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Unity Shader(HLSL) 接口转换记录

Unity Shader(HLSL) 接口转换记录

作者: Kim_9527 | 来源:发表于2017-08-10 13:25 被阅读73次
    // Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld'
    // Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject'
    // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
    

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