UnityWebgl心脏演示:http://eevee.com.cn/Examples/26.HeartWebgl/index.html
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Three.js网页端样例:
鳄鱼:http://eevee.com.cn/Examples/7.Crocodile/index.html
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一个亭子和水:http://eevee.com.cn/Examples/0.Pavilion/index.html
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简单实验室漫游:http://eevee.com.cn/Examples/1.Shiyanshi/index.html
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人民大会堂展示:http://eevee.com.cn/Examples/2.Rmdht/index.html
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体积云:http://eevee.com.cn/Examples/3.Cloud/index.html
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下面是UnityWebGL样例(UnityWebGL移动端都没写操作适配哈,为啥不写?因为懒!):
可编辑场景:http://eevee.com.cn/Examples/8.Webgl_Room/index.html
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用ArchVizPROInteriorVol3场景调了一个wengl版本:http://eevee.com.cn/Examples/12.ArchVizPROInteriorVol3/index.html
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用ArchVizPROInteriorVol6场景平衡效果和网页加载速度的webgl版本:http://eevee.com.cn/Examples/11.ArchVizPROInteriorVol6/index.html
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这个基于ModernLivingRoom3.1感觉还不错~总共37M左右:http://eevee.com.cn/Examples/14.ModernLivingRoom3.1/index.html
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简单尝试了一下三渲二(鼠标右键转视角,wasd移动视角):
http://eevee.com.cn/Examples/21.3To2/index.html
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找了个妹子模型优化了一下头发等细节,增加了动画(鼠标右键转视角,wasd移动视角):
http://eevee.com.cn/Examples/22.3TO2v2/index.html
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一个汽车例子:http://eevee.com.cn/Examples/25.Car/index.html
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