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ViewDragHelper实战,悬浮按钮拖动,可用于活动入口

ViewDragHelper实战,悬浮按钮拖动,可用于活动入口

作者: h2coder | 来源:发表于2020-10-10 10:12 被阅读0次

    在应用商店、京东、游戏中心,右下角都有一个悬浮的按钮,可能是可以拖动的,一般用于广告或活动。本篇来用ViewDragHelper来做悬浮按钮的拽托,并处理fling(惯性滑动)。

    悬浮按钮拽托.gif

    ViewDragHelper每个方法的分析,在上一篇博客ViewDragHelper实战,实现滑动解锁中有分析,本篇则不再赘述了,推荐先看上篇,再回来看本篇,如果理解了上篇,本篇就很容易理解了。

    原理分析

    1. 我们在ViewDragHelper中提供的回调中,处理悬浮按钮的移动边界,不允许超出父布局。
    2. 松手回弹处理,在onViewReleased()方法中判断,松手时的坐标位于屏幕一半的左侧,还是右侧,决定回弹到哪一边,使用ViewDragHelper的settleCapturedViewAt()方法进行弹性移动。
    3. fling操作处理,判断移动的距离是否小于固定值,并且速度小于指定速度,则当为fling操作,判断滑动方法是左右,还是上下,如果是左右,再惯性滑动到哪一侧。

    主要复杂的地方在onViewReleased(),处理fling操作时代码比较多,如果不处理fling,只判断松手位置在屏幕一半的哪一边,代码量就只有3分之一。

    完整代码

    • 约定id

    由于我们要捕获子View,而布局中允许有多个子View,所以我们约定可拖动的按钮的id为float_button。

    <?xml version="1.0" encoding="utf-8"?>
    <resources>
        <item name="float_button" type="id"/>
    </resources>
    
    • 自定义View

    重点都在FloatButtonLayout类中了,实现过程中发现,如果给悬浮按钮设置了OnClick点击事件,会导致无法拖动,估计是Down事件被悬浮按钮拦截了导致。为了处理这个问题,我在类中也判断了是否是点击操作,提供了回调设置,通过setCallback(),设置点击监听,代替原生onClick()点击监听即可。

    public class FloatButtonLayout extends FrameLayout {
        /**
         * 可拽托按钮
         */
        private View mFloatButton;
        /**
         * 拽托帮助类
         */
        private ViewDragHelper mViewDragHelper;
        /**
         * 回调
         */
        private Callback mCallback;
    
        public FloatButtonLayout(@NonNull Context context) {
            this(context, null);
        }
    
        public FloatButtonLayout(@NonNull Context context, @Nullable AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public FloatButtonLayout(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
            super(context, attrs, defStyleAttr);
            init(context, attrs, defStyleAttr);
        }
    
        private void init(Context context, AttributeSet attrs, int defStyleAttr) {
            mViewDragHelper = ViewDragHelper.create(this, 0.3f, new ViewDragHelper.Callback() {
                /**
                 * 开始拽托时的X坐标
                 */
                private int mDownX;
                /**
                 * 开始拽托时的Y坐标
                 */
                private int mDownY;
                /**
                 * 开始拽托时的时间
                 */
                private long mDownTime;
    
                @Override
                public boolean tryCaptureView(@NonNull View child, int pointerId) {
                    return child == mFloatButton;
                }
    
                @Override
                public int clampViewPositionHorizontal(@NonNull View child, int left, int dx) {
                    //限制左右移动的返回,不能超过父控件
                    int leftBound = getPaddingStart();
                    int rightBound = getMeasuredWidth() - getPaddingEnd() - child.getWidth();
                    if (left < leftBound) {
                        return leftBound;
                    }
                    if (left > rightBound) {
                        return rightBound;
                    }
                    return left;
                }
    
                @Override
                public int clampViewPositionVertical(@NonNull View child, int top, int dy) {
                    //限制上下移动的返回,不能超过父控件
                    int topBound = getPaddingTop();
                    int bottomBound = getMeasuredHeight() - getPaddingBottom() - child.getHeight();
                    if (top < topBound) {
                        return topBound;
                    }
                    if (top > bottomBound) {
                        return bottomBound;
                    }
                    return top;
                }
    
                @Override
                public int getViewHorizontalDragRange(@NonNull View child) {
                    return getMeasuredWidth() - getPaddingStart() - getPaddingEnd() - child.getWidth();
                }
    
                @Override
                public int getViewVerticalDragRange(@NonNull View child) {
                    return getMeasuredHeight() - getPaddingTop() - getPaddingBottom() - child.getHeight();
                }
    
                @Override
                public void onViewCaptured(@NonNull View capturedChild, int activePointerId) {
                    super.onViewCaptured(capturedChild, activePointerId);
                    mDownX = capturedChild.getLeft();
                    mDownY = capturedChild.getTop();
                    mDownTime = System.currentTimeMillis();
                }
    
                @Override
                public void onViewReleased(@NonNull final View releasedChild, float xvel, float yvel) {
                    super.onViewReleased(releasedChild, xvel, yvel);
                    //松手回弹,判断如果松手位置,近左边还是右边,进行弹性滑动
                    int fullWidth = getMeasuredWidth();
                    final int halfWidth = fullWidth / 2;
                    final int currentLeft = releasedChild.getLeft();
                    final int currentTop = releasedChild.getTop();
                    //滚动到左边
                    final Runnable scrollToLeft = new Runnable() {
                        @Override
                        public void run() {
                            mViewDragHelper.settleCapturedViewAt(getPaddingStart(), currentTop);
                        }
                    };
                    //滚动到右边
                    final Runnable scrollToRight = new Runnable() {
                        @Override
                        public void run() {
                            int endX = getMeasuredWidth() - getPaddingEnd() - releasedChild.getWidth();
                            mViewDragHelper.settleCapturedViewAt(endX, currentTop);
                        }
                    };
                    Runnable checkDirection = new Runnable() {
                        @Override
                        public void run() {
                            if (currentLeft < halfWidth) {
                                //在屏幕一半的左边,回弹回左边
                                scrollToLeft.run();
                            } else {
                                //在屏幕一半的右边,回弹回右边
                                scrollToRight.run();
                            }
                        }
                    };
                    //最小移动距离
                    int minMoveDistance = fullWidth / 3;
                    //计算移动距离
                    int distanceX = currentLeft - mDownX;
                    int distanceY = currentTop - mDownY;
                    long upTime = System.currentTimeMillis();
                    //间隔时间
                    long intervalTime = upTime - mDownTime;
                    float touched = getDistanceBetween2Points(new PointF(mDownX, mDownY), new PointF(currentLeft, currentTop));
                    //处理点击事件,移动距离小于识别为移动的距离,并且时间小于400
                    if (touched < mViewDragHelper.getTouchSlop() && intervalTime < 300) {
                        if (mCallback != null) {
                            mCallback.onClickFloatButton();
                        }
                        //因为判断为点击事件后,return就会让按钮不进行贴边回弹了,这里再添加处理,让可以贴边回弹
                        checkDirection.run();
                        return;
                    }
                    //判断上下滑还是左右滑
                    if (Math.abs(distanceX) > Math.abs(distanceY)) {
                        //左右滑,滑动得少,并且速度很快,则为fling操作
                        if (Math.abs(distanceX) < minMoveDistance &&
                                Math.abs(xvel) > Math.abs(mViewDragHelper.getMinVelocity())) {
                            //距离相减为正数,则为往右滑
                            if (distanceX > 0) {
                                scrollToRight.run();
                            } else {
                                //否则为往左
                                scrollToLeft.run();
                            }
                        } else {
                            //不是fling操作,判断松手位置在屏幕左边还是右边
                            checkDirection.run();
                        }
                    } else {
                        //上下滑,主要是判断在屏幕左还是屏幕右,不需要判断fling
                        checkDirection.run();
                    }
                    invalidate();
                }
            });
        }
    
        @Override
        public boolean onInterceptTouchEvent(MotionEvent ev) {
            return mViewDragHelper.shouldInterceptTouchEvent(ev);
        }
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            mViewDragHelper.processTouchEvent(event);
            return true;
        }
    
        @Override
        public void computeScroll() {
            super.computeScroll();
            if (mViewDragHelper != null && mViewDragHelper.continueSettling(true)) {
                invalidate();
            }
        }
    
        @Override
        protected void onFinishInflate() {
            super.onFinishInflate();
            mFloatButton = findViewById(R.id.float_button);
            if (mFloatButton == null) {
                throw new NullPointerException("必须要有一个可拽托按钮");
            }
        }
    
        /**
         * 获得两点之间的距离
         */
        public static float getDistanceBetween2Points(PointF p0, PointF p1) {
            return (float) Math.sqrt(Math.pow(p0.y - p1.y, 2) + Math.pow(p0.x - p1.x, 2));
        }
    
        public interface Callback {
            /**
             * 点击时回调
             */
            void onClickFloatButton();
        }
    
        public void setCallback(Callback callback) {
            mCallback = callback;
        }
    }
    

    具体使用

    • 布局中添加,包裹可拖动的悬浮按钮
    <?xml version="1.0" encoding="utf-8"?>
    <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:app="http://schemas.android.com/apk/res-auto"
        xmlns:tools="http://schemas.android.com/tools"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        tools:context=".MainActivity">
    
        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="可拖动移动按钮,点击按钮跳转活动页"
            android:textColor="@android:color/black"
            app:layout_constraintBottom_toBottomOf="parent"
            app:layout_constraintLeft_toLeftOf="parent"
            app:layout_constraintRight_toRightOf="parent"
            app:layout_constraintTop_toTopOf="parent" />
    
        <com.zh.android.floatbutton.weiget.FloatButtonLayout
            android:id="@+id/float_button_layout"
            android:layout_width="match_parent"
            android:layout_height="match_parent">
    
            <ImageView
                android:id="@id/float_button"
                android:layout_width="58dp"
                android:layout_height="58dp"
                android:src="@mipmap/ic_launcher" />
        </com.zh.android.floatbutton.weiget.FloatButtonLayout>
    </androidx.constraintlayout.widget.ConstraintLayout>
    
    • Java代码,设置点击事件
    public class MainActivity extends AppCompatActivity {
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            FloatButtonLayout floatButton = findViewById(R.id.float_button_layout);
            //设置点击事件,跳转活动页面
            floatButton.setCallback(new FloatButtonLayout.Callback() {
                @Override
                public void onClickFloatButton() {
                    startActivity(new Intent(MainActivity.this, NewYearActivity.class));
                }
            });
        }
    }
    

    代码Github地址

    Github地址

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