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安卓实现app全局按钮,类似360悬浮球

安卓实现app全局按钮,类似360悬浮球

作者: 猪八戒表哥 | 来源:发表于2017-09-14 21:02 被阅读196次

    安卓app内部实现一个全局的悬浮按钮,类似于360的悬浮球可在app内部所有界面显示。主要还是来源于网上搜索的,经过自己整合和修改!效果如图,主要是一个工具类,

    代码如下:

    import android.content.Context;

    import android.graphics.Color;

    import android.graphics.PixelFormat;

    import android.view.Gravity;

    import android.view.LayoutInflater;

    import android.view.MotionEvent;

    import android.view.View;

    import android.view.ViewGroup;

    import android.view.WindowManager;

    import com.mocoo.ezc.R;

    import com.mocoo.ezc.utils.Log;

    import com.mocoo.ezc.utils.SPUtil;

    public class FloatView2 {

    private Context c;

    private int height=0;

    private int width=0;

    public FloatView2(Context c) {

    this.c=c;

    }

    private WindowManager wm;

    private View view;// 浮动按钮

    WindowManager.LayoutParams params;

    /**

    * 添加悬浮View

    * @param

    */

    public void createFloatView() {

    wm = (WindowManager) c.getSystemService(Context.WINDOW_SERVICE);

    height = wm.getDefaultDisplay().getHeight();

    width = wm.getDefaultDisplay().getWidth();

    view = LayoutInflater.from(c).inflate(R.layout.floatview, null);

    params = new WindowManager.LayoutParams();

    params.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;// 所有程序窗口的“基地”窗口,其他应用程序窗口都显示在它上面。

    params.flags = WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL

    | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;

    params.format = PixelFormat.TRANSLUCENT;// 不设置这个弹出框的透明遮罩显示为黑色

    params.type = WindowManager.LayoutParams.TYPE_TOAST;

    params.width = WindowManager.LayoutParams.WRAP_CONTENT;

    params.height = WindowManager.LayoutParams.WRAP_CONTENT;

    params.gravity = Gravity.TOP | Gravity.LEFT;

    int screenWidth = c.getResources().getDisplayMetrics().widthPixels;

    int screenHeight = c.getResources().getDisplayMetrics().heightPixels;

    params.y = screenHeight- height/3;//设置距离底部高度为屏幕三分之一

    params.x = screenWidth;

    view.setBackgroundColor(Color.TRANSPARENT);

    view.setVisibility(View.VISIBLE);

    view.setOnTouchListener(new View.OnTouchListener() {

    // 触屏监听

    float lastX, lastY;

    int oldOffsetX, oldOffsetY;

    int tag = 0;// 悬浮球 所需成员变量

    @Override

    public boolean onTouch(View v, MotionEvent event) {

    final int action = event.getAction();

    float x = event.getX();

    float y = event.getY();

    if (tag == 0) {

    oldOffsetX = params.x; // 偏移量

    oldOffsetY = params.y; // 偏移量

    }

    if (action == MotionEvent.ACTION_DOWN) {

    lastX = x;

    lastY = y;

    } else if (action == MotionEvent.ACTION_MOVE) {

    params.x += (int) (x - lastX) / 3; // 减小偏移量,防止过度抖动

    params.y += (int) (y - lastY) / 3; // 减小偏移量,防止过度抖动

    tag = 1;

    wm.updateViewLayout(view, params);

    } else if (action == MotionEvent.ACTION_UP) {

    int newOffsetX = params.x;

    int newOffsetY = params.y;

    // 只要按钮一动位置不是很大,就认为是点击事件

    if (Math.abs(oldOffsetX - newOffsetX) <= 20

    && Math.abs(oldOffsetY - newOffsetY) <= 20) {

    if(l != null){

    l.onClick(view);

    }

    } else {

    if( params.x < width/2){

    params.x=0;

    }else{

    params.x=width;

    }

    wm.updateViewLayout(view, params);

    tag = 0;

    }

    }

    return true;

    }

    });

    wm.addView(view, params);

    }

    /**

    * 点击浮动按钮触发事件,需要override该方法

    */

    private View.OnClickListener l;

    public void onFloatViewClick(View.OnClickListener l) {

    this.l=l;

    }

    /**

    * 将悬浮View从WindowManager中移除,需要与createFloatView()成对出现

    */

    public void removeFloatView() {

    if (wm != null && view != null) {

    wm.removeViewImmediate(view);

    // wm.removeView(view);//不要调用这个,WindowLeaked

    view = null;

    wm = null;

    }

    }

    /**

    * 隐藏悬浮View

    */

    public void hideFloatView() {

    if (wm != null && view != null&&view.isShown()) {

    view.setVisibility(View.GONE);

    }

    }

    /**

    * 显示悬浮View

    */

    public void showFloatView(){

    if (wm != null && view != null&&!view.isShown()) {

    view.setVisibility(View.VISIBLE);

    }

    }

    public void updateViewLayout(){

    if(wm !=null){

    int screenWidth = (int)SPUtil.get("ParamsX",0);

    int screenHeight = (int)SPUtil.get("ParamsY",0);

    if(screenWidth == 0){

    screenWidth = c.getResources().getDisplayMetrics().widthPixels;

    }

    if(screenHeight == 0){

    screenHeight = c.getResources().getDisplayMetrics().heightPixels;

    params.y = screenHeight- height/3;//设置距离底部高度为屏幕三分之一

    }else{

    params.y = screenHeight;

    }

    params.x = screenWidth;

    wm.updateViewLayout(view, params);

    }

    }

    }

    FloatView2  是一个主要的工具类params.type = WindowManager.LayoutParams.TYPE_TOAST;这句话一定要设这样才能显示于所有界面之上,用法如下(可直接在MainActivi的onCreate里面直接创建,在destory记得调用removeFloatView()方法):

    floatView2 = new FloatView2(this);

    floatView2.createFloatView();

    floatView2.onFloatViewClick(new View.OnClickListener() {

    @Override

    public void onClick(View v) {

    //这边是点击悬浮按钮的响应事件

    }

    到这这里悬浮按钮基本可以实现,剩下一个问题就是当app没有退掉直接点击Home键返回桌面,悬浮按钮仍可以显示,这里看需求是否需要我这里是不需要所以我做了处理,在Application里面做了一个监听,当退到后台发送一个广播到MainActivity里面调用hide的方法进行隐藏,回到前台再调用show的方法进行显示,MainActivity里面广播接受的方法就不贴了:

    registerActivityLifecycleCallbacks(new ActivityLifecycleCallbacks() {

    @Override

    public void onActivityStopped(Activity activity) {

    Log.v("viclee", activity + "onActivityStopped");

    count--;

    if (count == 0) {

    Intent intent = new Intent();

    intent.putExtra("isRunningForeground", true);

    intent.setAction("com.mocoo.ezc.floatView");

    sendBroadcast(intent);

    Log.v("viclee", ">>>>>>>>>>>>>>>>>>>切到后台  lifecycle");

    }

    }

    @Override

    public void onActivityStarted(Activity activity) {

    Log.v("viclee", activity + "onActivityStarted");

    if (count == 0) {

    Intent intent = new Intent();

    intent.putExtra("isRunningForeground", false);

    intent.setAction("com.mocoo.ezc.floatView");

    sendBroadcast(intent);

    Log.v("viclee", ">>>>>>>>>>>>>>>>>>>切到前台  lifecycle");

    }

    count++;

    }

    @Override

    public void onActivitySaveInstanceState(Activity activity, Bundle outState) {

    Log.v("viclee", activity + "onActivitySaveInstanceState");

    }

    @Override

    public void onActivityResumed(Activity activity) {

    Log.v("viclee", activity + "onActivityResumed");

    }

    @Override

    public void onActivityPaused(Activity activity) {

    Log.v("viclee", activity + "onActivityPaused");

    }

    @Override

    public void onActivityDestroyed(Activity activity) {

    Log.v("viclee", activity + "onActivityDestroyed");

    }

    @Override

    public void onActivityCreated(Activity activity, Bundle savedInstanceState) {

    Log.v("viclee", activity + "onActivityCreated");

    }

    });

    如果有什么更好的优化方法请告知!谢谢

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