iOS- 音频进度条

作者: Hedgehog___ | 来源:发表于2018-05-09 16:27 被阅读121次

      前几天开发群里有一个老兄问了一个开发问题,他们的需求是要做一个类似音频进度条的东西,我感觉设计还不错,于是就写了个小demo供大家参考,在争得了他的同意的情况下写下这篇文章。
      话不多说先上效果图


    QQ20180509-160255-HD.gif

    看到这个效果的时候我感觉相对比较难的点有两点:
    一、是这个进度条的进度颜色变化,这里思路还是比较清晰的,直接用layer的mask来做就可以。
    二、第二点就是这个各各条条的高度不一致又没有规律可言,在各个方法中我最终选择用随机数来做。
      好了思路清晰了,那就开始撸代码了。
    首先创建一个View CYXAudioProgressView

    @interface CYXAudioProgressView : UIView
    //无动画设置 进度
    @property (assign, nonatomic) CGFloat persentage;
    //有动画设置 进度 0~1
    -(void)setAnimationPersentage:(CGFloat)persentage;
    /**
     初始化layer 在完成frame赋值后调用一下
     */
    -(void)initLayers;
    @end
    

    成员变量及初始化方法

    /*条条间隙*/
    #define kDrawMargin 4
    #define kDrawLineWidth 8
    /*差值*/
    #define differenceValue 51
    @interface CYXAudioProgressView ()<CAAnimationDelegate>
    
    /*条条 灰色路径*/
    @property (nonatomic,strong) CAShapeLayer *shapeLayer;
    /*背景黄色*/
    @property (nonatomic,strong) CAShapeLayer *backColorLayer;
    @property (nonatomic,strong) CAShapeLayer *maskLayer;
    @end
    @implementation CYXAudioProgressView
    
    -(instancetype)initWithFrame:(CGRect)frame{
        if (self = [super initWithFrame:frame]) {
            self.backgroundColor = [UIColor blackColor];
            [self.layer addSublayer:self.shapeLayer];
            [self.layer addSublayer:self.backColorLayer];
            self.persentage = 0.0;
        }
        return self;
    }
    

    画图方法:

    /**
     初始化layer 在完成frame赋值后调用一下
     */
    -(void)initLayers{
        [self initStrokeLayer];
        [self setBackColorLayer];
    }
    

    绘制路径

    /*路径*/
    -(void)initStrokeLayer{
        UIBezierPath *path = [UIBezierPath bezierPath];
        CGFloat maxWidth = self.frame.size.width;
        CGFloat drawHeight = self.frame.size.height;
        CGFloat x = 0.0;
        while (x+kDrawLineWidth<=maxWidth) {
            CGFloat random =5+ arc4random()%differenceValue;//差值在1-50 之间取
            NSLog(@"%f",random);
            [path moveToPoint:CGPointMake(x-kDrawLineWidth/2, random)];
            [path addLineToPoint:CGPointMake(x-kDrawLineWidth/2, drawHeight-random)];
            x+=kDrawLineWidth;
            x+=kDrawMargin;
        }
        self.shapeLayer.path = path.CGPath;
        self.backColorLayer.path = path.CGPath;
    }
    

    设置mask来显示黄色路径

    /*设置masklayer*/
    -(void)setBackColorLayer{
        UIBezierPath *path = [UIBezierPath bezierPath];
        [path moveToPoint:CGPointMake(0, self.frame.size.height/2)];
        [path addLineToPoint:CGPointMake(self.frame.size.width, self.frame.size.height/2)];
        self.maskLayer.frame = self.bounds;
        self.maskLayer.lineWidth = self.frame.size.width;
        self.maskLayer.path= path.CGPath;
        self.backColorLayer.mask = self.maskLayer;
    }
    
    

    手动设置百分比的两个方法

    -(void)setAnimationPersentage:(CGFloat)persentage{
        CGFloat startPersentage = self.persentage;
        [self setPersentage:persentage];
        
        CABasicAnimation *pathAnimation = [CABasicAnimation animationWithKeyPath:@"strokeEnd"];
        pathAnimation.duration = 1;
        pathAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
        pathAnimation.fromValue = [NSNumber numberWithFloat:startPersentage];
        pathAnimation.toValue = [NSNumber numberWithFloat:persentage];
        pathAnimation.autoreverses = NO;
        pathAnimation.delegate = self;
        [self.maskLayer addAnimation:pathAnimation forKey:@"strokeEndAnimation"];
    }
    /**
     *  在修改百分比的时候,修改遮罩的大小
     *
     *  @param persentage 百分比
     */
    - (void)setPersentage:(CGFloat)persentage {
        
        _persentage = persentage;
        self.maskLayer.strokeEnd = persentage;
    }
    

    最终使用

    - (void)viewDidLoad {
        [super viewDidLoad];
        // Do any additional setup after loading the view, typically from a nib.
        self.view.backgroundColor = [UIColor whiteColor];
        
        self.loopProgressView.frame =CGRectMake(0, 100, self.view.frame.size.width, 150);
        [self.loopProgressView initLayers];
        [self.view addSubview:self.loopProgressView];
        dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
            [self.loopProgressView setAnimationPersentage:0.5];
        });
        
        self.slider.frame = CGRectMake(30, self.view.frame.size.height-60, self.view.frame.size.width-30*2, 20);
        [self.view addSubview:self.slider];
    }
    

    以上就简单的实现了上述效果,有问题欢迎指教。
    Demo:https://github.com/SionChen/CYXAudioProgressView

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