新建一个QuartzClass类库项目。nuget控制台输入
image.png
添加Quartz.net的引用。
我们新建一个JobBase.cs文件,里面有一个Run方法。之后所有的Job都需继承这个基类,并实现Run方法。
<pre>
namespace LY.QuartzClass
{
public abstract class JobBase
{
public abstract void Run();
}
}
</pre>
之后新增一个JobInstance.cs类。这个类主要实现IJob接口。
<pre>
using Quartz;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LY.QuartzClass
{
public class JobInstance : IJob
{
public void Execute(IJobExecutionContext context)
{
IDictionary<string, object> jobs = context.JobDetail.JobDataMap;
if (jobs != null)
{
foreach (var item in jobs.Values)
{
try
{
JobBase jobObj = item as JobBase;
jobObj.Run();
}
catch
{
}
}
}
}
}
}
</pre>
在JobInstance类的Execute方法中,我们从JobDataMap中取出JobBase实体,并执行Run方法。
下面我们新增一个JobManager.cs类,类内只有一个简单的AddJob方法
<pre>
using Quartz;
using Quartz.Impl;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LY.QuartzClass
{
public class JobManage
{
IScheduler schedudler;
public JobManage()
{
schedudler = StdSchedulerFactory.GetDefaultScheduler();
schedudler.Start();
}
public void AddJob<T>(int Second) where T : JobBase
{
JobBase jbobj = Activator.CreateInstance<T>();
IDictionary<string, object> jbData = new Dictionary<string, object>();
jbData.Add("name", jbobj);
IJobDetail job1 = JobBuilder.Create<JobInstance>()
.SetJobData(new JobDataMap(jbData)).Build();
ITrigger trigger1 = TriggerBuilder.Create()
.StartNow()
.WithSimpleSchedule(x => x.WithIntervalInSeconds(Second)
.RepeatForever()).Build();
schedudler.ScheduleJob(job1, trigger1);
}
public void AddJob<T>(string rule) where T : JobBase
{
JobBase jbInstance = Activator.CreateInstance<T>();
IDictionary<string, object> jbData = new Dictionary<string, object>();
jbData.Add("name", jbInstance);
IJobDetail job1 = JobBuilder.Create<JobInstance>()
.SetJobData(new JobDataMap(jbData)).Build();
ITrigger trigger1 = TriggerBuilder.Create()
.StartNow()
.WithCronSchedule(rule).Build();
schedudler.ScheduleJob(job1, trigger1);
}
}
}
</pre>
在AddJob时,将Job传入JobData中。
下面我们进行调用Test。
新建一个窗体项目,并添加对LY.QuartzClass项目的引用。
新增三个Job类,继承自JobBase
<pre>
public class FirstJob : JobBase
{
public override void Run()
{
Console.WriteLine(DateTime.Now.ToString());
}
}
</pre>
<pre>
public class SecondJob : JobBase
{
public override void Run()
{
Console.WriteLine(DateTime.Now.ToString() + ":Hello");
}
}
</pre>
<pre>
public class ThirdJob : JobBase
{
public override void Run()
{
Console.WriteLine(DateTime.Now.ToString() + ":CronTest");
}
}
</pre>
在窗体中进行调用
<pre>
private void button1_Click(object sender, EventArgs e)
{
JobManage job = new JobManage();
job.AddJob<FirstJob>(3);
job.AddJob<SecondJob>(6);
job.AddJob<ThirdJob>("0/5 0-58 9 * * ?");
}
</pre>
结果如下:
image.png
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