AnimationKey
#ifndef AnimationKeyPathName_h
#define AnimationKeyPathName_h
#import <Foundation/Foundation.h>
/* CATransform3D Key Paths */
/* 旋转x,y,z分别是绕x,y,z轴旋转 */
static NSString *kCARotation = @"transform.rotation";
static NSString *kCARotationX = @"transform.rotation.x";
static NSString *kCARotationY = @"transform.rotation.y";
static NSString *kCARotationZ = @"transform.rotation.z";
/* 缩放x,y,z分别是对x,y,z方向进行缩放 */
static NSString *kCAScale = @"transform.scale";
static NSString *kCAScaleX = @"transform.scale.x";
static NSString *kCAScaleY = @"transform.scale.y";
static NSString *kCAScaleZ = @"transform.scale.z";
/* 平移x,y,z同上 */
static NSString *kCATranslation = @"transform.translation";
static NSString *kCATranslationX = @"transform.translation.x";
static NSString *kCATranslationY = @"transform.translation.y";
static NSString *kCATranslationZ = @"transform.translation.z";
/* 平面 */
/* CGPoint中心点改变位置,针对平面 */
static NSString *kCAPosition = @"position";
static NSString *kCAPositionX = @"position.x";
static NSString *kCAPositionY = @"position.y";
/* CGRect */
static NSString *kCABoundsSize = @"bounds.size";
static NSString *kCABoundsSizeW = @"bounds.size.width";
static NSString *kCABoundsSizeH = @"bounds.size.height";
static NSString *kCABoundsOriginX = @"bounds.origin.x";
static NSString *kCABoundsOriginY = @"bounds.origin.y";
/* 透明度 */
static NSString *kCAOpacity = @"opacity";
/* 背景色 */
static NSString *kCABackgroundColor = @"backgroundColor";
/* 圆角 */
static NSString *kCACornerRadius = @"cornerRadius";
/* 边框 */
static NSString *kCABorderWidth = @"borderWidth";
/* 阴影颜色 */
static NSString *kCAShadowColor = @"shadowColor";
/* 偏移量CGSize */
static NSString *kCAShadowOffset = @"shadowOffset";
/* 阴影透明度 */
static NSString *kCAShadowOpacity = @"shadowOpacity";
/* 阴影圆角 */
static NSString *kCAShadowRadius = @"shadowRadius";
#endif /* AnimationKeyPathName_h */
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