#青蛙旅行项目
import os, sys, time, random
def index():
while True:
os.system("cls")
print("\t\t欢迎体验青蛙旅行小游戏")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
print("\t\t1. 登录游戏")
print("\t\t2. 退出游戏")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
choice = int(input("请输入选项: "))
if choice == 1:
# 登录
login()
elif choice == 2:
#退出游戏
input("客官走好...")
sys.exit(1)
else:
input("选项有误,重新选择!")
os.system("cls")
users = [
['qq', 11]
]
foods = list() #食物列表
boxs = list() #行李列表
state = False #判断青蛙是否存在状态
count_food = 0 #统计缺食次数
count_box = 0 #统计缺行李次数
n = 3 #缺食/行李上限
num = 0 #记录等级经验值
frog_name = '' #青蛙昵称
frog_grade = 0 #青蛙等级
grades = list() #等级列表
base = 24 #基础经验值
#设置1~50关每关升级需要的经验值
for r in range(2, 51):
t = r // 10 + 1
groups = [r, t * base]
grades.append(groups)
def login():
while True:
os.system("cls")
print("\t\t登录界面")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ")
userName = input("\t账号(R/r返回): ")
if userName == 'R' or userName == 'r':
break
passWord = int(input("\t请输入选项: "))
judge = False
for u in users:
if userName == u[0] and passWord == u[1]:
judge = True
break
if judge:
print("\t登录成功,跳转中...")
time.sleep(1)
main(userName)
else:
input("\t账号或密码错误,重新输入...")
os.system("cls")
def main(userName):
global state, frog_name, frog_grade
while True:
os.system("cls")
print("\t\t青蛙旅行小窝")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
print("\t\t1. 领养一只青蛙")
print("\t\t2. 查看食物行李")
print("\t\t3. 查看青蛙状态")
print("\t\t4. 提供行李食物")
print("\t\t5. 注销登录")
print("\t\t6. 退出游戏")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
choice = int(input("请输入选项: "))
if choice == 1:
#领养宠物
if state:
input("您已领取过一只青蛙,不可重复领取!")
else:
print("青蛙领养中,请稍后.")
time.sleep(3)
print("青蛙领养中,请稍后..")
time.sleep(2)
print("青蛙领养中,请稍后...")
time.sleep(1)
input("领养成功!按任意键继续-->")
frog = ['小青蛙', 1]
frog_name = frog[0]
frog_grade = frog[1]
for u in users:
if userName == u[0]:
u.append(frog)
if len(u) == n:
state = True
break
os.system("cls")
elif choice == 2:
#行李食物列表
if not judges(userName):
find()
elif choice == 3:
#青蛙信息及当前状态
if not judges(userName):
frog_state(userName)
elif choice == 4:
#提供补助
if not judges(userName):
add()
elif choice == 5:
#注销
print("游戏注销中,即将退出登录...")
time.sleep(1)
break
elif choice == 6:
#退出游戏
input("主人走好...")
sys.exit(1)
else:
input("选项有误,重新选择!")
os.system("cls")
def judges(userName):
global state
result = False
for u in users:
if userName == u[0]:
if len(u) == n:
state = True
else:
state = False
if not state:
result = True
input("尚未领取青蛙,请先前去领取宠物--》")
os.system("cls")
return result
def add():
while True:
os.system("cls")
print("\t\t提供行李食物")
print("\t\t用户可以增加多条记录")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
box = input("\t请添加行李(R/r返回): ")
if box == 'R' or box == 'r':
break
food = input("\t请添加食物: ")
# group = [box, food]
print("\t添加中,请稍后...")
time.sleep(1)
boxs.append(box)
foods.append(food)
input("\t添加成功,任意键继续...")
is_add = input("\t是否继续添加(y/n)?")
if is_add == 'y':
os.system("cls")
elif is_add == 'n':
break
else:
input("选项有误,重新选择!")
os.system("cls")
def find():
print("剩余库存资源:")
print("##########################")
print("行李")
for b in boxs:
print(b)
print("------------------------->")
print("食物")
for f in foods:
print(f)
print("##########################")
input("任意键返回")
def frog_state(userName):
global frog_grade, num, count_food, count_box, n
states = [
['吃饭', 2, 3],
['睡觉', 9, 2],
['玩耍', 8, 1],
['出门', 3, 0],
['写作业', 2, 4]
]
f_state = random.choice(states)
judge_frog_grade = False
for s in states:
if f_state[0] == s[0]:
num += s[2]
break
for g in grades:
if frog_grade < g[0]:
if num >= g[1]:
frog_grade += 1
num -= g[1]
judge_frog_grade = True
break
os.system("cls")
# print(num)
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
print("\t\t宠物: ", frog_name)
print("\t\t等级: ", frog_grade)
print("\t\t宠物状态: ", f_state[0])
if f_state[0] == '吃饭':
if len(foods):
eat = random.choice(foods)
foods.remove(eat)
print("\t\t宠物正在吃着热腾腾的", eat)
count_food = 0
else:
count_food += 1
# print(count_food)
if count_food <= n:
print("\t\t主人主人,没粮食啦!")
else:
for u in users:
if userName == u[0]:
# users.remove(u[2])
del u[2]
# count_food = 0
count_food = count_box = 0
break
print("哎呀,青蛙饿的断气了...")
elif f_state[0] == '睡觉':
print("\t\t主人小点声,我在睡觉zzz")
elif f_state[0] == '玩耍':
print("\t\t宠物正在打闹中...")
elif f_state[0] == '出门':
if len(boxs):
move = random.choice(boxs)
boxs.remove(move)
print("\t\t宠物拖着{}离家出走啦,赶紧找去...".format(move))
count_box = 0
else:
# print("\t\t主人好穷啊,连行李都没有!")
count_box += 1
# print(count_box)
if count_box <= n:
print("\t\t主人好穷啊,连行李都没有!")
else:
for u in users:
if userName == u[0]:
# users.remove(u[2])
del u[2]
count_food = count_box = 0
# count_box = 0
break
print("哎呀,青蛙出门没带行李,冻死啦...")
elif f_state[0] == '写作业':
# frog_grade += 1
print("\t\t表现不错,给个大红花奖励一下!")
if judge_frog_grade:
print("\t\t恭喜你,宠物升级啦...")
print("* ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ * ~ *")
input("\t\t任意键返回...")
index()
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