代理
***********传旨方3步(定义协议 传递参数)****************
1)定义协议.方法
2)声明一个属性,记录代理对象
3)在合适的时机,给代理方发消息
.h
1,@protocol PaperClickDelegate <NSObject>
-(void)BtnClick:(PaperCellModel*)viewModel;
@end
2,@property(nonatomic,assign)id delegate;
.m
3,[self.delegate BtnClick:self.paperCellModel];
************接旨方3步(遵守协议 实现方法)***************
1)遵守协议
2)实现方法
3)设置代理
.h
1, @interface PaperTestTableViewController() <PaperClickDelegate>
.m
2, cell.delegate=self;
3,-(void)BtnClick:(PaperCellModel*)viewModel{
[viewModel.paperModel.userMeta.currentPracticeId integerValue]
}
Block
Block深究浅析(上篇)-Block本质
Block深究浅析(中篇)-内存管理与变量传递
Block深究浅析(下篇)-开发中使用场景
Objective-C中的Block
************传值回调(逆向传值)***************
场景:控制器的逆传实现方式很多,这里讲一下modal方式的block逆传.A控制器modal出B控制器,B控制器dismiss后传值给A控制器
1:声明一个带参数Block属性
2:在需要传值控制器中定义Block
3:在传值控制器中调用Block
***控制器B: (声明block,传值)***
// ModalVC.h (1) <也可以是view>
// 在要modal的控制器B声明一个带参数block属性
@property (nonatomic ,strong) void(^valueBlcok)(int value);
//@property(nonatomic,copy)void(^cellClickBlock)(NSString*msg);
// ModalVC.m (3)
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
// 传值
if (_valueBlock) {
_valueBlock(@"123");
}
[self dismissViewControllerAnimated:YES completion:nil];
}
// 点击事件触发block传值
//self.cellClickBlock(model.paperModel.ID);
-----------------------
***控制器A: (2) (接收 处理后 的数据)***
2,
//回掉接值方
/*
.m
VC.cellClickBlock= ^(NSString*msg) {
DLog(@"点击的ID==%@",msg);
};
*/
// viewContent.m (控制器获取点击view事件)
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
{
ModalViewController *modalVc = [[ModalViewController alloc] init];
modalVc.valueBlock = ^(NSString *value){
// 回调
NSLog(@"%@",value);
};
[self presentViewController:modalVc animated:YES completion:nil];
}
**************Block 请求回调*******************
B:
NetworkRequest.h
/**
* 成功。
* @param responseObject 返回的数据。
*/
typedef void(^Succsess)(id responseObject);
/**
* 失败。
* @param error 失败原因。
*/
typedef void(^Failure)(NSString *errorMessage);
+(void)requestWithParameter:(NSDictionary *)dic withSuccess:(Succsess)succsess andFailure:(Failure)failure;
NetworkRequset.m
+(void)requestWithParameter:(NSDictionary *)dic withSuccess:(Succsess)succsess andFailure:(Failure)failure{
if(succsess){
succsess(@{@"result":[NSNumber numberWithBool:YES],@"modelarray":mArray,@"myRankModel":myRank});
}
if(failure){
DLog(@"error");
failure([request.ErrorDic objectForKey:@"message"]);
}
}
----------
HTIAPHelper.h
typedef void(^buyCompletionBlock)(NSString *identifier);
typedef void(^restoreCompletionBlock)(NSArray *products);
typedef void(^failedBlock)(NSString *reason);
// 回调块代码
@property (nonatomic, copy) buyCompletionBlock buyCompletion;
@property (nonatomic, copy) restoreCompletionBlock restoreCompletion;
@property (nonatomic, copy) failedBlock failedBlock;
HTIAPHelper.m
- (void)buyProduct:(NSString *)identifier
completion:(buyCompletionBlock)completion
failed:(failedBlock)failed
{
// 记录回调块代码
self.buyCompletion = completion;
self.failedBlock = failed;
}
// 回调传值
#warning -Break Cycle 是否要打破循环?
//注意:你可以直接在 block 回调中使用 self,不用担心循环引用。因为 YTKRequest 会在执行完 block 回调之后,将相应的 block 设置成 nil。从而打破循环引用。
// __weak typeof(self) wself = self;
[requset startWithCompletionBlockWithSuccess:^(__kindof YTKBaseRequest *request) {
NSInteger code = [[request.responseJSONObject objectForKey:@"code"] integerValue];
if (code== 1000000) {
// __strong typeof(wself) sself = wself;
self.buyCompletion(@"1000000");
// [sself->_buyCompletion addObject:@"1000000"];
}else
{
// __strong typeof(wself) sself = wself;
self.buyCompletion(@"-1");
// [sself->_buyCompletion addObject:@"-1"];
}
} failure:^(__kindof YTKBaseRequest *request) {
if (_failedBlock) {
_failedBlock([request.userInfo objectForKey:@"message"]);
}
}];
A:
[[HTIAPHelper sharedIAPHelper] buyProduct:_Salemodel.inPurchaseProductId completion:^(NSString *identifier) {
//identifier = self.buyCompletion(@"");
if ([identifier isEqualToString:@"1000000"]) {
//do SomeThings
}
} failed:^(NSString *reason) {
//reason== _failedBlock()
//do SomeThings
}];
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