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定制有渐变有圆角带阴影的Button

定制有渐变有圆角带阴影的Button

作者: Jimmy_L_Wang | 来源:发表于2019-07-13 21:51 被阅读0次

    CAGradientLayer

    CAGradientLayer都可以干什么?

    Gradient:本身就是梯度的意思,所以在这里就是作为渐变色来理解。

    1. CAGradientLayer用于处理渐变色的层结构;
    2. CAGradientLayer的渐变色可以做隐式动画;
    3. 大部分情况下,CAGradientLayer时和CAShapeLayer配合使用的;
    4. 我们常用CAGradientLayer作PNG的遮罩效果。

    关于CAGradientLayer的坐标系统

    为什么要提到CAGradientLayer的坐标系统呢?

    因为渐变色的作用范围,变化梯度的方向,颜色变换的作用点都和CAGradientLayer的坐标系统有关

    image.png

    根据上图的坐标,设定好起点和终点,渐变色的方向就会根据起点指向终点的方向来渐变了。

    1. CAGradientLayer的坐标系统是从(0,0)到(1,1)绘制的矩形;
    2. CAGradientLayerframesize不为正方形的话,坐标系统会被拉伸;
    3. CAGradientLayerstartPointendPoint会直接决定颜色的绘制方向;
    4. CAGradientLayer的颜色分割点时以0到1的比例来计算的

    CAGradientLayer属性介绍

    因为CAGradientLayer继承与CALayer,所以CAGradientLayer可以使用其父类CALayer所有开放的属性。

    colors

    /* The array of CGColorRef objects defining the color of each gradient
     * stop. Defaults to nil. Animatable. 
     定义每个渐变停止颜色的CGColorRef对象的数组。默认为零。可以做成动画。
     */
    
    @property(nullable, copy) NSArray *colors;
    

    设置渐变的颜色,这是个数组,可以添加多个颜色,例如:

    gradientLayer.colors = @[(__bridge id)color_start.CGColor, (__bridge id)color_middle.CGColor, (__bridge id)color_end.CGColor];
    

    locations

    /* An optional array of NSNumber objects defining the location of each
     * gradient stop as a value in the range [0,1]. The values must be
     * monotonically increasing. If a nil array is given, the stops are
     * assumed to spread uniformly across the [0,1] range. When rendered,
     * the colors are mapped to the output colorspace before being
     * interpolated. Defaults to nil. Animatable.
    一个可选的NSNumber对象数组,将每个渐变停止的位置定义为[0,1]
    范围内的值。这些值必须是单调递增的。如果给定一个nil数组,
    则假定停止均匀地分布在[0,1]范围内。
    呈现时,在插值之前将颜色映射到输出颜色空间。
    默认为零。可以做成动画。
     */
    
    @property(nullable, copy) NSArray<NSNumber *> *locations;
    

    渐变颜色的区间分布,locations的数组长度和colors一致,也可以不一致,这个值一般不用管它,默认是nil,会平均分布。

    startPoint和endPoint

    /* The start and end points of the gradient when drawn into the layer's
     * coordinate space. The start point corresponds to the first gradient
     * stop, the end point to the last gradient stop. Both points are
     * defined in a unit coordinate space that is then mapped to the
     * layer's bounds rectangle when drawn. (I.e. [0,0] is the bottom-left
     * corner of the layer, [1,1] is the top-right corner.) The default values
     * are [.5,0] and [.5,1] respectively. Both are animatable. 
     当绘制到图层的坐标空间时,渐变的起点和终点。起点对应第一个梯度停止,
     终点对应最后一个梯度停止。这两个点都定义在一个单位坐标空间中,
     然后在绘制时映射到层的边界矩形。(即[0,0]是图层的左下角,
     [1,1]是右上角。)默认值是[.5,0]和[.5,1]。
     都可以做成动画。*/
    
    @property CGPoint startPoint;
    @property CGPoint endPoint;
    

    startPointendPoint分别为渐变的起始方向与结束方向,它是以矩形的四个角为基础的,(0,0)为左上角、(1,0)为右上角、(0,1)为左下角、(1,1)为右下角,默认是值是(0.5,0)和(0.5,1),例如:

    //渐变从左下角开始
    gradient.startPoint = CGPointMake(0, 1);
    //渐变到右上角结束
    gradient.endPoint = CGPointMake(1, 0);
    

    type

    /* The kind of gradient that will be drawn. Currently the only allowed
     * value is `axial' (the default value).
    要画的梯度。目前唯一允许的值是“axial”(默认值)。
     */
    
    @property(copy) NSString *type;
    

    默认值是kCAGradientLayerAxial,表示按像素均匀变化。除了默认值也无其它选项。

    定制一个有渐变圆角带阴影的Button

    //  JWGradientShadowButon.h
    #import <UIKit/UIKit.h>
    
    @interface JWGradientShadowButon : UIButton
    
    @property (nonatomic, strong) UIColor *shadowColor;
    @property (nonatomic, strong) UIColor *gradientStartColor;
    @property (nonatomic, strong) UIColor *gradientEndColor;
    
    @end
    
    //  JWGradientShadowButon.m
    
    #import "JWGradientShadowButon.h"
    
    @interface JWGradientShadowButon()
    
    @property (nonatomic, assign) BOOL jw_enabled;
    @property (nonatomic, weak) CAGradientLayer *gradientLayer;
    
    @end
    
    @implementation JWGradientShadowButon
    
    - (void)awakeFromNib
    {
        [super awakeFromNib];
        self.jw_enabled = YES;
    }
    
    - (instancetype)initWithFrame:(CGRect)frame
    {
        if (self = [super initWithFrame:frame]) {
            self.jw_enabled = YES;
        }
        return self;
    }
    
    - (void)setBackgroundColor:(UIColor *)backgroundColor
    {
        [super setBackgroundColor:[UIColor clearColor]];
    }
    
    - (void)drawRect:(CGRect)rect
    {
        CGFloat selfH = rect.size.height;
        self.layer.cornerRadius = selfH / 2.0;
        self.layer.shadowColor = self.shadowColor.CGColor;
        self.layer.shadowOpacity = 1.f;
        self.layer.shadowOffset = CGSizeMake(0, 5);
        
        if (self.gradientLayer) return;
        CAGradientLayer *gradientLayer = [CAGradientLayer layer];
        CGFloat alpha = self.jw_enabled ? 1.f : .5;
        gradientLayer.opacity = alpha;
        self.gradientLayer = gradientLayer;
        gradientLayer.startPoint = CGPointMake(0.5, 0);
        gradientLayer.endPoint = CGPointMake(0.5, 1.0);
        gradientLayer.colors = @[
                                 (__bridge id)self.gradientStartColor.CGColor,
                                 (__bridge id)self.gradientEndColor.CGColor
                                 ];
        gradientLayer.locations = @[@0.0, @1.0];
        gradientLayer.type = kCAGradientLayerAxial;
        gradientLayer.cornerRadius = selfH / 2.0;
        gradientLayer.masksToBounds = YES;
        gradientLayer.frame = CGRectMake(0, 0, rect.size.width, rect.size.height);
        [self.layer insertSublayer:gradientLayer atIndex:0];
        
        gradientLayer.shouldRasterize = self.layer.shouldRasterize = YES;
        gradientLayer.rasterizationScale = [UIScreen mainScreen].scale;
    }
    
    - (void)setEnabled:(BOOL)enabled
    {
        self.alpha = enabled ? 1.f : .5f;
        self.userInteractionEnabled = enabled;
        self.jw_enabled = enabled;
    }
    
    - (void)setAlpha:(CGFloat)alpha
    {
        CALayer *gradientLayer = self.layer.sublayers.firstObject;
        if ([gradientLayer isKindOfClass:[CAGradientLayer class]]) {
            gradientLayer.opacity = alpha;
        }
    }
    
    @end
    

    调用代码

        CGFloat screenW = [UIScreen mainScreen].bounds.size.width;
        JWGradientShadowButon *btn = [JWGradientShadowButon buttonWithType:UIButtonTypeCustom];
        btn.shadowColor = [UIColor colorWithHexString:@"#FF9EA7"];
        btn.gradientStartColor = [UIColor colorWithHexString:@"#FF8578"];
        btn.gradientEndColor = [UIColor colorWithHexString:@"#E1006A"];
        [btn setTitle:@"登录" forState:UIControlStateNormal];
        btn.frame = CGRectMake((screenW - 300)/2, 100, 300, 40);
    //    btn.enabled = NO;
        [self.view addSubview:btn];
    
    image.png

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