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一个iOS开发者的android修行之路一:UIViewCont

一个iOS开发者的android修行之路一:UIViewCont

作者: XcqRomance | 来源:发表于2017-11-24 12:44 被阅读760次

    先说说自己学习安卓的一个初衷,在移动app开发的过程中,经常和android开发人员讨论一些技术的实现,有时候交流起来就特费劲,不是他听不懂我说的术语,就是他听不懂我讲的什么,反正就是有点语言不通,比如:iOS中的集合视图UITableView、UICollectionView中每个子项一般叫做cell,讨论的时候也叫做cell中干啥干啥,而安卓中的集合视图ListView,GridView,RecyclerView的每一个子项叫做item,这个还是小的差异;还有就是讨论某个UI界面数据刷新是什么时机进行刷新的,我说我们这边是在viewWillAppear的时候进行刷新,然后android那边就懵逼了,直到我换了一种说法,就是在这个页面即将显示的时候刷新数据,对方才听懂;而有时候我们听到对方的一些名词的时候,会想这Activity是什么东东?Fragment又是什么?于是我们会联想这对应到我们iOS这边相应的是什么。总之,诸如此类的听到对方说的一些名词自己云里雾里的。其实,一个更为重要的原因是想要成为移动开发的leader,你不懂一些android的开发,以及了解android和iOS的一些差异,你是没法胜任这个工作的。有时候,android遇到一些坑时,你必须知道如何高效的解决。如何和小组开发人员探讨某个问题的最佳实践。

    Activity的生命周期

    一个优秀app必须兼顾两个必要条件:1、优秀的界面,2、良好的用户交互体验。
    在iOS中是由UIViewController主要负责加载界面呈现给用户,以及处理用户的交互逻辑;而安卓负责界面展示和交互功能就是Android系统四大组件之一的活动Activity
    1. 我们先看下iOS的UIViewController的生命周期函数:

    class BaseViewController: UIViewController {
    
      // 前两个init方法是UIViewController的初始化方法
      // 非storyboard加载会调用此方法
      override init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: Bundle?) {
        super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
        print("\(self)\(#function)")
      }
      
      // 使用storyboard加载的UIViewController会调用此初始化方法
      required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        print("\(self)\(#function)")
      }
      
      // 视图的@IBOutlet和@IBAction链接完成再次方法中
      override func awakeFromNib() {
        super.awakeFromNib()
        print("\(self)\(#function)")
      }
      
      // Creates the view that the controller manages.
      // 此方法一般调用的少
      override func loadView() {
        super.loadView()
        print("\(self)\(#function)")
      }
      
      // Called after the controller'��s view is loaded into memory.
      // 控制器视图加载完成(加载到了内存)的时候调用,只被调用一次,我们一般在这个方法中进行数据的网路请求,约束的设置,以及视图的一些操作等等。
      override func viewDidLoad() {
        super.viewDidLoad()
        print("\(self)\(#function)")
      }
      
      // MARK: -分割线----上面的方法只会调用一次,下面的方法除了deinit方法可能会调用多次
      
      // Notifies the view controller that its view is about to be added to a view hierarchy.
      // 视图即将显示的时候调用
      override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
        print("\(self)\(#function)")
      }
      
      // Called to notify the view controller that its view is about to layout its subviews.
      // 控制器视图即将布局他的子视图时调用
      override func viewWillLayoutSubviews() {
        super.viewWillLayoutSubviews()
        print("\(self)\(#function)")
      }
      
      // Called to notify the view controller that its view has just laid out its subviews.
      // 控制器视图已经布局完其子视图后调用,在iphone X的适配就是在此方法中获取view.safeAreaInsets进行处理的,
      override func viewDidLayoutSubviews() {
        super.viewDidLayoutSubviews()
        print("\(self)\(#function)")
      }
      
      // Notifies the view controller that its view was added to a view hierarchy.
      // 试图已经完全显示的时候调用
      override func viewDidAppear(_ animated: Bool) {
        super.viewDidAppear(animated)
        print("\(self)\(#function)")
      }
      
      // Notifies the view controller that its view is about to be removed from a view hierarchy.
      // 视图即将被移除的时候调用
      override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        print("\(self)\(#function)")
      }
      
      // Notifies the view controller that its view was removed from a view hierarchy.
      // 视图已经被完全移除的时候调用
      override func viewDidDisappear(_ animated: Bool) {
        super.viewDidAppear(animated)
        print("\(self)\(#function)")
      }
      
      // Sent to the view controller when the app receives a memory warning.
      // 手机收到内存警告的时候调用
      override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        print("\(self)\(#function)")
      }
      
      // 视图被销毁的时候调用,在这里可以执行的操作有:KVO移除,通知的移除,定时器的销毁
      deinit {
        print("\(self)\(#function)")
      }
    
    }
    

    下面是从ViewController跳转到SecondViewControler在跳转到ThirdController控制台的log:

    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>init(coder:)
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>awakeFromNib()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>loadView()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewDidLoad()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewWillAppear
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewWillLayoutSubviews()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewDidLayoutSubviews()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewWillLayoutSubviews()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewDidLayoutSubviews()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewDidAppear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>init(coder:)
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>awakeFromNib()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>loadView()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidLoad()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewWillDisappear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewWillAppear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewWillLayoutSubviews()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidLayoutSubviews()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewWillLayoutSubviews()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidLayoutSubviews()
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewDidDisappear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidAppear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>init(nibName:bundle:)
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>loadView()
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewDidLoad()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewWillDisappear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewWillAppear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewWillLayoutSubviews()
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewDidLayoutSubviews()
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewWillLayoutSubviews()
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewDidLayoutSubviews()
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidDisappear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewDidAppear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewWillDisappear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewWillAppear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>viewDidDisappear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidAppear
    <LifecycleDemo.ThirdViewController: 0x7fd122c2ff00>deinit
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewWillDisappear
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewWillAppear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>viewDidDisappear
    <LifecycleDemo.ViewController: 0x7fd122d0b5d0>viewDidAppear
    <LifecycleDemo.SecondViewController: 0x7fd122c16480>deinit
    

    2. 我们再来看下android的Activity的生命周期函数:

    public class BaseActivity extends AppCompatActivity {
    
        String str = this.getClass().getName();
    
        /*活动第一次被创建的时候调用,布局的加载,事件的绑定可以在这里完成,此时活动还是不可见的*/
        @Override
        public void onCreate(Bundle savedInstanceState)  {
            super.onCreate(savedInstanceState);
            Log.i(str,"onCreate");
        }
    
        /*活动由不可见变为可见的时候调用*/
        @Override
        protected void onStart() {
            super.onStart();
            Log.i(str,"onStart");
        }
    
        /*活动已经完全可见,并且可以与用户交互,活动处于返回栈的栈顶*/
        @Override
        protected void onResume() {
            super.onResume();
            Log.i(str,"onResume");
        }
    
        /*在系统准备启动或者恢复一个activity时调用*/
        @Override
        protected void onPause() {
            super.onPause();
            Log.i(str,"onPause");
        }
    
        /*当activity 完全不可见的时候调用*/
        @Override
        protected void onStop() {
            super.onStop();
            Log.i(str,"onStop");
        }
    
        /*活动被重新启动的时候调用*/
        @Override
        protected void onRestart() {
            super.onRestart();
            Log.i(str,"onRestart");
        }
    
        /*acitivity被销毁前调用,调用之后,activity变为销毁状态*/
        @Override
        protected void onDestroy() {
            super.onDestroy();
            Log.i(str,"onDestroy");
        }
    
    }
    

    下面是一个MainActivity跳转到SecondActivity,然后在回来的生命函数调用在控制台输出的log:

    I/com.example.xcqromance.lifecycledemo.MainActivity: onCreate
    I/com.example.xcqromance.lifecycledemo.MainActivity: onStart
    I/com.example.xcqromance.lifecycledemo.MainActivity: onResume
    I/com.example.xcqromance.lifecycledemo.MainActivity: onPause
    I/com.example.xcqromance.lifecycledemo.SecondActivity: onCreate
    I/com.example.xcqromance.lifecycledemo.SecondActivity: onStart
    I/com.example.xcqromance.lifecycledemo.SecondActivity: onResume
    I/com.example.xcqromance.lifecycledemo.MainActivity: onStop
    I/com.example.xcqromance.lifecycledemo.SecondActivity: onPause
    I/com.example.xcqromance.lifecycledemo.MainActivity: onRestart
    I/com.example.xcqromance.lifecycledemo.MainActivity: onStart
    I/com.example.xcqromance.lifecycledemo.MainActivity: onResume
    I/com.example.xcqromance.lifecycledemo.SecondActivity: onStop
    I/com.example.xcqromance.lifecycledemo.SecondActivity: onDestroy
    
    通过上面的对比,我整理出iOS和android的生命周期函数有及其相似的地方和不同之处: iOS和android生命周期函数对比图

    GithubDemo地址,里面有上述操作的代码,文章写的有点粗糙,同时欢迎大家一切探讨。一起添加iOS和android的生命周期的异同。

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