : (int) Math.ceil(Math
                .sqrt(w * h / maxNumOfPixels));
        int upperBound = (minSideLength == -1) ? 128 : (int) Math.min(
                Math.floor(w / minSideLength), Math.floor(h / minSideLength));
        if (upperBound < lowerBound) {
            // return the larger one when there is no overlapping zone.
            return lowerBound;
        }
        if ((maxNumOfPixels == -1) && (minSideLength == -1)) {
            return 1;
        } else if (minSideLength == -1) {
            return lowerBound;
        } else {
            return upperBound;
        }
    }

    public static Bitmap doBlur(Bitmap sentBitmap, int radius,
                                boolean canReuseInBitmap) {

        Bitmap bitmap;
        if (canReuseInBitmap) {
            bitmap = sentBitmap;
        } else {
            bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
        }

        if (radius < 1) {
            return (null);
        }

        int w = bitmap.getWidth();
        int h = bitmap.getHeight();

        int[] pix = new int[w * h];
        bitmap.getPixels(pix, 0, w, 0, 0, w, h);

        int wm = w - 1;
        int hm = h - 1;
        int wh = w * h;
        int div = radius + radius + 1;

        int r[] = new int[wh];
        int g[] = new int[wh];
        int b[] = new int[wh];
        int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
        int vmin[] = new int[Math.max(w, h)];

        int divsum = (div + 1) >> 1;
        divsum *= divsum;
        int dv[] = new int[256 * divsum];
        for (i = 0; i < 256 * divsum; i++) {
            dv[i] = (i / divsum);
        }

        yw = yi = 0;

        int[][] stack = new int[div][3];
        int stackpointer;
        int stackstart;
        int[] sir;
        int rbs;
        int r1 = radius + 1;
        int routsum, goutsum, boutsum;
        int rinsum, ginsum, binsum;

        for (y = 0; y < h; y++) {
            rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
            for (i = -radius; i <= radius; i++) {
                p = pix[yi + Math.min(wm, Math.max(i, 0))];
                sir = stack[i + radius];
                sir[0] = (p & 0xff0000) >> 16;
                sir[1] = (p & 0x00ff00) >> 8;
                sir[2] = (p & 0x0000ff);
                rbs = r1 - Math.abs(i);
                rsum += sir[0] * rbs;
                gsum += sir[1] * rbs;
                bsum += sir[2] * rbs;
                if (i > 0) {
                    rinsum += sir[0];
                    ginsum += sir[1];
                    binsum += sir[2];
                } else {
                    routsum += sir[0];
                    goutsum += sir[1];
                    boutsum += sir[2];
                }
            }
            stackpointer = radius;

            for (x = 0; x < w; x++) {

                r[yi] = dv[rsum];
                g[yi] = dv[gsum];
                b[yi] = dv[bsum];

                rsum -= routsum;
                gsum -= goutsum;
                bsum -= boutsum;

                stackstart = stackpointer - radius + div;
                sir = stack[stackstart % div];

                routsum -= sir[0];
                goutsum -= sir[1];
                boutsum -= sir[2];

                if (y == 0) {
                    vmin[x] = Math.min(x + radius + 1, wm);
                }
                p = pix[yw + vmin[x]];

                sir[0] = (p & 0xff0000) >> 16;
                sir[1] = (p & 0x00ff00) >> 8;
                sir[2] = (p & 0x0000ff);

                rinsum += sir[0];
                ginsum += sir[1];
                binsum += sir[2];

                rsum += rinsum;
                gsum += ginsum;
                bsum += binsum;

                stackpointer = (stackpointer + 1) % div;
                sir = stack[(stackpointer) % div];

                routsum += sir[0];
                goutsum += sir[1];
                boutsum += sir[2];

                rinsum -= sir[0];
                ginsum -= sir[1];
                binsum -= sir[2];

                yi++;
            }
            yw += w;
        }
        for (x = 0; x < w; x++) {
            rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
            yp = -radius * w;
            for (i = -radius; i <= radius; i++) {
                yi = Math.max(0, yp) + x;

                sir = stack[i + radius];

                sir[0] = r[yi];
                sir[1] = g[yi];
                sir[2] = b[yi];

                rbs = r1 - Math.abs(i);

                rsum += r[yi] * rbs;
                gsum += g[yi] * rbs;
                bsum += b[yi] * rbs;

                if (i > 0) {
                    rinsum += sir[0];
                    ginsum += sir[1];
                    binsum += sir[2];
                } else {
                    routsum += sir[0];
                    goutsum += sir[1];
                    boutsum += sir[2];
                }

                if (i < hm) {
                    yp += w;
                }
            }
            yi = x;
            stackpointer = radius;
            for (y = 0; y < h; y++) {
                // Preserve alpha channel: ( 0xff000000 & pix[yi] )
                pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16)
                        | (dv[gsum] << 8) | dv[bsum];

                rsum -= routsum;
                gsum -= goutsum;
                bsum -= boutsum;

                stackstart = stackpointer - radius + div;
                sir = stack[stackstart % div];

                routsum -= sir[0];
                goutsum -= sir[1];
                boutsum -= sir[2];

                if (x == 0) {
                    vmin[y] = Math.min(y + r1, hm) * w;
                }
                p = x + vmin[y];

                sir[0] = r[p];
                sir[1] = g[p];
                sir[2] = b[p];

                rinsum += sir[0];
                ginsum += sir[1];
                binsum += sir[2];

                rsum += rinsum;
                gsum += ginsum;
                bsum += binsum;

                stackpointer = (stackpointer + 1) % div;
                sir = stack[stackpointer];

                routsum += sir[0];
                goutsum += sir[1];
                boutsum += sir[2];

                rinsum -= sir[0];
                ginsum -= sir[1];
                binsum -= sir[2];

                yi += w;
            }
        }

        bitmap.setPixels(pix, 0, w, 0, 0, w, h);

        return (bitmap);
    }
}

调用实现代码

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.widget.ImageView;

public class BackgroundActivity extends Activity {
    Bitmap bitmap;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_back);

        final String imgPath = "";
        ImageView img1 = findViewById(R.id.img1);
        try {
            img1.setBackgroundDrawable(FastBlur.buildBlurDrawable(this, imgPath));
        } catch (Exception e) {
            e.printStackTrace();
        }
        new Thread() {
            public void run() {
                try {
                    bitmap = BitmapFactory.decodeFile(imgPath);
                } catch (Exception e) {
                    e.printStackTrace();
                }

                runOnUiThread(new Runnable() {
                    @Override
                    public void run() {
                        ImageView img1 = findViewById(R.id.img1);
                        try {
                            img1.setImageBitmap(bitmap);
                        } catch (Exception e) {
                            e.printStackTrace();
                        }
                    }
                });
            }
        }.start();
    }

}

布局代码

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <ImageView
        android:id="@+id/img1"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />
</RelativeLayout>

这里使用ImageView实现的背景展示,实际加载可以使用自己项目中使用到的图片框架,比如我的项目中使用的是fresco加载的图片

public static void setDraweeBackground(Context context, SimpleDraweeView mBackgroundDrawee, String path, int width, int height) {
        Uri uri = UriUtil.parseUriOrNull("file://" + path);
        ImagePipeline imagePipeline = Fresco.getImagePipeline();
        if (!imagePipeline.isInBitmapMemoryCache(uri)) {
            try {
                mBackgroundDrawee.getHierarchy().setPlaceholderImage(FastBlur.buildBlurDrawable(context, path));
            } catch (Exception e) {
                //TODO set default background
                return;
            }
        }
        ImageRequest request = ImageRequestBuilder.newBuilderWithSource(uri)
                .setResizeOptions(new ResizeOptions(width, height)).build();
        DraweeController controller = Fresco.newDraweeControllerBuilder().setImageRequest(request)
                .setOldController(mBackgroundDrawee.getController()).build();
        mBackgroundDrawee.setController(controller);
    }

注意显示图片的时候还要注意裁剪图片到屏幕的合适尺寸,节省内存

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