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glog符号解析

glog符号解析

作者: osc | 来源:发表于2016-05-25 08:17 被阅读86次
    
    // Author: Satoru Takabayashi
    //
    // For reference check out:
    // http://www.codesourcery.com/public/cxx-abi/abi.html#mangling
    //
    // Note that we only have partial C++0x support yet.
     
    
    #include "demangle.h"
     
    _START_GOOGLE_NAMESPACE_
     
    // abbreviation 缩写
    typedef struct {
      const char *abbrev;
      const char *real_name;
    } AbbrevPair;
     
    // 操作
    // List of operators from Itanium C++ ABI.
    static const AbbrevPair kOperatorList[] = {
      { "nw", "new" },
      { "na", "new[]" },
      { "dl", "delete" },
      { "da", "delete[]" },
      { "ps", "+" },
      { "ng", "-" },
      { "ad", "&" },
      { "de", "*" },
      { "co", "~" },
      { "pl", "+" },
      { "mi", "-" },
      { "ml", "*" },
      { "dv", "/" },
      { "rm", "%" },
      { "an", "&" },
      { "or", "|" },
      { "eo", "^" },
      { "aS", "=" },
      { "pL", "+=" },
      { "mI", "-=" },
      { "mL", "*=" },
      { "dV", "/=" },
      { "rM", "%=" },
      { "aN", "&=" },
      { "oR", "|=" },
      { "eO", "^=" },
      { "ls", "<<" },
      { "rs", ">>" },
      { "lS", "<<=" },
      { "rS", ">>=" },
      { "eq", "==" },
      { "ne", "!=" },
      { "lt", "<" },
      { "gt", ">" },
      { "le", "<=" },
      { "ge", ">=" },
      { "nt", "!" },
      { "aa", "&&" },
      { "oo", "||" },
      { "pp", "++" },
      { "mm", "--" },
      { "cm", "," },
      { "pm", "->*" },
      { "pt", "->" },
      { "cl", "()" },
      { "ix", "[]" },
      { "qu", "?" },
      { "st", "sizeof" },
      { "sz", "sizeof" },
      { NULL, NULL },
    };
     
    // 内置类型
    // List of builtin types from Itanium C++ ABI.
    static const AbbrevPair kBuiltinTypeList[] = {
      { "v", "void" },
      { "w", "wchar_t" },
      { "b", "bool" },
      { "c", "char" },
      { "a", "signed char" },
      { "h", "unsigned char" },
      { "s", "short" },
      { "t", "unsigned short" },
      { "i", "int" },
      { "j", "unsigned int" },
      { "l", "long" },
      { "m", "unsigned long" },
      { "x", "long long" },
      { "y", "unsigned long long" },
      { "n", "__int128" },
      { "o", "unsigned __int128" },
      { "f", "float" },
      { "d", "double" },
      { "e", "long double" },
      { "g", "__float128" },
      { "z", "ellipsis" },
      { NULL, NULL }
    };
     
    // 
    // List of substitutions Itanium C++ ABI.
    static const AbbrevPair kSubstitutionList[] = {
      { "St", "" },
      { "Sa", "allocator" },
      { "Sb", "basic_string" },
      // std::basic_string,std::allocator >
      { "Ss", "string"},
      // std::basic_istream >
      { "Si", "istream" },
      // std::basic_ostream >
      { "So", "ostream" },
      // std::basic_iostream >
      { "Sd", "iostream" },
      { NULL, NULL }
    };
     
    //上下文
    // State needed for demangling.
    typedef struct {
      const char *mangled_cur;  // Cursor of mangled name.
      char *out_cur;            // Cursor of output string.
      const char *out_begin;    // Beginning of output string.
      const char *out_end;      // End of output string.
      const char *prev_name;    // For constructors/destructors.
      int prev_name_length;     // For constructors/destructors.
      short nest_level;         // For nested names.
      bool append;              // Append flag.
      bool overflowed;          // True if output gets overflowed.
    } State;
     
    // We don't use strlen() in libc since it's not guaranteed to be async
    // signal safe.
    static size_t StrLen(const char *str) {
      size_t len = 0;
      while (*str != '\\0') {
        ++str;
        ++len;
      }
      return len;
    }
     
    // 至少n个空格?
    // Returns true if "str" has at least "n" characters remaining.
    static bool AtLeastNumCharsRemaining(const char *str, int n) {
      for (int i = 0; i < n; ++i) {
        if (str[i] == '\\0') {
          return false;
        }
      }
      return true;
    }
     
    // 字符串前缀
    // Returns true if "str" has "prefix" as a prefix.
    static bool StrPrefix(const char *str, const char *prefix) {
      size_t i = 0;
      while (str[i] != '\\0' && prefix[i] != '\\0' &&
             str[i] == prefix[i]) {
        ++i;
      }
      return prefix[i] == '\\0';  // Consumed everything in "prefix".
    }
     
    static void InitState(State *state, const char *mangled,
                          char *out, int out_size) {
      state->mangled_cur = mangled;
      state->out_cur = out;
      state->out_begin = out;
      state->out_end = out + out_size;
      state->prev_name  = NULL;
      state->prev_name_length = -1;
      state->nest_level = -1;
      state->append = true;
      state->overflowed = false;
    }
     
    // Returns true and advances "mangled_cur" if we find "one_char_token"
    // at "mangled_cur" position.  It is assumed that "one_char_token" does
    // not contain '\\0'.
    static bool ParseOneCharToken(State *state, const char one_char_token) {
      if (state->mangled_cur[0] == one_char_token) {
        ++state->mangled_cur;
        return true;
      }
      return false;
    }
     
    // Returns true and advances "mangled_cur" if we find "two_char_token"
    // at "mangled_cur" position.  It is assumed that "two_char_token" does
    // not contain '\\0'.
    static bool ParseTwoCharToken(State *state, const char *two_char_token) {
      if (state->mangled_cur[0] == two_char_token[0] &&
          state->mangled_cur[1] == two_char_token[1]) {
        state->mangled_cur += 2;
        return true;
      }
      return false;
    }
     
    // Returns true and advances "mangled_cur" if we find any character in
    // "char_class" at "mangled_cur" position.
    static bool ParseCharClass(State *state, const char *char_class) {
      const char *p = char_class;
      for (; *p != '\\0'; ++p) {
        if (state->mangled_cur[0] == *p) {
          ++state->mangled_cur;
          return true;
        }
      }
      return false;
    }
     
    // This function is used for handling an optional non-terminal.
    static bool Optional(bool) {
      return true;
    }
     
    // good
    // This function is used for handling + syntax.
    typedef bool (*ParseFunc)(State *);
    static bool OneOrMore(ParseFunc parse_func, State *state) {
      if (parse_func(state)) {
        while (parse_func(state)) {
        }
        return true;
      }
      return false;
    }
     
    // This function is used for handling * syntax. The function
    // always returns true and must be followed by a termination token or a
    // terminating sequence not handled by parse_func (e.g.
    // ParseOneCharToken(state, 'E')).
    static bool ZeroOrMore(ParseFunc parse_func, State *state) {
      while (parse_func(state)) {
      }
      return true;
    }
     
    // Append "str" at "out_cur".  If there is an overflow, "overflowed"
    // is set to true for later use.  The output string is ensured to
    // always terminate with '\\0' as long as there is no overflow.
    static void Append(State *state, const char * const str, const int length) {
      int i;
      for (i = 0; i < length; ++i) {
        if (state->out_cur + 1 < state->out_end) {  // +1 for '\\0'
          *state->out_cur = str[i];
          ++state->out_cur;
        } else {
          state->overflowed = true;
          break;
        }
      }
      if (!state->overflowed) {
        *state->out_cur = '\\0';  // Terminate it with '\\0'
      }
    }
     
    // We don't use equivalents in libc to avoid locale issues.
    static bool IsLower(char c) {
      return c >= 'a' && c <= 'z';
    }
     
     static bool IsAlpha(char c) {
      return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
    }
     
    static bool IsDigit(char c) {
      return c >= '0' && c <= '9';
    }
     
    // Returns true if "str" is a function clone suffix.  These suffixes are used
    // by GCC 4.5.x and later versions to indicate functions which have been
    // cloned during optimization.  We treat any sequence (.+.+)+ as
    // a function clone suffix.
    static bool IsFunctionCloneSuffix(const char *str) {
      size_t i = 0;
      while (str[i] != '\\0') {
        // Consume a single .+.+ sequence.
        if (str[i] != '.' || !IsAlpha(str[i + 1])) {
          return false;
        }
        i += 2;
        while (IsAlpha(str[i])) {
          ++i;
        }
        if (str[i] != '.' || !IsDigit(str[i + 1])) {
          return false;
        }
        i += 2;
        while (IsDigit(str[i])) {
          ++i;
        }
      }
      return true;  // Consumed everything in "str".
    }
     
    // Append "str" with some tweaks, iff "append" state is true.
    // Returns true so that it can be placed in "if" conditions.
    static void MaybeAppendWithLength(State *state, const char * const str,
                                      const int length) {
      if (state->append && length > 0) {
        // Append a space if the output buffer ends with '<' and "str"
        // starts with '<' to avoid <<<.
        if (str[0] == '<' && state->out_begin < state->out_cur  &&
            state->out_cur[-1] == '<') {
          Append(state, " ", 1);
        }
        // Remember the last identifier name for ctors/dtors.
        if (IsAlpha(str[0]) || str[0] == '_') {
          state->prev_name = state->out_cur;
          state->prev_name_length = length;
        }
        Append(state, str, length);
      }
    }
     
    // A convenient wrapper arount MaybeAppendWithLength().
    static bool MaybeAppend(State *state, const char * const str) {
      if (state->append) {
        int length = StrLen(str);
        MaybeAppendWithLength(state, str, length);
      }
      return true;
    }
     
    // This function is used for handling nested names.
    static bool EnterNestedName(State *state) {
      state->nest_level = 0;
      return true;
    }
     
    // This function is used for handling nested names.
    static bool LeaveNestedName(State *state, short prev_value) {
      state->nest_level = prev_value;
      return true;
    }
     
    // Disable the append mode not to print function parameters, etc.
    static bool DisableAppend(State *state) {
      state->append = false;
      return true;
    }
     
    // Restore the append mode to the previous state.
    static bool RestoreAppend(State *state, bool prev_value) {
      state->append = prev_value;
      return true;
    }
     
    // Increase the nest level for nested names.
    static void MaybeIncreaseNestLevel(State *state) {
      if (state->nest_level > -1) {
        ++state->nest_level;
      }
    }
     
    // Appends :: for nested names if necessary.
    static void MaybeAppendSeparator(State *state) {
      if (state->nest_level >= 1) {
        MaybeAppend(state, "::");
      }
    }
     
    // Cancel the last separator if necessary.
    static void MaybeCancelLastSeparator(State *state) {
      if (state->nest_level >= 1 && state->append &&
          state->out_begin <= state->out_cur - 2) {
        state->out_cur -= 2;
        *state->out_cur = '\\0';
      }
    }
     
    // Returns true if the identifier of the given length pointed to by
    // "mangled_cur" is anonymous namespace.
    static bool IdentifierIsAnonymousNamespace(State *state, int length) {
      static const char anon_prefix[] = "_GLOBAL__N_";
      return (length > (int)sizeof(anon_prefix) - 1 &&  // Should be longer.
              StrPrefix(state->mangled_cur, anon_prefix));
    }
     
    // Forward declarations of our parsing functions.
    static bool ParseMangledName(State *state);
    static bool ParseEncoding(State *state);
    static bool ParseName(State *state);
    static bool ParseUnscopedName(State *state);
    static bool ParseUnscopedTemplateName(State *state);
    static bool ParseNestedName(State *state);
    static bool ParsePrefix(State *state);
    static bool ParseUnqualifiedName(State *state);
    static bool ParseSourceName(State *state);
    static bool ParseLocalSourceName(State *state);
    static bool ParseNumber(State *state, int *number_out);
    static bool ParseFloatNumber(State *state);
    static bool ParseSeqId(State *state);
    static bool ParseIdentifier(State *state, int length);
    static bool ParseOperatorName(State *state);
    static bool ParseSpecialName(State *state);
    static bool ParseCallOffset(State *state);
    static bool ParseNVOffset(State *state);
    static bool ParseVOffset(State *state);
    static bool ParseCtorDtorName(State *state);
    static bool ParseType(State *state);
    static bool ParseCVQualifiers(State *state);
    static bool ParseBuiltinType(State *state);
    static bool ParseFunctionType(State *state);
    static bool ParseBareFunctionType(State *state);
    static bool ParseClassEnumType(State *state);
    static bool ParseArrayType(State *state);
    static bool ParsePointerToMemberType(State *state);
    static bool ParseTemplateParam(State *state);
    static bool ParseTemplateTemplateParam(State *state);
    static bool ParseTemplateArgs(State *state);
    static bool ParseTemplateArg(State *state);
    static bool ParseExpression(State *state);
    static bool ParseExprPrimary(State *state);
    static bool ParseLocalName(State *state);
    static bool ParseDiscriminator(State *state);
    static bool ParseSubstitution(State *state);
     
    // Implementation note: the following code is a straightforward
    // translation of the Itanium C++ ABI defined in BNF with a couple of
    // exceptions.
    //
    // - Support GNU extensions not defined in the Itanium C++ ABI
    // -  and  are combined to avoid infinite loop
    // - Reorder patterns to shorten the code
    // - Reorder patterns to give greedier functions precedence
    //   We'll mark "Less greedy than" for these cases in the code
    //
    // Each parsing function changes the state and returns true on
    // success.  Otherwise, don't change the state and returns false.  To
    // ensure that the state isn't changed in the latter case, we save the
    // original state before we call more than one parsing functions
    // consecutively with &&, and restore the state if unsuccessful.  See
    // ParseEncoding() as an example of this convention.  We follow the
    // convention throughout the code.
    //
    // Originally we tried to do demangling without following the full ABI
    // syntax but it turned out we needed to follow the full syntax to
    // parse complicated cases like nested template arguments.  Note that
    // implementing a full-fledged demangler isn't trivial (libiberty's
    // cp-demangle.c has +4300 lines).
    //
    // Note that (foo) in <(foo) ...> is a modifier to be ignored.
    //
    // Reference:
    // - Itanium C++ ABI
    //   
     
    //  ::= _Z 
    static bool ParseMangledName(State *state) {
      return ParseTwoCharToken(state, "_Z") && ParseEncoding(state);
    }
     
    //  ::= <(function) name> 
    //            ::= <(data) name>
    //            ::= 
    static bool ParseEncoding(State *state) {
      State copy = *state;
      if (ParseName(state) && ParseBareFunctionType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseName(state) || ParseSpecialName(state)) {
        return true;
      }
      return false;
    }
     
    //  ::= 
    //        ::=  
    //        ::= 
    //        ::= 
    static bool ParseName(State *state) {
      if (ParseNestedName(state) || ParseLocalName(state)) {
        return true;
      }
     
      State copy = *state;
      if (ParseUnscopedTemplateName(state) &&
          ParseTemplateArgs(state)) {
        return true;
      }
      *state = copy;
     
      // Less greedy than  .
      if (ParseUnscopedName(state)) {
        return true;
      }
      return false;
    }
     
    //  ::= 
    //                 ::= St 
    static bool ParseUnscopedName(State *state) {
      if (ParseUnqualifiedName(state)) {
        return true;
      }
     
      State copy = *state;
      if (ParseTwoCharToken(state, "St") &&
          MaybeAppend(state, "std::") &&
          ParseUnqualifiedName(state)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= 
    //                          ::= 
    static bool ParseUnscopedTemplateName(State *state) {
      return ParseUnscopedName(state) || ParseSubstitution(state);
    }
     
    //  ::= N []   E
    //               ::= N []   E
    static bool ParseNestedName(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'N') &&
          EnterNestedName(state) &&
          Optional(ParseCVQualifiers(state)) &&
          ParsePrefix(state) &&
          LeaveNestedName(state, copy.nest_level) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    // This part is tricky.  If we literally translate them to code, we'll
    // end up infinite loop.  Hence we merge them to avoid the case.
    //
    //  ::=  
    //          ::=  
    //          ::= 
    //          ::= 
    //          ::= # empty
    //  ::=  <(template) unqualified-name>
    //                   ::= 
    //                   ::= 
    static bool ParsePrefix(State *state) {
      bool has_something = false;
      while (true) {
        MaybeAppendSeparator(state);
        if (ParseTemplateParam(state) ||
            ParseSubstitution(state) ||
            ParseUnscopedName(state)) {
          has_something = true;
          MaybeIncreaseNestLevel(state);
          continue;
        }
        MaybeCancelLastSeparator(state);
        if (has_something && ParseTemplateArgs(state)) {
          return ParsePrefix(state);
        } else {
          break;
        }
      }
      return true;
    }
     
    //  ::= 
    //                    ::= 
    //                    ::= 
    //                    ::= 
    static bool ParseUnqualifiedName(State *state) {
      return (ParseOperatorName(state) ||
              ParseCtorDtorName(state) ||
              ParseSourceName(state) ||
              ParseLocalSourceName(state));
    }
     
    //  ::=  
    static bool ParseSourceName(State *state) {
      State copy = *state;
      int length = -1;
      if (ParseNumber(state, &length) && ParseIdentifier(state, length)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= L  []
    //
    // References:
    //   http://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
    //   http://gcc.gnu.org/viewcvs?view=rev&revision=124467
    static bool ParseLocalSourceName(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'L') && ParseSourceName(state) &&
          Optional(ParseDiscriminator(state))) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= [n] 
    // If "number_out" is non-null, then *number_out is set to the value of the
    // parsed number on success.
    static bool ParseNumber(State *state, int *number_out) {
      int sign = 1;
      if (ParseOneCharToken(state, 'n')) {
        sign = -1;
      }
      const char *p = state->mangled_cur;
      int number = 0;
      for (;*p != '\\0'; ++p) {
        if (IsDigit(*p)) {
          number = number * 10 + (*p - '0');
        } else {
          break;
        }
      }
      if (p != state->mangled_cur) {  // Conversion succeeded.
        state->mangled_cur = p;
        if (number_out != NULL) {
          *number_out = number * sign;
        }
        return true;
      }
      return false;
    }
     
    // Floating-point literals are encoded using a fixed-length lowercase
    // hexadecimal string.
    static bool ParseFloatNumber(State *state) {
      const char *p = state->mangled_cur;
      for (;*p != '\\0'; ++p) {
        if (!IsDigit(*p) && !(*p >= 'a' && *p <= 'f')) {
          break;
        }
      }
      if (p != state->mangled_cur) {  // Conversion succeeded.
        state->mangled_cur = p;
        return true;
      }
      return false;
    }
     
    // The  is a sequence number in base 36,
    // using digits and upper case letters
    static bool ParseSeqId(State *state) {
      const char *p = state->mangled_cur;
      for (;*p != '\\0'; ++p) {
        if (!IsDigit(*p) && !(*p >= 'A' && *p <= 'Z')) {
          break;
        }
      }
      if (p != state->mangled_cur) {  // Conversion succeeded.
        state->mangled_cur = p;
        return true;
      }
      return false;
    }
     
    //  ::=  (of given length)
    static bool ParseIdentifier(State *state, int length) {
      if (length == -1 ||
          !AtLeastNumCharsRemaining(state->mangled_cur, length)) {
        return false;
      }
      if (IdentifierIsAnonymousNamespace(state, length)) {
        MaybeAppend(state, "(anonymous namespace)");
      } else {
        MaybeAppendWithLength(state, state->mangled_cur, length);
      }
      state->mangled_cur += length;
      return true;
    }
     
    //  ::= nw, and other two letters cases
    //                 ::= cv   # (cast)
    //                 ::= v    # vendor extended operator
    static bool ParseOperatorName(State *state) {
      if (!AtLeastNumCharsRemaining(state->mangled_cur, 2)) {
        return false;
      }
      // First check with "cv" (cast) case.
      State copy = *state;
      if (ParseTwoCharToken(state, "cv") &&
          MaybeAppend(state, "operator ") &&
          EnterNestedName(state) &&
          ParseType(state) &&
          LeaveNestedName(state, copy.nest_level)) {
        return true;
      }
      *state = copy;
     
      // Then vendor extended operators.
      if (ParseOneCharToken(state, 'v') && ParseCharClass(state, "0123456789") &&
          ParseSourceName(state)) {
        return true;
      }
      *state = copy;
     
      // Other operator names should start with a lower alphabet followed
      // by a lower/upper alphabet.
      if (!(IsLower(state->mangled_cur[0]) &&
            IsAlpha(state->mangled_cur[1]))) {
        return false;
      }
      // We may want to perform a binary search if we really need speed.
      const AbbrevPair *p;
      for (p = kOperatorList; p->abbrev != NULL; ++p) {
        if (state->mangled_cur[0] == p->abbrev[0] &&
            state->mangled_cur[1] == p->abbrev[1]) {
          MaybeAppend(state, "operator");
          if (IsLower(*p->real_name)) {  // new, delete, etc.
            MaybeAppend(state, " ");
          }
          MaybeAppend(state, p->real_name);
          state->mangled_cur += 2;
          return true;
        }
      }
      return false;
    }
     
    //  ::= TV 
    //                ::= TT 
    //                ::= TI 
    //                ::= TS 
    //                ::= Tc   <(base) encoding>
    //                ::= GV <(object) name>
    //                ::= T  <(base) encoding>
    // G++ extensions:
    //                ::= TC  <(offset) number> _ <(base) type>
    //                ::= TF 
    //                ::= TJ 
    //                ::= GR 
    //                ::= GA 
    //                ::= Th  <(base) encoding>
    //                ::= Tv  <(base) encoding>
    //
    // Note: we don't care much about them since they don't appear in
    // stack traces.  The are special data.
    static bool ParseSpecialName(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'T') &&
          ParseCharClass(state, "VTIS") &&
          ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) &&
          ParseCallOffset(state) && ParseEncoding(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "GV") &&
          ParseName(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) &&
          ParseEncoding(state)) {
        return true;
      }
      *state = copy;
     
      // G++ extensions
      if (ParseTwoCharToken(state, "TC") && ParseType(state) &&
          ParseNumber(state, NULL) && ParseOneCharToken(state, '_') &&
          DisableAppend(state) &&
          ParseType(state)) {
        RestoreAppend(state, copy.append);
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") &&
          ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "GR") && ParseName(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") &&
          ParseCallOffset(state) && ParseEncoding(state)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= h  _
    //               ::= v  _
    static bool ParseCallOffset(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'h') &&
          ParseNVOffset(state) && ParseOneCharToken(state, '_')) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'v') &&
          ParseVOffset(state) && ParseOneCharToken(state, '_')) {
        return true;
      }
      *state = copy;
     
      return false;
    }
     
    //  ::= <(offset) number>
    static bool ParseNVOffset(State *state) {
      return ParseNumber(state, NULL);
    }
     
    //   ::= <(offset) number> _ <(virtual offset) number>
    static bool ParseVOffset(State *state) {
      State copy = *state;
      if (ParseNumber(state, NULL) && ParseOneCharToken(state, '_') &&
          ParseNumber(state, NULL)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= C1 | C2 | C3
    //                  ::= D0 | D1 | D2
    static bool ParseCtorDtorName(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'C') &&
          ParseCharClass(state, "123")) {
        const char * const prev_name = state->prev_name;
        const int prev_name_length = state->prev_name_length;
        MaybeAppendWithLength(state, prev_name, prev_name_length);
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'D') &&
          ParseCharClass(state, "012")) {
        const char * const prev_name = state->prev_name;
        const int prev_name_length = state->prev_name_length;
        MaybeAppend(state, "~");
        MaybeAppendWithLength(state, prev_name, prev_name_length);
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::=  
    //        ::= P    # pointer-to
    //        ::= R    # reference-to
    //        ::= O    # rvalue reference-to (C++0x)
    //        ::= C    # complex pair (C 2000)
    //        ::= G    # imaginary (C 2000)
    //        ::= U    # vendor extended type qualifier
    //        ::= 
    //        ::= 
    //        ::= 
    //        ::= 
    //        ::= 
    //        ::=  
    //        ::= 
    //        ::= 
    //        ::= Dp           # pack expansion of (C++0x)
    //        ::= Dt  E  # decltype of an id-expression or class
    //                               # member access (C++0x)
    //        ::= DT  E  # decltype of an expression (C++0x)
    //
    static bool ParseType(State *state) {
      // We should check CV-qualifers, and PRGC things first.
      State copy = *state;
      if (ParseCVQualifiers(state) && ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseCharClass(state, "OPRCG") && ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "Dp") && ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") &&
          ParseExpression(state) && ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'U') && ParseSourceName(state) &&
          ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseBuiltinType(state) ||
          ParseFunctionType(state) ||
          ParseClassEnumType(state) ||
          ParseArrayType(state) ||
          ParsePointerToMemberType(state) ||
          ParseSubstitution(state)) {
        return true;
      }
     
      if (ParseTemplateTemplateParam(state) &&
          ParseTemplateArgs(state)) {
        return true;
      }
      *state = copy;
     
      // Less greedy than  .
      if (ParseTemplateParam(state)) {
        return true;
      }
     
      return false;
    }
     
    //  ::= [r] [V] [K]
    // We don't allow empty  to avoid infinite loop in
    // ParseType().
    static bool ParseCVQualifiers(State *state) {
      int num_cv_qualifiers = 0;
      num_cv_qualifiers += ParseOneCharToken(state, 'r');
      num_cv_qualifiers += ParseOneCharToken(state, 'V');
      num_cv_qualifiers += ParseOneCharToken(state, 'K');
      return num_cv_qualifiers > 0;
    }
     
    //  ::= v, etc.
    //                ::= u 
    static bool ParseBuiltinType(State *state) {
      const AbbrevPair *p;
      for (p = kBuiltinTypeList; p->abbrev != NULL; ++p) {
        if (state->mangled_cur[0] == p->abbrev[0]) {
          MaybeAppend(state, p->real_name);
          ++state->mangled_cur;
          return true;
        }
      }
     
      State copy = *state;
      if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= F [Y]  E
    static bool ParseFunctionType(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'F') &&
          Optional(ParseOneCharToken(state, 'Y')) &&
          ParseBareFunctionType(state) && ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= <(signature) type>+
    static bool ParseBareFunctionType(State *state) {
      State copy = *state;
      DisableAppend(state);
      if (OneOrMore(ParseType, state)) {
        RestoreAppend(state, copy.append);
        MaybeAppend(state, "()");
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= 
    static bool ParseClassEnumType(State *state) {
      return ParseName(state);
    }
     
    //  ::= A <(positive dimension) number> _ <(element) type>
    //              ::= A [<(dimension) expression>] _ <(element) type>
    static bool ParseArrayType(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'A') && ParseNumber(state, NULL) &&
          ParseOneCharToken(state, '_') && ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) &&
          ParseOneCharToken(state, '_') && ParseType(state)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= M <(class) type> <(member) type>
    static bool ParsePointerToMemberType(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'M') && ParseType(state) &&
          ParseType(state)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= T_
    //                  ::= T  _
    static bool ParseTemplateParam(State *state) {
      if (ParseTwoCharToken(state, "T_")) {
        MaybeAppend(state, "?");  // We don't support template substitutions.
        return true;
      }
     
      State copy = *state;
      if (ParseOneCharToken(state, 'T') && ParseNumber(state, NULL) &&
          ParseOneCharToken(state, '_')) {
        MaybeAppend(state, "?");  // We don't support template substitutions.
        return true;
      }
      *state = copy;
      return false;
    }
     
     
    //  ::= 
    //                           ::= 
    static bool ParseTemplateTemplateParam(State *state) {
      return (ParseTemplateParam(state) ||
              ParseSubstitution(state));
    }
     
    //  ::= I + E
    static bool ParseTemplateArgs(State *state) {
      State copy = *state;
      DisableAppend(state);
      if (ParseOneCharToken(state, 'I') &&
          OneOrMore(ParseTemplateArg, state) &&
          ParseOneCharToken(state, 'E')) {
        RestoreAppend(state, copy.append);
        MaybeAppend(state, "<>");
        return true;
      }
      *state = copy;
      return false;
    }
     
    //   ::= 
    //                 ::= 
    //                 ::= I * E        # argument pack
    //                 ::= X  E
    static bool ParseTemplateArg(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'I') &&
          ZeroOrMore(ParseTemplateArg, state) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
     
      if (ParseType(state) ||
          ParseExprPrimary(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'X') && ParseExpression(state) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= 
    //              ::= 
    //              ::=  
    //              ::=   
    //              ::=   
    //                  
    //              ::= st 
    //              ::= sr   
    //              ::= sr  
    static bool ParseExpression(State *state) {
      if (ParseTemplateParam(state) || ParseExprPrimary(state)) {
        return true;
      }
     
      State copy = *state;
      if (ParseOperatorName(state) &&
          ParseExpression(state) &&
          ParseExpression(state) &&
          ParseExpression(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOperatorName(state) &&
          ParseExpression(state) &&
          ParseExpression(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseOperatorName(state) &&
          ParseExpression(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "st") && ParseType(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "sr") && ParseType(state) &&
          ParseUnqualifiedName(state) &&
          ParseTemplateArgs(state)) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "sr") && ParseType(state) &&
          ParseUnqualifiedName(state)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= L  <(value) number> E
    //                ::= L  <(value) float> E
    //                ::= L  E
    //                // A bug in g++'s C++ ABI version 2 (-fabi-version=2).
    //                ::= LZ  E
    static bool ParseExprPrimary(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'L') && ParseType(state) &&
          ParseNumber(state, NULL) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'L') && ParseType(state) &&
          ParseFloatNumber(state) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'L') && ParseMangledName(state) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
     
      if (ParseTwoCharToken(state, "LZ") && ParseEncoding(state) &&
          ParseOneCharToken(state, 'E')) {
        return true;
      }
      *state = copy;
     
      return false;
    }
     
    //  := Z <(function) encoding> E <(entity) name>
    //                 []
    //              := Z <(function) encoding> E s []
    static bool ParseLocalName(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
          ParseOneCharToken(state, 'E') && MaybeAppend(state, "::") &&
          ParseName(state) && Optional(ParseDiscriminator(state))) {
        return true;
      }
      *state = copy;
     
      if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
          ParseTwoCharToken(state, "Es") && Optional(ParseDiscriminator(state))) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  := _ <(non-negative) number>
    static bool ParseDiscriminator(State *state) {
      State copy = *state;
      if (ParseOneCharToken(state, '_') && ParseNumber(state, NULL)) {
        return true;
      }
      *state = copy;
      return false;
    }
     
    //  ::= S_
    //                ::= S  _
    //                ::= St, etc.
    static bool ParseSubstitution(State *state) {
      if (ParseTwoCharToken(state, "S_")) {
        MaybeAppend(state, "?");  // We don't support substitutions.
        return true;
      }
     
      State copy = *state;
      if (ParseOneCharToken(state, 'S') && ParseSeqId(state) &&
          ParseOneCharToken(state, '_')) {
        MaybeAppend(state, "?");  // We don't support substitutions.
        return true;
      }
      *state = copy;
     
      // Expand abbreviations like "St" => "std".
      if (ParseOneCharToken(state, 'S')) {
        const AbbrevPair *p;
        for (p = kSubstitutionList; p->abbrev != NULL; ++p) {
          if (state->mangled_cur[0] == p->abbrev[1]) {
            MaybeAppend(state, "std");
            if (p->real_name[0] != '\\0') {
              MaybeAppend(state, "::");
              MaybeAppend(state, p->real_name);
            }
            ++state->mangled_cur;
            return true;
          }
        }
      }
      *state = copy;
      return false;
    }
     
    // Parse , optionally followed by either a function-clone suffix
    // or version suffix.  Returns true only if all of "mangled_cur" was consumed.
    static bool ParseTopLevelMangledName(State *state) {
      if (ParseMangledName(state)) {
        if (state->mangled_cur[0] != '\\0') {
          // Drop trailing function clone suffix, if any.
          if (IsFunctionCloneSuffix(state->mangled_cur)) {
            return true;
          }
          // Append trailing version suffix if any.
          // ex. _Z3foo@@GLIBCXX_3.4
          if (state->mangled_cur[0] == '@') {
            MaybeAppend(state, state->mangled_cur);
            return true;
          }
          return false;  // Unconsumed suffix.
        }
        return true;
      }
      return false;
    }
     
    // The demangler entry point.
    bool Demangle(const char *mangled, char *out, int out_size) {
      State state;
      InitState(&state, mangled, out, out_size);
      return ParseTopLevelMangledName(&state) && !state.overflowed;
    }
     
    _END_GOOGLE_NAMESPACE_
    

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