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8.24 Responder

8.24 Responder

作者: jayck | 来源:发表于2016-09-07 20:52 被阅读8次

    创建两个类,First, Second.写好touches的实现方法

    Paste_Image.png
    import UIKit
    
    class SecondView: UIView {
        
        override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
            //UIView的实现会自动往下层传递
            
            print("second begin")
            
            super.touchesBegan(touches, withEvent: event)
        }
        
        override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent?) {
            
            print("second moved")
            
            super.touchesMoved(touches, withEvent: event)
        }
        
        override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
            
            print("second ended")
            
            super.touchesEnded(touches, withEvent: event)
        }
        
        override func touchesCancelled(touches: Set<UITouch>?, withEvent event: UIEvent?) {
            
            print("second cancel")
            
            super.touchesCancelled(touches, withEvent: event)
        }
    }
    

    回到ViewController

    
    import UIKit
    
    class ViewController: UIViewController {
        var rotation: CGFloat = 0
        var scale: CGFloat = 1
    
        override func viewDidLoad() {
            super.viewDidLoad()
            
            //1. 视图默认可以接收触摸事件
            let firstView = FirstView(frame: CGRect(x: 100, y: 100, width: 300, height: 300))
            //当父视图不能交互时,所有子视图都不能交互
            //UIImageView: 默认为false,不能交互,如果上面放一个按钮,点击Button是没反应的,要更改下面这条属性为true才可以交互
    //        firstView.userInteractionEnabled = true
            firstView.backgroundColor = UIColor.redColor()
            self.view.addSubview(firstView)
            
            //2. 视图结构不能改变事件传递顺序
            let secondView = SecondView(frame: CGRect(x: 0, y: 0, width: 150, height: 150))
            //用户是否可以交互
            //UIView默认为true
    //        secondView.userInteractionEnabled = false
            secondView.backgroundColor = UIColor.greenColor()
    //        self.view.addSubview(secondView)
            firstView.addSubview(secondView)
            
            let rotate = UIRotationGestureRecognizer(target: self, action: #selector(didRotate(_:)))
            firstView.addGestureRecognizer(rotate)
            
            let pinch = UIPinchGestureRecognizer(target: self, action: #selector(didPinch(_:)))
            firstView.addGestureRecognizer(pinch)
        }
        
        func didRotate(sender: UIRotationGestureRecognizer) {
            let firstView = sender.view!
    //        firstView?.transform = CGAffineTransformMakeRotation(sender.rotation)
            
            firstView.transform = CGAffineTransformRotate(firstView.transform, sender.rotation - rotation)
            rotation = sender.rotation
            
            print(sender.rotation)
            
            if sender.state == .Ended {
                rotation = 0
            }
            
            //手势每次都是从0开始
            print("rotate: ", sender.rotation)
        }
        
        func didPinch(sender: UIPinchGestureRecognizer) {
            let firstView = sender.view!
            
            //??????
            firstView.transform = CGAffineTransformScale(firstView.transform, sender.scale - scale + 1 , sender.scale - scale + 1)
            
            scale = sender.scale
            
            if sender.state == .Ended {
                scale = 1
            }
            
            print("scale: ", sender.scale)
        }
        
        //设置touches开始,移动,结束,取消事件
        override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
            print("ViewController begin")
        }
        
        override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent?) {
            print("ViewController moved")
        }
        
        override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
            print("ViewController ended")
        }
        
        override func touchesCancelled(touches: Set<UITouch>?, withEvent event: UIEvent?) {
            print("ViewController cancel")
        }
    }
    

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