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Android Launcher3分析

Android Launcher3分析

作者: Exception_Cui | 来源:发表于2016-12-14 19:02 被阅读1182次

    本文主要是对自己分析MTK 6.0 Launcher3源码的笔记,如有发现不对,请及时指正

    启动流程

    app启动都是由application开始启动的。

    LauncherApplication.java
        public void onCreate() {
            super.onCreate();
         ...
            LauncherAppState.setApplicationContext(this);
            LauncherAppState.getInstance().setLauncehrApplication(this);    
         ..
    
        }
    

    上面最主要的就是获取了 LauncherAppState 这个实例,然后将自己传到LauncherAppState的LauncherApplication对象 让

    LauncherAppState是用于存储全局变量,比如缓存(各种cache),维护内存数据的类(LauncherModel),下面是LauncherAppState的类结构:

        private final AppFilter mAppFilter;
        private final LauncherModel mModel;
        private final IconCache mIconCache;
        private WidgetPreviewLoader.CacheDb mWidgetPreviewCacheDb;
        private static WeakReference<LauncherProvider> sLauncherProvider;
    

    mAppFilter:用于存储app文件夹的一些信息
    mModel:用于维护Launcher在内存中的数据,比如app信息列表和widget信息列表,同时提供了更新数据库的操作
    mIconCache:应用程序icon和title的缓存
    mWidgetPreviewCacheDb:存储widget预览信息的数据库
    sLauncherProvide:r app和widget的ContentProvider,用数据库存储信息

    private LauncherAppState() {
           ...
            mIsScreenLarge = isScreenLarge(sContext.getResources());
            mScreenDensity = sContext.getResources().getDisplayMetrics().density;
    
            recreateWidgetPreviewDb();
            mIconCache = new IconCache(sContext);
    
            mAppFilter = AppFilter.loadByName(sContext.getString(R.string.app_filter_class));
            mBuildInfo = BuildInfo.loadByName(sContext.getString(R.string.build_info_class));
            mModel = new LauncherModel(this, mIconCache, mAppFilter);
            final LauncherAppsCompat launcherApps = LauncherAppsCompat.getInstance(sContext);
            launcherApps.addOnAppsChangedCallback(mModel);
    
            // Register intent receivers
            IntentFilter filter = new IntentFilter();
            filter.addAction(Intent.ACTION_LOCALE_CHANGED);
            filter.addAction(Intent.ACTION_CONFIGURATION_CHANGED);
            sContext.registerReceiver(mModel, filter);
            filter = new IntentFilter();
            filter.addAction(SearchManager.INTENT_GLOBAL_SEARCH_ACTIVITY_CHANGED);
            sContext.registerReceiver(mModel, filter);
            filter = new IntentFilter();
            filter.addAction(SearchManager.INTENT_ACTION_SEARCHABLES_CHANGED);
            sContext.registerReceiver(mModel, filter);
          .....      
          // Register for changes to the favorites
            ContentResolver resolver = sContext.getContentResolver();
            resolver.registerContentObserver(LauncherSettings.Favorites.CONTENT_URI, true,
                    mFavoritesObserver);
    
            mPowerManager = (PowerManager)sContext.getSystemService(Context.POWER_SERVICE);
    

    LauncherAppState.getInstance()方法实例化了以上的数据,同时对Launcher中使用到的Receiver和Observer进行了注册。
    在执行完Application的onCreate方法后,接下来就开始执行Launcher(Main Activity)的onCreate()方法。

    Launcher.java

    看onCreate()方法

    @Override
        protected void onCreate(Bundle savedInstanceState) {
         ...此处省略部分代码
            super.onCreate(savedInstanceState);                      
         ...
            LauncherAppState.setApplicationContext(getApplicationContext());
            LauncherAppState app = LauncherAppState.getInstance();
            LauncherAppState.getLauncherProvider().setLauncherProviderChangeListener(this);  //监听      LauncherAppState 里面的provider
         ...
            DeviceProfile grid = app.initDynamicGrid(this, isDatabaseIdChanged);   //设备的配置文件
    
         ...
            /**@}**/
            mIconCache = app.getIconCache();   /*获取Icon的缓存之类*/
            mIconCache.flushInvalidIcons(grid);
            mDragController = new DragController(this);
            mInflater = getLayoutInflater();
          ...
            mAppWidgetManager = AppWidgetManagerCompat.getInstance(this);  //获取Widget的实例
       ...
            mAppWidgetHost = new LauncherAppWidgetHost(this, APPWIDGET_HOST_ID);
            mAppWidgetHost.startListening();     
            checkForLocaleChange();  //检测语言的变化 随之变化
           
             setContentView(R.layout.launcher);  
    
            setupViews();  //实例化Luncher.XML 全部引用进来
            grid.layout(this); //配置网格
           ...
           // 数据加载  
             if (!mRestoring) {
                /// M: Add for smart book feature. Reset load state if database changed before.
                if (isDatabaseIdChanged) { //false
                    mModel.resetLoadedState(true, true);
                } else {
                    /**M: Added to reset the loader state, to resolve the timing state issue.@{*/
                    mModel.resetLoadedState(false, false);                 
                    /**@}**/
                }
    
                if (DISABLE_SYNCHRONOUS_BINDING_CURRENT_PAGE) {  //false
                    // If the user leaves launcher, then we should just load items asynchronously when
                    // they return.
                    mModel.startLoader(true, PagedView.INVALID_RESTORE_PAGE);
                } else {
                    // We only load the page synchronously if the user rotates (or triggers a
                    // configuration change) while launcher is in the foreground
                    mModel.startLoader(true, mWorkspace.getRestorePage());
                }
            }
    
            registerContentObservers();
    
            lockAllApps();
    
           ......
        }
    
    mModel.startLoader(true, mWorkspace.getRestorePage()); 这句话很重要 开始进行加载数据模型等
    在分析加载之前我们先看看luncher.xml都有什么

    luncher.xml###

    <com.android.launcher3.LauncherRootView
        xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:launcher="http://schemas.android.com/apk/res-auto/com.android.launcher3"
    
        android:id="@+id/launcher"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:background="@drawable/workspace_bg"
        android:fitsSystemWindows="true">
    
        <com.android.launcher3.DragLayer
            android:id="@+id/drag_layer"
            android:layout_width="match_parent"
            android:layout_height="match_parent">
    
            <com.android.launcher3.FocusIndicatorView
                android:id="@+id/focus_indicator"
                android:layout_width="52dp"
                android:layout_height="52dp" />
    
            <!-- The workspace contains 5 screens of cells -->
            <com.android.launcher3.Workspace
                android:id="@+id/workspace"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:layout_gravity="center"
                launcher:defaultScreen="@integer/config_workspaceDefaultScreen" />
    
            <include layout="@layout/hotseat"
                android:id="@+id/hotseat"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:layout_gravity="end" />
    
            <include
                android:id="@+id/search_drop_target_bar"
                layout="@layout/search_drop_target_bar" />
    
            <include layout="@layout/overview_panel"
                android:id="@+id/overview_panel"
                android:visibility="gone" />
    
            <include layout="@layout/apps_customize_pane"
                android:id="@+id/apps_customize_pane"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:visibility="invisible" />
        </com.android.launcher3.DragLayer>
    
        <ViewStub
            android:id="@+id/launcher_overlay_stub"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:inflatedId="@+id/launcher_overlay"
            android:layout="@layout/launcher_overlay" />
    </com.android.launcher3.LauncherRootView>
    
    

    DragLayer :这是个对Launcher的所有事件处理
    Workspace:就是可以左右滑动的区域
    ![Paste_Image.png](https://img.haomeiwen.com/i2687780/2437085bb3712940.png?
    imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
    FocusIndicatorView:和Icon焦点变化有关
    hotseat:

    Paste_Image.png

    overview_panel:就是长按显示下面的图标


    Paste_Image.png

    apps_customize_pane:


    Paste_Image.png

    下面贴两张Launcher常用的类


    Paste_Image.png Paste_Image.png

    到此 launcher3的启动流程已经完成了
    接下来会分析Launcher3的数据加载流程

    数据加载

    刚看到一篇总结比较好的流程图

    Paste_Image.png

    数据加载 load和bindWorkspace()


    Paste_Image.png

    数据加载 获取和bind apps


    Paste_Image.png

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