if #available(iOS 14.0, *) {
guard let scene = keyWindow().windowScene else {
return
}
SKStoreReviewController.requestReview(in: scene)
} else {
SKStoreReviewController.requestReview()
}
if #available(iOS 14.0, *) {
guard let scene = keyWindow().windowScene else {
return
}
SKStoreReviewController.requestReview(in: scene)
} else {
SKStoreReviewController.requestReview()
}
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