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研究python生命游戏(2022-01-06)

研究python生命游戏(2022-01-06)

作者: tiger_AI | 来源:发表于2022-01-06 10:52 被阅读0次

    生命游戏其实是个挺有趣的思想实验,算法简单,也不难实现,有趣的是,可以以这个游戏为基础,添加各种规则,进行无限的扩展,来验证一些群体性事件,比如说城市交通、大型聚会之类的,给每一个“生命”添加一些小的行为选择规则,

    先测试一下源代码插入效果怎么样。
    """
    conway.py
    A simple Python/matplotlib implementation of Conway's Game of Life.
    Author: Mahesh Venkitachalam
    """
    
    import sys, argparse
    import numpy as np
    import matplotlib.pyplot as plt
    import matplotlib.animation as animation
    
    ON = 255
    OFF = 0
    vals = [ON, OFF]
    
    
    def randomGrid(N):
        """returns a grid of NxN random values"""
        return np.random.choice(vals, N * N, p=[0.2, 0.8]).reshape(N, N)
    
    
    def addGlider(i, j, grid):
        """adds a glider with top left cell at (i, j)"""
        glider = np.array([[0, 0, 255],
                           [255, 0, 255],
                           [0, 255, 255]])
        grid[i:i + 3, j:j + 3] = glider
    
    
    def addGosperGliderGun(i, j, grid):
        """adds a Gosper Glider Gun with top left cell at (i, j)"""
        gun = np.zeros(11 * 38).reshape(11, 38)
    
        gun[5][1] = gun[5][2] = 255
        gun[6][1] = gun[6][2] = 255
    
        gun[3][13] = gun[3][14] = 255
        gun[4][12] = gun[4][16] = 255
        gun[5][11] = gun[5][17] = 255
        gun[6][11] = gun[6][15] = gun[6][17] = gun[6][18] = 255
        gun[7][11] = gun[7][17] = 255
        gun[8][12] = gun[8][16] = 255
        gun[9][13] = gun[9][14] = 255
    
        gun[1][25] = 255
        gun[2][23] = gun[2][25] = 255
        gun[3][21] = gun[3][22] = 255
        gun[4][21] = gun[4][22] = 255
        gun[5][21] = gun[5][22] = 255
        gun[6][23] = gun[6][25] = 255
        gun[7][25] = 255
    
        gun[3][35] = gun[3][36] = 255
        gun[4][35] = gun[4][36] = 255
    
        grid[i:i + 11, j:j + 38] = gun
    
    
    def update(frameNum, img, grid, N):
        # copy grid since we require 8 neighbors for calculation
        # and we go line by line
        newGrid = grid.copy()
        for i in range(N):
            for j in range(N):
                # compute 8-neghbor sum
                # using toroidal boundary conditions - x and y wrap around
                # so that the simulaton takes place on a toroidal surface.
                total = int((grid[i, (j - 1) % N] + grid[i, (j + 1) % N] +
                             grid[(i - 1) % N, j] + grid[(i + 1) % N, j] +
                             grid[(i - 1) % N, (j - 1) % N] + grid[(i - 1) % N, (j + 1) % N] +
                             grid[(i + 1) % N, (j - 1) % N] + grid[(i + 1) % N, (j + 1) % N]) / 255)
                # apply Conway's rules
                if grid[i, j] == ON:
                    if (total < 2) or (total > 3):
                        newGrid[i, j] = OFF
                else:
                    if total == 3:
                        newGrid[i, j] = ON
        # update data
        img.set_data(newGrid)
        grid[:] = newGrid[:]
        return img,
    
    
    # main() function
    def main():
        # Command line args are in sys.argv[1], sys.argv[2] ..
        # sys.argv[0] is the script name itself and can be ignored
        # parse arguments
        parser = argparse.ArgumentParser(description="Runs Conway's Game of Life simulation.")
        # add arguments
        parser.add_argument('--grid-size', dest='N', required=False)
        parser.add_argument('--mov-file', dest='movfile', required=False)
        parser.add_argument('--interval', dest='interval', required=False)
        parser.add_argument('--glider', action='store_true', required=False)
        parser.add_argument('--gosper', action='store_true', required=False)
        args = parser.parse_args()
    
        # set grid size
        N = 100
        if args.N and int(args.N) > 8:
            N = int(args.N)
    
        # set animation update interval
        updateInterval = 10
        if args.interval:
            updateInterval = int(args.interval)
    
        # declare grid
        grid = np.array([])
        # check if "glider" demo flag is specified
        if args.glider:
            grid = np.zeros(N * N).reshape(N, N)
            addGlider(1, 1, grid)
        elif args.gosper:
            grid = np.zeros(N * N).reshape(N, N)
            addGosperGliderGun(10, 10, grid)
        else:
            # populate grid with random on/off - more off than on
            grid = randomGrid(N)
    
        # set up animation
        fig, ax = plt.subplots()
        img = ax.imshow(grid, interpolation='nearest')
        ani = animation.FuncAnimation(fig, update, fargs=(img, grid, N,),
                                      frames=30,
                                      interval=updateInterval,
                                      save_count=50)
    
        # # of frames?
        # set output file
        if args.movfile:
            ani.save(args.movfile, fps=30, extra_args=['-vcodec', 'libx264'])
    
        plt.show()
    
    
    # call main
    if __name__ == '__main__':
        main()
    

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