美文网首页Swift 专栏
Swift5.0 - day9-字面量协议、模式匹配

Swift5.0 - day9-字面量协议、模式匹配

作者: IIronMan | 来源:发表于2019-11-18 20:13 被阅读0次

    一、字面量

    • 1.1、常见字面量的默认类型

      public typealias IntegerLiteralType = Int 
      public typealias FloatLiteralType = Double 
      public typealias BooleanLiteralType = Bool 
      public typealias StringLiteralType = String
      
      • 举例,下面代码中的10、false、"Jack" 就是字面量

        var age = 10
        var isRed = false
        var name = "Jack"
        
      • 可以通过typealias修改字面量的默认类型,建议不要修改

        typealias FloatLiteralType = Float 
        typealias IntegerLiteralType = UInt8 
        var age = 10 // UInt8
        var height = 1.68 // Float
        
      • Swift自带的绝大部分类型,都支持直接通过字面量进行初始化,如:Bool、Int、Float、Double、String、Array、Dictionary、Set、Optional

    • 1.2、字面量协议, Swift自带类型之所以能够通过字面量初始化,是因为它们遵守了对应的协议

      Bool : ExpressibleByBooleanLiteral
      Int : ExpressibleByIntegerLiteral
      Float、Double : ExpressibleByIntegerLiteral、ExpressibleByFloatLiteral 
      Dictionary : ExpressibleByDictionaryLiteral
      String : ExpressibleByStringLiteral
      Array、Set : ExpressibleByArrayLiteral 
      Optional : ExpressibleByNilLiteral
      

      左边类型,右边协议

      var b: Bool = false // ExpressibleByBooleanLiteral
      var i: Int = 10 // ExpressibleByIntegerLiteral
      var f0: Float = 10 // ExpressibleByIntegerLiteral
      var f1: Float = 10.0 // ExpressibleByFloatLiteral
      var d0: Double = 10 // ExpressibleByIntegerLiteral
      var d1: Double = 10.0 // ExpressibleByFloatLiteral
      var s: String = "jack" // ExpressibleByStringLiteral
      var arr: Array = [1, 2, 3] // ExpressibleByArrayLiteral
      var set: Set = [1, 2, 3] // ExpressibleByArrayLiteral
      var dict: Dictionary = ["jack" : 60] // ExpressibleByDictionaryLiteral 
      var o: Optional<Int> = nil // ExpressibleByNilLiteral
      
    • 1.3、字面量协议应用一

      extension Int : ExpressibleByBooleanLiteral {
           public init(booleanLiteral value: Bool) { self = value ? 1 : 0 }
      }
      var num: Int = true
      print(num) // 1
      
      class Student : ExpressibleByIntegerLiteral, ExpressibleByFloatLiteral, ExpressibleByStringLiteral, CustomStringConvertible {
      
           var name: String = ""
           var score: Double = 0
           required init(floatLiteral value: Double) { self.score = value }
           required init(integerLiteral value: Int) { self.score = Double(value) }
      
           required init(stringLiteral value: String) { 
                self.name = value
           }
           required init(unicodeScalarLiteral value: String) { 
                self.name = value 
           }
           required init(extendedGraphemeClusterLiteral value: String) { 
                self.name = value 
           } 
           var description: String { "name=\(name),score=\(score)" }
      }
      
      var stu: Student = 90
      print(stu) // name=,score=90.0 stu = 98.5
      stu = 98.5
      print(stu) // name=,score=98.5 stu = "Jack"
      stu = "Jack"
      print(stu) // name=Jack,score=0.0
      
    • 1.4、字面量协议应用二

      struct Point {
          var x = 0.0, y = 0.0
      }
      
      extension Point : ExpressibleByArrayLiteral, ExpressibleByDictionaryLiteral {
          init(arrayLiteral elements: Double...) {
             guard elements.count > 0 else { return }
             self.x = elements[0]
             guard elements.count > 1 else { return }
             self.y = elements[1]
          }
          init(dictionaryLiteral elements: (String, Double)...) {
               for (k, v) in elements {
                   if k == "x" { 
                       self.x = v 
                   } else if k == "y" { 
                       self.y = v
                  }
               }
           }
      }
      
      var p: Point = [10.5, 20.5]
      print(p) // Point(x: 10.5, y: 20.5)
      p = ["x" : 11, "y" : 22]
      print(p) // Point(x: 11.0, y: 22.0)
      

    二、模式匹配

    • 2.1、什么是模式?

      • 模式是用于匹配的规则,比如 switchcase、捕捉错误的catch、if\guard\while\for语句的条件等
      • Swift中的模式有
        • 通配符模式(Wildcard Pattern)
        • 标识符模式(Identifier Pattern)
        • 值绑定模式(Value-Binding Pattern)
        • 元组模式(Tuple Pattern)
        • 枚举Case模式(Enumeration Case Pattern)
        • 可选模式(Optional Pattern)
        • 类型转换模式(Type-Casting Pattern)
        • 表达式模式(Expression Pattern)
    • 2.2、通配符模式(Wildcard Pattern)
      _ 匹配任何值
      _? 匹配非nil值

      enum Life {
          case human(name: String, age: Int?)
          case animal(name: String, age: Int?)
      }
      
      func check(_ life: Life) {
          switch life {
          case .human(let name, _):
              print("human", name)
          case .animal(let name, _?): 
              print("animal", name)
         default:
              print("other")
         }
      }
      
      check(.human(name: "Rose", age: 20))// human Rose
      check(.human(name: "Jack", age: nil)) // human Jack
      check(.animal(name: "Dog", age: 5)) // animal Dog
      check(.animal(name: "Cat", age: nil)) // other
      

      提示:平时遇到的 值?一般都表示非nil

      var num: Int? = 10
      switch num {
      case let v?:
            print(v)
      case nil:
            print("nil")
      }
      
    • 2.3、标识符模式(Identifier Pattern)
      给对一个的常量、变量名赋值

      var age = 10
      let name = "Jack"
      
    • 2.4、值绑定模式(Value-Binding Pattern)

      let point = (3, 2)
      switch point {
      case let (x, y):
          print("The point is at (\(x), \(y)).")
      }
      
    • 2.5、元组模式(Tuple Pattern)

      let points = [(0, 0), (1, 0), (2, 0)]
      for (x, _) in points {
          print(x)
      }
      
      let name: String? = "jack"
      let age = 18
      let info: Any = [1, 2]
      switch (name, age, info) {
      case (_?, _ , _ as String):
          print("case")
      default:
          print("default")
      }
      
      // default
      
      var scores = ["joan" : 8,"jack" : 98, "rose" : 100, "kate" : 86]
      for (name, score) in scores {
          print(name, score)
      }
      
    • 2.6、枚举Case模式(Enumeration Case Pattern)
      if case 语句等价于只有 1caseswitch 语句

      let age = 2
      // 原来的写法
      if age >= 0 && age <= 9 {
           print("[0, 9]")
      }
      // 枚举Case模式
      if case 0...9 = age {
           print("[0, 9]")
      }
      
      func test() {
           guard case 0...9 = age else {
               print("不在此范围")
               return
           }
           print("[0, 9]")
      }
      
      test()
      
      switch age {
      case 0...9: print("[0, 9]")
      default: break
      }
      
      let ages: [Int?] = [2, 3, nil, 5]
      for case nil in ages {
         print("有nil值")
         break
      }
      
      let points = [(1, 0), (2, 1), (3, 0)]
      for case let (x, 0) in points {
          print(x)
      } // 1 3
      
    • 2.7、可选模式(Optional Pattern)

      • 不为 nil

        let age: Int? = 42
        if case .some(let x) = age { print(x) }
        if case let x? = age { print(x) }
        
      • 匹配 case let age? in ages 中的 age? 不为 nil

        let ages: [Int?] = [nil, 2, 3, nil, 5]
        for case let age? in ages {
             // 2 3 5
             print(age)
        }
        

        提示:上面的代码等价于下面的

        let ages1: [Int?] = [nil, 2, 3, nil, 5]
        for item in ages1 {
             if let age = item {
                  print(age)
             }
        }
        
      • 多个case匹配

        func check(_ num: Int?) {
             switch num {
             case 2?: print("2")
             case 4?: print("4")
             case 6?: print("6")
             case _?: print("other")
             case _: print("nil")
             }
        }
        
        check(4) // 4
        check(8) // other
        check(nil) // nil
        

        提示:2? 代表值不为nil,值为 2;_?代表值不为nil,什么值都可以;_ 代表任何值都可以

      • 下面两段代码等效

        var age: Int? = 10
        
        switch age {
        case let x?:
            print(x)
        case nil:
            print("nil")
        }
        
        switch age {
        case .some(let x):
            print(x)
        case .none:
            print("nil")
        }
        

        枚举就只有:nonesome

    • 2.8、类型转换模式(Type-Casting Pattern)

      let num: Any = 6
      switch num {
      case is Int:
         // 编译器依然认为num是Any类型
         print("is Int", num)
         // case let n as Int:
         // print("as Int", n + 1)
      default:
         break
      }
      

      提示:case is Int 是在匹配 num 是不是 Int 类型

      • case let n as Int:在匹配的时候 num 还是Any 类型,但是 n 是 Int 类型
      class Animal { func eat() { print(type(of: self), "eat") } }
      class Dog : Animal { func run() { print(type(of: self), "run") } }
      class Cat : Animal { func jump() { print(type(of: self), "jump") } }
      
      func check(_ animal: Animal) {
         switch animal {
         case let dog as Dog:
             dog.eat()
             dog.run()
         case is Cat:
             animal.eat()
         default:
             break
         }
      }
      // Dog eat
      // Dog run
      check(Dog())
      // Cat eat
      check(Cat())
      

      重点指出的是:check(Cat()) 在执行的时候,case is Cat:里面调用的是 animal.eat(),打印的是 Cat eat,那是因为 type(of: self) 可以识别是谁在真的调用,在case is Cat:里面是只能调用 Animal类里面的方法的

    • 2.9、表达式模式(Expression Pattern)

      • 表达式模式用在 case 中

        let point = (1, 2)
        switch point {
        case (0, 0):
           print("(0, 0) is at the origin.")
        case (-2...2, -2...2):
           print("(\(point.0), \(point.1)) is near the origin.")
        default:
           // (1, 2) is near the origin.
           print("The point is at (\(point.0), \(point.1)).") } 
        
      • 自定义表达式模式 1 :可以通过重载运算符,自定义表达式模式的匹配规则,比较复杂的switch 是调用 ~=运算符

        struct Student {
            var score = 0, name = ""
            static func ~= (pattern: Int, value: Student) -> Bool {
                value.score >= pattern
            }
            static func ~= (pattern: ClosedRange<Int>, value: Student) -> Bool { 
                pattern.contains(value.score)
            }
            static func ~= (pattern: Range<Int>, value: Student) -> Bool {  
                pattern.contains(value.score)
            }
        }
        
        var stu = Student(score: 75, name: "Jack")
        switch stu {
        case 100: print(">= 100")
        case 90: print(">= 90")
        case 80..<90: print("[80, 90)")
        case 60...79: print("[60, 79]")  // [60, 79]
        case 0: print(">= 0")
        default: break
        }
        

        在重载 ~= 运算符的时候,有些格式是固定的,如:static func ~= (pattern: Int, value: Student) -> Bool:pattern 是case后面放的东西,value 是 switch 里面放的东西,返回值 Bool 是固定的

        if case 60 = stu {
            print(">= 60") // >= 60
        }
        
        var info = (Student(score: 70, name: "Jack"), "及格")
        switch info {
        case let (60, text):
            print(text)  // 及格
        default: break
        }
        
      • 自定义表达式模式 2 :匹配字符串 前缀后缀 的模式

        extension String {
            static func ~= (pattern: (String) -> Bool, value: String) -> Bool {
                 pattern(value)
            }
        }
        
        func hasPrefix(_ prefix: String) -> ((String) -> Bool) { { $0.hasPrefix(prefix) } }
        func hasSuffix(_ suffix: String) -> ((String) -> Bool) { { $0.hasSuffix(suffix) } }
        
        var str = "jack"
        switch str {
        case hasPrefix("j"), hasSuffix("k"):
           print("以j开头,以k结尾")
        default: break
        }
        

        提示:hasPrefix 后面的 { { $0.hasPrefix(prefix) } } 是简写,全部代码如下,同样

        func hasPrefix(_ prefix: String) -> ((String) -> Bool) { 
               return { 
                       (str: String) -> Bool in
                       str.hasPrefix(prefix) 
               } 
        }
        
      • 自定义表达式模式 3 :奇数和偶数的判断

        func isEven(_ i: Int) -> Bool { i % 2 == 0 }
        func isOdd(_ i: Int) -> Bool { i % 2 != 0 }
        extension Int {
            static func ~= (pattern: (Int) -> Bool, value: Int) -> Bool {
                pattern(value)
            }
        }
        var age = 9
        switch age {
        case isEven:
           print("偶数")
        case isOdd:
           print("奇数")
        default:
           print("其他")
        }
        
      • 自定义表达式模式 4 :自定义符号,下面是前置运算符

        prefix operator ~>
        prefix operator ~>=
        prefix operator ~<
        prefix operator ~<=
        
        prefix func ~> (_ i: Int) -> ((Int) -> Bool) { { $0 > i } }
        prefix func ~>= (_ i: Int) -> ((Int) -> Bool) { { $0 >= i } }
        prefix func ~< (_ i: Int) -> ((Int) -> Bool) { { $0 < i } }
        prefix func ~<= (_ i: Int) -> ((Int) -> Bool) { { $0 <= i } }
        
        extension Int {
            static func ~= (pattern: (Int) -> Bool, value: Int) -> Bool {
               pattern(value)
            }
        }
        
        var age = 9
        switch age {
        case ~>=0:
            print("1")
        case ~>10:
            print("2")
        default: break
        } 
        
    • 2.10、可以使用 where 为模式匹配增加匹配条件

      • (1)、 switch 里面使用

        var data = (10, "Jack")
        switch data {
        case let (age, _) where age > 10:
            print(data.1, "age>10")
        case let (age, _) where age > 0:
            print(data.1, "age>0")
        default: break
        }
        
      • (2)、 for in 里面使用

        var ages = [10, 20, 44, 23, 55]
        for age in ages where age > 30 {
            print(age) // 44 55
        } 
        
      • (3)、 协议中关联类型里面使用

        protocol Stackable { associatedtype Element }
        protocol Container {
            associatedtype Stack : Stackable where Stack.Element : Equatable
        }
        
      • (4)、 函数里面使用

        func equal<S1: Stackable, S2: Stackable>(_ s1: S1, _ s2: S2) -> Bool where S1.Element == S2.Element, S1.Element : Hashable {
           return false
        }
        
      • (5)、 扩展里面使用

         extension Container where Self.Stack.Element : Hashable { }
        

    相关文章

      网友评论

        本文标题:Swift5.0 - day9-字面量协议、模式匹配

        本文链接:https://www.haomeiwen.com/subject/ocgvictx.html