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24-从oc到swift

24-从oc到swift

作者: 二斤寂寞 | 来源:发表于2023-05-10 16:26 被阅读0次

    \color{green}{MARK}\color{green}{TODO}\color{green}{FIXME}

    • // \color{red}{MARK}: 类似于OC中的 #pragma mark

    • // \color{red}{MARK}: - 类似于OC中的 #pragma mark -

    • // \color{red}{TODO}: 用于标记未完成的任务

    • // \color{red}{FIXME}: 用于标记待修复的问题

    image.png
    image.png

    条件编译

    // 操作系统:macOS\iOS\tvOS\watchOS\Linux\Android\Windows\FreeBSD 
    #if os(macOS) || os(iOS)
    // CPU架构:i386\x86_64\arm\arm64
    #elseif arch(x86_64) || arch(arm64) 
    
    // swift版本
    #elseif swift(<5) && swift(>=3)
    // 模拟器
    #elseif targetEnvironment(simulator) // 可以导入某模块
    #elseif canImport(Foundation)
    #else
    #endif 
    

    条件编译

    image.png
    // debug模式 
    #if DEBUG
    // release模式 
    #else                                                  
    #endif 
    
    #if TEST 
    print("test")
    #endif
    
    #if OTHER 
    print("other")
    #endif
    

    打印

    func log<T>(_ msg: T,
                file: NSString = #file,
                line: Int = #line,
                fn: String = #function) {
        #if DEBUG                                          
        let prefix = "\(file.lastPathComponent)_\(line)_\(fn):" print(prefix, msg)
        #endif                                              
    } 
    

    系统版本检测

    if #available(iOS 10, macOS 10.12, *) {
     // 对于iOS平台,只在iOS10及以上版本执行
     // 对于macOS平台,只在macOS 10.12及以上版本执行 
     // 最后的*表示在其他所有平台都执行                                              
    } 
    

    API 可用性说明

    @available(iOS 10, macOS 10.15, *)
    class Person {}
    
    struct Student {
        @available(*, unavailable, renamed: "study")
        func study_() {}
        func study() {}
    
        @available(iOS, deprecated: 11)
        @available(macOS, deprecated: 10.12)
        func run() {}                                               
    } 
    

    iOS程序的入口

    • 在AppDelegate上面默认有个@UIApplicationMain标记,这表示

    □ 编译器自动生成入口代码(main函数代码),自动设置AppDelegate为APP的代理

    □ 也可以删掉@UIApplicationMain,自定义入口代码:新建一个main.swift文件

    image.png

    Swift 调用 OC

    • 新建1个桥接头文件,文件名格式默认为:{targetName}-Bridging-Header.h
    image.png
    • {targetName}-Bridging-Header.h 文件中#import OC需要暴露给Swift的内容
    #import "MJPerson.h" 
    

    Swift 调用 OC – MJPerson.h

    int sum(int a, int b);
    
    @interface MJPerson : NSObject
    @property (nonatomic, assign) NSInteger age; 
    @property (nonatomic, copy) NSString *name; 
    
    - (instancetype)initWithAge:(NSInteger)age name:(NSString *)name; 
    + (instancetype)personWithAge:(NSInteger)age name:(NSString *)name; 
    
    - (void)run;
    + (void)run;
    
    - (void)eat:(NSString *)food other:(NSString *)other; 
    + (void)eat:(NSString *)food other:(NSString *)other; 
    @end 
    

    Swift 调用 OC – MJPerson.m

    @implementation MJPerson
     - (instancetype)initWithAge:(NSInteger)age name:(NSString *)name { 
        if (self = [super init]) {
            self.age = age;
            self.name = name;
        }
        return self;
    }
    
    + (instancetype)personWithAge:(NSInteger)age name:(NSString *)name { 
        return [[self alloc] initWithAge:age name:name];                                                              
    } 
    
    + (void)run { NSLog(@"Person +run"); }                                                
    - (void)run { NSLog(@"%zd %@ -run", _age, _name); } 
    
    + (void)eat:(NSString *)food other:(NSString *)other { NSLog(@"Person +eat %@ %@", food, other); }
    - (void)eat:(NSString *)food other:(NSString *)other { NSLog(@"%zd %@ -eat %@ %@", _age, _name, food, other); } 
    @end 
    
    int sum(int a, int b) { return a + b; } 
    

    Swift 调用 OC – Swift代码

    var p = MJPerson(age: 10, name: "Jack")
    p.age = 18
    p.name = "Rose"
    p.run() // 18 Rose -run
    p.eat("Apple", other: "Water") // 18 Rose -eat Apple Water
    
    MJPerson.run() // Person +run
    MJPerson.eat("Pizza", other: "Banana") // Person +eat Pizza Banana
    
    print(sum(10, 20)) // 30
    

    Swift 调用 OC – @_silgen_name

    • 如果C语言暴露给Swift的函数名跟Swift中的其他函数名冲突了

    • 可以在Swift中使用 @_silgen_name 修改C函数名

    // C语言
    int sum(int a, int b) {                                             
        return a + b; 
    } 
    
    // Swift 
    @_silgen_name("sum") func swift_sum(_ v1: Int32, _ v2: Int32) -> Int32
    print(swift_sum(10, 20)) // 30
    print(sum(10, 20)) // 30
    

    OC 调用 Swift

    • Xcode已经默认生成一个用于OC调用Swift的头文件,文件名格式是: {targetName}-Swift.h
    image.png

    OC 调用 Swift – Car.swift

    import Foundation
    
    @objcMembers class Car: NSObject {
       var price: Double
       var band: String
       init(price: Double, band: String) { 
            self.price = price
            self.band = band
       }
    
       func run() { print(price, band, "run") }                                                  
       static func run() { print("Car run") } 
    } 
    
    extension Car {
        func test() { print(price, band, "test") }                                               
    } 
    
    • Swift暴露给OC的类最终继承自NSObject

    • 使用@objc修饰需要暴露给OC的成员

    • 使用@objcMembers修饰类

      • 代表默认所有成员都会暴露给OC(包括扩展中定义的成员)

      • 最终是否成功暴露,还需要考虑成员自身的访问级别

    OC 调用 Swift – {targetName}-Swift.h

    • Xcode会根据Swift代码生成对应的OC声明,写入{targetName}-Swift.h 文件
    @interface Car : NSObject
    @property (nonatomic) double price;
    @property (nonatomic, copy) NSString * _Nonnull band;
    - (nonnull instancetype)initWithPrice:(double)price band:(NSString * _Nonnull)band OBJC_DESIGNATED_INITIALIZER; - (void)run;
    + (void)run;
    - (nonnull instancetype)init SWIFT_UNAVAILABLE;
    + (nonnull instancetype)new SWIFT_UNAVAILABLE_MSG("-init is unavailable");
    @end 
    
    @interface Car (SWIFT_EXTENSION(备课_Swift)) 
    - (void)test;
    @end 
    

    OC 调用 Swift – OC代码

    #import "备课_Swift-Swift.h" int sum(int a, int b) { 
            Car *c = [[Car alloc] initWithPrice:10.5 band:@"BMW"];
            c.band = @"Bently";
            c.price = 108.5;
            [c run]; // 108.5 Bently run
            [c test]; // 108.5 Bently test
            [Car run]; // Car run
            return a + b;                                        
    } 
    

    OC 调用 Swift – @ objc

    • 可以通过@objc 重命名Swift暴露给OC的符号名(类名、属性名、函数名等)
    @objc(MJCar)
    @objcMembers class Car: NSObject {                                                  
        var price: Double
        @objc(name)
        var band: String
        init(price: Double, band: String) { 
            self.price = price
            self.band = band
        }                                                 
        @objc(drive)
        func run() { print(price, band, "run") } static func run() { print("Car run") } 
    }
    
    extension Car {
        @objc(exec:v2:)                                             
        func test() { print(price, band, "test") } 
    } 
    
    MJCar *c = [[MJCar alloc] initWithPrice:10.5 band:@"BMW"]; c.name = @"Bently";
    c.price = 108.5; 
    [c drive]; // 108.5 Bently run
    [c exec:10 v2:20]; // 108.5 Bently test 
    [MJCar run]; // Car run 
    

    选择器(Selector)

    • Swift中依然可以使用选择器,使用#selector(name)定义一个选择器

    • 必须是被@objcMembers或@objc修饰的方法才可以定义选择器

    @objcMembers class Person: NSObject {
          func test1(v1: Int) { print("test1") }
          func test2(v1: Int, v2: Int) { print("test2(v1:v2:)") }
          func test2(_ v1: Double, _ v2: Double) { print("test2(_:_:)") }
          func run() {
              perform(#selector(test1))
              perform(#selector(test1(v1:)))
              perform(#selector(test2(v1:v2:)))
              perform(#selector(test2(_:_:)))
              perform(#selector(test2 as (Double, Double) -> Void))                                                 
           } 
    } 
    

    String

    • Swift的字符串类型String,跟OC的NSString,在API设计上还是有较大差异
    // 空字符串
    var emptyStr1 = ""
    var emptyStr2 = String() 
    
    var str: String = "1" 
    // 拼接,jack_rose 
    str.append("_2")
    // 重载运算符 +                                                  
    str = str + "_3" 
    // 重载运算符 += 
    str += "_4"
    // \()插值                                                  
    str = "\(str)_5"
    // 长度,9,1_2_3_4_5 
    print(str.count) 
    
    var str = "123456" 
    print(str.hasPrefix("123")) // true 
    print(str.hasSuffix("456")) // true 
    

    String的插入和删除

    var str = "1_2"
    // 1_2_
    str.insert("_", at: str.endIndex)
    // 1_2_3_4
    str.insert(contentsOf: "3_4", at: str.endIndex)
    // 1666_2_3_4
    str.insert(contentsOf: "666", at: str.index(after: str.startIndex))
    // 1666_2_3_8884
    str.insert(contentsOf: "888", at: str.index(before: str.endIndex))
    // 1666hello_2_3_8884
    str.insert(contentsOf: "hello", at: str.index(str.startIndex, offsetBy: 4)) 
    
    // 666hello_2_3_8884
    str.remove(at: str.firstIndex(of: "1")!)
    // hello_2_3_8884
    str.removeAll { $0 == "6" }
    var range = str.index(str.endIndex, offsetBy: -4)..<str.index(before: str.endIndex) 
    // hello_2_3_4 
    str.removeSubrange(range) 
    

    Substring

    • String可以通过下标、 prefix、 suffix等截取子串,子串类型不是String,而是Substring

    • Substring和它的base,共享字符串数据

    • Substring发生修改 或者 转为String时,会分配新的内存存储字符串数据

    var str = "1_2_3_4_5"
    // 1_2
    var substr1 = str.prefix(3)
    // 4_5
    var substr2 = str.suffix(3)
    // 1_2
    var range = str.startIndex..<str.index(str.startIndex, offsetBy: 3) 
    var substr3 = str[range] 
    
    // 最初的String,1_2_3_4_5 
    print(substr3.base) 
    
    // Substring -> String
    var str2 = String(substr3)
    
    image.png

    String 与 Character

    for c in "jack" { // c是Character类型 
        print(c)                                              
    } 
    
    var str = "jack"
    // c是Character类型
    var c = str[str.startIndex] 
    

    String相关的协议

    • BidirectionalCollection 协议包含的部分内容

      • startIndex 、 endIndex 属性、index 方法

      • String、Array 都遵守了这个协议

    • RangeReplaceableCollection 协议包含的部分内容

      • append、insert、remove 方法

      • String、Array 都遵守了这个协议

    • Dictionary、Set 也有实现上述协议中声明的一些方法,只是并没有遵守上述协议

    多行String

    let str = """ 
    1                                                  
            "2" 
    3
            '4' 
    """
    
    
    1                                              
        "2" 
    3""" 
        '4' 
    
    // 以下2个字符串是等价的
     let str1 = "These are the same." 
    let str2 = """
    These are the same.
    """ 
    
    // 如果要显示3引号,至少转义1个引号
    let str = """
    Escaping the first quote \"""
    Escaping two quotes \"\""
    Escaping all three quotes \"\"\"
    
    Escaping the first quote """ 
    Escaping two quotes """ 
    Escaping all three quotes """ 
    
    / 缩进以结尾的3引号为对齐线 
    let str = """ 
         1 
             2
      3
         4                                      
      """ 
    
       1 
          2                                                
     3
       4  
    

    String 与 NSString

    • String 与 NSString 之间可以随时随地桥接转换

    □ 如果你觉得String的API过于复杂难用,可以考虑将String转为NSString

    var str1: String = "jack"
    var str2: NSString = "rose"
    var str3 = str1 as NSString
    var str4 = str2 as String
    
    // ja                                                  
    var str5 = str3.substring(with: NSRange(location: 0, length: 2)) 
    print(str5) 
    
    • 比较字符串内容是否等价

    □ String使用 == 运算符

    □ NSString使用isEqual方法,也可以使用 == 运算符(本质还是调用了isEqual方法)

    Swift OC 桥接转换表

    image.png

    只能被class继承的协议

    protocol Runnable1: AnyObject {}
    protocol Runnable2: class {}
    @objc protocol Runnable3 {}
    
    • 被@objc 修饰的协议,还可以暴露给OC去遵守实现

    可选协议

    • 可以通过@objc 定义可选协议,这种协议只能被class 遵守
    @objc protocol Runnable {
        func run1()
        @objc optional func run2()
        func run3() 
    } 
    class Dog: Runnable {
        func run3() { print("Dog run3") }
        func run1() { print("Dog run1") }
    }
    var d = Dog()
    d.run1() // Dog run1
    d.run3() // Dog run3
    

    dynamic

    • 被 @objc dynamic 修饰的内容会具有动态性,比如调用方法会走runtime那一套流程
    class Dog: NSObject {
        @objc dynamic func test1() {}
        func test2() {}
    }
    var d = Dog()
    d.test1()
    d.test2()
    
    image.png

    KVC KVO

    • Swift 支持 KVC \ KVO 的条件

    □ 属性所在的类、监听器最终继承自 NSObject

    □ 用 @objc dynamic 修饰对应的属性

     class Observer: NSObject {
         override func observeValue(forKeyPath keyPath: String?, 
                                     of object: Any?,
                                     change: [NSKeyValueChangeKey : Any]?,
                                     context: UnsafeMutableRawPointer?) {                                                 
            print("observeValue", change?[.newKey] as Any) 
         }                                             
    }                                                 
    
    class Person: NSObject {
        @objc dynamic var age: Int = 0
        var observer: Observer = Observer()
        override init() {
            super.init()
            self.addObserver(observer,
                             forKeyPath: "age",
                             options: .new,
                             context: nil)
    
        }
         deinit { 
            self.removeObserver(observer,
                                forKeyPath: "age")                                             
        } 
    } 
    var p = Person()
    // observeValue Optional(20)
    p.age = 20
    // observeValue Optional(25)
    p.setValue(25, forKey: "age")
    

    block方式的 KVO

    class Person: NSObject {
       @objc dynamic var age: Int = 0
       var observation: NSKeyValueObservation?
          override init() {
            super.init()
            observation = observe(\Person.age, options: .new) {
              (person, change) in
              print(change.newValue as Any)
            }
    
         } 
    } 
    var p = Person()
    // Optional(20)
    p.age = 20
    // Optional(25)
    p.setValue(25, forKey: "age")
    

    关联对象(Associated Object)

    • 在Swift中,class依然可以使用关联对象

    □ 默认情况,extension不可以增加存储属性

    □ 借助关联对象,可以实现类似extension为class增加存储属性的效果

    class Person {}
    extension Person {
        private static var AGE_KEY: Void? 
        var age: Int { 
            get {
                (objc_getAssociatedObject(self, &Self.AGE_KEY) as? Int) ?? 0                                          
            } 
            set {                                              
                objc_setAssociatedObject(self, &Self.AGE_KEY, newValue, .OBJC_ASSOCIATION_ASSIGN)                                          
            } 
        }                                              
    } 
    
    var p = Person()
    print(p.age) // 0
    p.age = 10
    print(p.age) // 10
    

    资源名管理

    let img = UIImage(named: "logo") 
    
    let btn = UIButton(type: .custom)                    
    btn.setTitle("添加", for: .normal) 
    
    performSegue(withIdentifier: "login_main", sender: self) 
    
    let img = UIImage(R.image.logo) 
    let btn = UIButton(type: .custom)                                                  
    btn.setTitle(R.string.add, for: .normal) 
    
    performSegue(withIdentifier: R.segue.login_main, sender: self)                                              
    
    enum R {
        enum string: String {                                            
            case add = "添加" } 
        enum image: String {
            case logo
        }
        enum segue: String {
            case login_main
        }                                           
    } 
    
    • 这种做法实际上是参考了Android的资源名管理方式

    资源名管理

    extension UIImage {
        convenience init?(_ name: R.image) {                                              
            self.init(named: name.rawValue) 
        }                                          
    } 
    
    extension UIViewController {
        func performSegue(withIdentifier identifier: R.segue, sender: Any?) {                                              
            performSegue(withIdentifier: identifier.rawValue, sender: sender) 
        }                                          
    } 
    
    extension UIButton {
        func setTitle(_ title: R.string, for state: UIControl.State) {                                              
            setTitle(title.rawValue, for: state) 
        }                                          
    }                                                
    

    资源名管理的其他思路

    let img = UIImage(named: "logo")
    
    let font = UIFont(name: "Arial", size: 14) 
    
    let img = R.image.logo
    
    let font = R.font.arial(14) 
    
    enum R {
        enum image {                                                 
            static var logo = UIImage(named: "logo") }                                          
        enum font {
             static func arial(_ size: CGFloat) -> UIFont? {                                          
                    UIFont(name: "Arial", size: size) 
             }                                  
        } 
    }                                                
    

    线程 开发 – 异步

    public typealias Task = () -> Void
    
    public static func async(_task: @escaping Task) {
        _async(task)                                                 
    } 
    
    public static func async(_task: @escaping Task, mainTask: @escaping Task) {                          _
        _async(task, mainTask)                                        
    } 
    
    private static func async(_ task: @escaping Task, _ mainTask: Task? = nil) { 
        let item = DispatchWorkItem(block: task) 
        DispatchQueue.global().async(execute: item) 
        if let main = mainTask {                                              
            item.notify(queue: DispatchQueue.main, execute: main) 
        }                                          
    } 
    

    线程 开发 – 延迟

    @discardableResult
    public static func delay(_ seconds: Double,
                             _ block: @escaping Task) -> DispatchWorkItem {
        let item = DispatchWorkItem(block: block)
        DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + seconds,
                                      execute: item)                                             
        return item 
    } 
    

    线程 开发 – 异步延迟

    @discardableResult
     public static func asyncDelay(_ seconds: Double, 
                                  _ task: @escaping Task) -> DispatchWorkItem {
        return _asyncDelay(seconds, task)                                        
    } 
    
    @discardableResult
     public static func asyncDelay(_ seconds: Double, 
                                   _ task: @escaping Task,                                         
                                   _ mainTask: @escaping Task) -> DispatchWorkItem {
         return _asyncDelay(seconds, task, mainTask)                                              
    } 
    
    private static func asyncDelay(_ seconds: Double,
                                   _ task: @escaping Task, 
                                   _ mainTask: Task? = nil) -> DispatchWorkItem {
        let item = DispatchWorkItem(block: task)                                     
        DispatchQueue.global().asyncAfter(deadline: DispatchTime.now() + seconds, execute: item)                                              
        if let main = mainTask {
             item.notify(queue: DispatchQueue.main, execute: main)                                          
        }                                              
        return item 
    } 
    

    线程 开发 – once

    • dispatch_once在Swift中已被废弃,取而代之

    □ 可以用类型属性或者全局变量\常量 □ 默认自带 lazy + dispatch_once 效果

    fileprivate let initTask2: Void = {
         print("initTask2---------")                                      
    }() 
    
    class ViewController: UIViewController { 
        static let initTask1: Void = {                                              
            print("initTask1---------") 
        }()                                              
        override func viewDidLoad() { 
            super.viewDidLoad() 
            let _ = Self.initTask1
            let _ = initTask2                                             
        } 
    }                                                
    

    线程 开发 – 加锁

    • gcd信号量
    class Cache {
     private static var data = [String: Any]()
     private static var lock = DispatchSemaphore(value: 1) 
     static func set(_ key: String, _ value: Any) { 
        lock.wait()
        defer { lock.signal() }
        data[key] = value
     }                                                
    } 
    
    • Foundation
    private static var lock = NSLock()
    static func set(_ key: String, _ value: Any) {                                            
        lock.lock()                                              
        defer { lock.unlock() }
    }                                          
    
    private static var lock = NSRecursiveLock() 
    static func set(_ key: String, _ value: Any) { 
        lock.lock()
        defer { lock.unlock() } 
    }
    

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