https://github.com/tal-tech/go-zero
倾向于控制调用资源次数的阀值
package syncx
import (
"errors"
"github.com/tal-tech/go-zero/core/lang"
)
// ErrLimitReturn indicates that the more than borrowed elements were returned.
var ErrLimitReturn = errors.New("discarding limited token, resource pool is full, someone returned multiple times")
// Limit controls the concurrent requests.
type Limit struct {
pool chan lang.PlaceholderType
}
// NewLimit creates a Limit that can borrow n elements from it concurrently.
func NewLimit(n int) Limit {
return Limit{
pool: make(chan lang.PlaceholderType, n),
}
}
// Borrow borrows an element from Limit in blocking mode.
func (l Limit) Borrow() {
l.pool <- lang.Placeholder
}
// Return returns the borrowed resource, returns error only if returned more than borrowed.
func (l Limit) Return() error {
select {
case <-l.pool:
return nil
default:
return ErrLimitReturn
}
}
// TryBorrow tries to borrow an element from Limit, in non-blocking mode.
// If success, true returned, false for otherwise.
func (l Limit) TryBorrow() bool {
select {
case l.pool <- lang.Placeholder:
return true
default:
return false
}
}
//这个包简单的通过channel实现的,可以用于对资源使用的速率控制
//比如你需要尽快发送100万邮件,你只希望最多100个邮件在并发发送,避免把系统资源耗光了
func main() {
//生成一个pool大小为100的池
limit := NewLimit(100)
//发送1000000万邮件
for i := 0; i < 1000000; i++ {
func() {
//取池中取资源,如果没有资源了就阻塞
limit.Borrow()
go func() {
//释放资源回池
defer func() {
limit.Return()
}()
//你发邮件的逻辑
}()
}()
}
}
资源池管理
package syncx
import (
"sync"
"time"
"github.com/tal-tech/go-zero/core/timex"
)
type (
PoolOption func(*Pool)
node struct {
item interface{}
next *node
lastUsed time.Duration
}
Pool struct {
limit int
created int
maxAge time.Duration
lock sync.Locker
cond *sync.Cond
head *node
create func() interface{}
destroy func(interface{})
}
)
func NewPool(n int, create func() interface{}, destroy func(interface{}), opts ...PoolOption) *Pool {
if n <= 0 {
panic("pool size can't be negative or zero")
}
lock := new(sync.Mutex)
pool := &Pool{
limit: n,
lock: lock,
cond: sync.NewCond(lock),
create: create,
destroy: destroy,
}
for _, opt := range opts {
opt(pool)
}
return pool
}
func (p *Pool) Get() interface{} {
p.lock.Lock()
defer p.lock.Unlock()
for {
if p.head != nil {
head := p.head
p.head = head.next
if p.maxAge > 0 && head.lastUsed+p.maxAge < timex.Now() {
p.created--
p.destroy(head.item)
continue
} else {
return head.item
}
}
if p.created < p.limit {
p.created++
return p.create()
}
p.cond.Wait()
}
}
func (p *Pool) Put(x interface{}) {
if x == nil {
return
}
p.lock.Lock()
defer p.lock.Unlock()
p.head = &node{
item: x,
next: p.head,
lastUsed: timex.Now(),
}
p.cond.Signal()
}
func WithMaxAge(duration time.Duration) PoolOption {
return func(pool *Pool) {
pool.maxAge = duration
}
}
// 测试池
func TestPoolGet(t *testing.T) {
stack := NewPool(limit, create, destroy)
ch := make(chan lang.PlaceholderType)
for i := 0; i < limit; i++ {
go func() {
v := stack.Get()
if v.(int) != 1 {
t.Fatal("unmatch value")
}
ch <- lang.Placeholder
}()
select {
case <-ch:
case <-time.After(time.Second):
t.Fail()
}
}
}
//上面用到的池管理创建函数
func create() interface{} {
return 1
}
//上面用到的池管理删除资源,如果是mysql连接的话,这里就需要触发mysql的关闭连接
func destroy(_ interface{}) {
}
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