简易网络聊天室客户端.PNG
一、服务端
(一)创建套接字进行监听
//创建套接字 socket()
server = new QTcpServer(this);
//监听,端口号:9999 bind(...), listen()
bool isOk = server->listen(QHostAddress::Any,9999);
//监听失败
if(false == isOk)
{
QMessageBox::warning(this,"监听","监听失败");
return;
}
//当有客户端链接时,触发信号:newConnection()
connect(server,SIGNAL(newConnection()),this,SLOT(newClient()));
(二)连接客户端
void Server::newClient()
{
QTcpSocket *client;
//取出链接套接字 accept()
client = server->nextPendingConnection();
connect(client,SIGNAL(readyRead()),this,SLOT(tcpRead()));
connect(client,SIGNAL(disconnected()),this,SLOT(disClient()));
clients.push_back(client);
}
(三)读取信息并群发
void Server::tcpRead()
{
//哪一个QTcpSocketc对象可读就会发出readyRead()信号,通过信号的发出者找到相应的对象
QTcpSocket *client = qobject_cast<QTcpSocket *>(sender());
QString time = QDateTime::currentDateTime().toString("yyyy-MM-dd hh:mm:ss");
QString str = QHostAddress(client->peerAddress().toIPv4Address()).toString() + ": " + time;
ui->MessageBrowser->append(str);
ui->MessageBrowser->append(client->readAll());
//群发
QList<QTcpSocket *>::iterator it;
for(it = clients.begin();it != clients.end();it++)
(*it)->write(str.toUtf8());
}
(四)退出客户端
void Server::disClient()
{
QTcpSocket *client = qobject_cast<QTcpSocket *>(sender());
clients.removeOne(client);
}
二、客户端
(一)连接服务器
Client::Client(QWidget *parent) :
QWidget(parent),
ui(new Ui::Client)
{
ui->setupUi(this);
tcp = new QTcpSocket(this);
tcp->connectToHost("127.0.0.1",9999);
if(!tcp->waitForConnected(3000))
{
QMessageBox::warning(this,"错误","连接失败");
return;
}
connect(tcp,SIGNAL(readyRead()),this,SLOT(tcpRead()));
connect(ui->sendpushButton,SIGNAL(clicked(bool)),this,SLOT(tcpSend()));
}
(二)读取信息
void Client::tcpRead()
{
QString str;
str = tcp->readAll();
ui->textBrowser->append(str);
ui->textBrowser->moveCursor(QTextCursor::End);
ui->textBrowser->append(ui->sendlineEdit->text());
}
(三)发送信息
void Client::tcpSend()
{
QString str = ui->sendlineEdit->text();
tcp->write(str.toUtf8());
}
该聊天系统能实现群聊功能,即一个客户端向服务器发送信息,服务器接受信息之后将接受的信息发给所有与服务器相连的客户端。
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