Spark 支持多种运行模式,这些运行模式中的集群管理器会为任务分配运行资源,在运行资源中启动 Executor,由 Executor 负责执行任务的运行,最终把任务运行状态发送给 Driver。
以独立运行(standalone )模式为例分析 Executor 出现异常的情况,其运行结构如下图所示,其中虚线为正常运行中进行消息通信线路,实现为异常处理步骤。
image(1) 在 standalone 模式中,提交一个程序后,集群中的 Master 给应用程序分配运行资源,然后在Worker 中启动 ExecutorRunner,而 ExecutorRunner 根据当前的运行模式启动 CoarseGrainedExecutorBackend 进程,该进程启动后会向 Driver 发送 RegisterExecutor 注册信息,如果注册成功,则 CoarseGrainedExecutorBackend 在其内部启动 Executor。Executor 由 ExecutorRunner 进行管理,当 Executor 出现异常(如所运行容器 CoarseGrainedExecutorBackend 进程异常退出等)时,由ExecutorRunner 捕获该异常并发送 ExecutorStateChanged 消息给 Worker。
Worker # launchExecutor:
case LaunchExecutor(masterUrl, appId, execId, appDesc, cores_, memory_) =>
...
val manager = new ExecutorRunner(
appId,
execId,
appDesc.copy(command = Worker.maybeUpdateSSLSettings(appDesc.command, conf)),
cores_,
memory_,
self,
workerId,
host,
webUi.boundPort,
publicAddress,
sparkHome,
executorDir,
workerUri,
conf,
appLocalDirs, ExecutorState.RUNNING)
executors(appId + "/" + execId) = manager
manager.start()
...
ExecutorRunner # start:
private[worker] def start() {
workerThread = new Thread("ExecutorRunner for " + fullId) {
override def run() { fetchAndRunExecutor() }
}
workerThread.start()
// Shutdown hook that kills actors on shutdown.
shutdownHook = ShutdownHookManager.addShutdownHook { () =>
// It's possible that we arrive here before calling `fetchAndRunExecutor`, then `state` will
// be `ExecutorState.RUNNING`. In this case, we should set `state` to `FAILED`.
if (state == ExecutorState.RUNNING) {
state = ExecutorState.FAILED
}
killProcess(Some("Worker shutting down")) }
}
ExecutorRunner # fetchAndRunExecutor:
/**
* Download and run the executor described in our ApplicationDescription
*/
private def fetchAndRunExecutor() {
try {
// Launch the process
val builder = CommandUtils.buildProcessBuilder(appDesc.command, new SecurityManager(conf),
memory, sparkHome.getAbsolutePath, substituteVariables)
val command = builder.command()
val formattedCommand = command.asScala.mkString("\"", "\" \"", "\"")
logInfo(s"Launch command: $formattedCommand")
builder.directory(executorDir)
builder.environment.put("SPARK_EXECUTOR_DIRS", appLocalDirs.mkString(File.pathSeparator))
// In case we are running this from within the Spark Shell, avoid creating a "scala"
// parent process for the executor command
builder.environment.put("SPARK_LAUNCH_WITH_SCALA", "0")
// Add webUI log urls
val baseUrl =
if (conf.getBoolean("spark.ui.reverseProxy", false)) {
s"/proxy/$workerId/logPage/?appId=$appId&executorId=$execId&logType="
} else {
s"http://$publicAddress:$webUiPort/logPage/?appId=$appId&executorId=$execId&logType="
}
builder.environment.put("SPARK_LOG_URL_STDERR", s"${baseUrl}stderr")
builder.environment.put("SPARK_LOG_URL_STDOUT", s"${baseUrl}stdout")
process = builder.start()
val header = "Spark Executor Command: %s\n%s\n\n".format(
formattedCommand, "=" * 40)
// Redirect its stdout and stderr to files
val stdout = new File(executorDir, "stdout")
stdoutAppender = FileAppender(process.getInputStream, stdout, conf)
val stderr = new File(executorDir, "stderr")
Files.write(header, stderr, StandardCharsets.UTF_8)
stderrAppender = FileAppender(process.getErrorStream, stderr, conf)
// Wait for it to exit; executor may exit with code 0 (when driver instructs it to shutdown)
// or with nonzero exit code
val exitCode = process.waitFor()
state = ExecutorState.EXITED
val message = "Command exited with code " + exitCode
worker.send(ExecutorStateChanged(appId, execId, state, Some(message), Some(exitCode)))
} catch {
case interrupted: InterruptedException =>
logInfo("Runner thread for executor " + fullId + " interrupted")
state = ExecutorState.KILLED
killProcess(None)
case e: Exception =>
logError("Error running executor", e)
state = ExecutorState.FAILED
killProcess(Some(e.toString))
}
}
出现异常,即来到 ExecutorRunner # killProcess:
/**
* Kill executor process, wait for exit and notify worker to update resource status.
*
* @param message the exception message which caused the executor's death
*/
private def killProcess(message: Option[String]) {
var exitCode: Option[Int] = None
if (process != null) {
logInfo("Killing process!")
if (stdoutAppender != null) {
stdoutAppender.stop()
}
if (stderrAppender != null) {
stderrAppender.stop()
}
exitCode = Utils.terminateProcess(process, EXECUTOR_TERMINATE_TIMEOUT_MS)
if (exitCode.isEmpty) {
logWarning("Failed to terminate process: " + process +
". This process will likely be orphaned.")
}
}
try {
worker.send(ExecutorStateChanged(appId, execId, state, message, exitCode))
} catch {
case e: IllegalStateException => logWarning(e.getMessage(), e)
}
}
(2)Worker 接收到 ExecutorStateChanged 消息时,在 Worker 的handleExecutorStateChanged 方法中,根据 Executor 状态进行信息更新,同时把Executor 状态信息转发给 Master。
Worker # receive:
case executorStateChanged @ ExecutorStateChanged(appId, execId, state, message, exitStatus) =>
handleExecutorStateChanged(executorStateChanged)
Worker # handleExecutorStateChanged:
private[worker] def handleExecutorStateChanged(executorStateChanged: ExecutorStateChanged):
Unit = {
sendToMaster(executorStateChanged)
val state = executorStateChanged.state
if (ExecutorState.isFinished(state)) {
val appId = executorStateChanged.appId
val fullId = appId + "/" + executorStateChanged.execId
val message = executorStateChanged.message
val exitStatus = executorStateChanged.exitStatus
executors.get(fullId) match {
case Some(executor) =>
logInfo("Executor " + fullId + " finished with state " + state +
message.map(" message " + _).getOrElse("") +
exitStatus.map(" exitStatus " + _).getOrElse(""))
executors -= fullId
finishedExecutors(fullId) = executor
trimFinishedExecutorsIfNecessary()
coresUsed -= executor.cores
memoryUsed -= executor.memory
case None =>
logInfo("Unknown Executor " + fullId + " finished with state " + state +
message.map(" message " + _).getOrElse("") +
exitStatus.map(" exitStatus " + _).getOrElse(""))
}
maybeCleanupApplication(appId)
}
}
Worker # sendToMaster:
/**
* Send a message to the current master. If we have not yet registered successfully with any
* master, the message will be dropped.
*/
private def sendToMaster(message: Any): Unit = {
master match {
case Some(masterRef) => masterRef.send(message)
case None =>
logWarning(
s"Dropping $message because the connection to master has not yet been established")
}
}
(3)Master 接收到 Executor 状态变化消息后,如果发现 Executor 出现异常退出,则调用 Master.schedule 方法,尝试获取可用的 Worker 节点并启动 Executor,而这个 Worker 很可能不是失败之前运行 Executor 的 Worker 节点。该尝试系统会进行 10 次,如果超过 10 次,则标记该应用运行失败并在集群中移除该应用。这种限定失败次数是为了避免提交的应用程序存在Bug而反复提交,进而一直挤占集群的资源。
Master # receive:
case ExecutorStateChanged(appId, execId, state, message, exitStatus) =>
val execOption = idToApp.get(appId).flatMap(app => app.executors.get(execId))
execOption match {
case Some(exec) =>
val appInfo = idToApp(appId)
val oldState = exec.state
exec.state = state
if (state == ExecutorState.RUNNING) {
assert(oldState == ExecutorState.LAUNCHING,
s"executor $execId state transfer from $oldState to RUNNING is illegal")
appInfo.resetRetryCount()
}
exec.application.driver.send(ExecutorUpdated(execId, state, message, exitStatus, false))
if (ExecutorState.isFinished(state)) {
// Remove this executor from the worker and app
logInfo(s"Removing executor ${exec.fullId} because it is $state")
// If an application has already finished, preserve its
// state to display its information properly on the UI
if (!appInfo.isFinished) {
appInfo.removeExecutor(exec)
}
exec.worker.removeExecutor(exec)
val normalExit = exitStatus == Some(0)
// Only retry certain number of times so we don't go into an infinite loop.
// Important note: this code path is not exercised by tests, so be very careful when
// changing this `if` condition.
if (!normalExit
&& appInfo.incrementRetryCount() >= MAX_EXECUTOR_RETRIES
&& MAX_EXECUTOR_RETRIES >= 0) { // < 0 disables this application-killing path
val execs = appInfo.executors.values
if (!execs.exists(_.state == ExecutorState.RUNNING)) {
logError(s"Application ${appInfo.desc.name} with ID ${appInfo.id} failed " +
s"${appInfo.retryCount} times; removing it")
removeApplication(appInfo, ApplicationState.FAILED)
}
}
}
schedule()
case None =>
logWarning(s"Got status update for unknown executor $appId/$execId")
}
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