CAGradientLayer
CAGradientLayer都可以干什么?
Gradient:本身就是梯度的意思,所以在这里就是作为渐变色来理解。
-
CAGradientLayer
用于处理渐变色的层结构; -
CAGradientLayer
的渐变色可以做隐式动画; - 大部分情况下,
CAGradientLayer
时和CAShapeLayer
配合使用的; - 我们常用
CAGradientLayer
作PNG的遮罩效果。
关于CAGradientLayer的坐标系统
为什么要提到CAGradientLayer的坐标系统呢?
因为渐变色的作用范围,变化梯度的方向,颜色变换的作用点都和CAGradientLayer
的坐标系统有关
根据上图的坐标,设定好起点和终点,渐变色的方向就会根据起点指向终点的方向来渐变了。
-
CAGradientLayer
的坐标系统是从(0,0)到(1,1)绘制的矩形; -
CAGradientLayer
的frame
的size
不为正方形的话,坐标系统会被拉伸; -
CAGradientLayer
的startPoint
和endPoint
会直接决定颜色的绘制方向; -
CAGradientLayer
的颜色分割点时以0到1的比例来计算的
CAGradientLayer属性介绍
因为CAGradientLayer
继承与CALayer
,所以CAGradientLayer
可以使用其父类CALayer
所有开放的属性。
colors
/* The array of CGColorRef objects defining the color of each gradient
* stop. Defaults to nil. Animatable.
定义每个渐变停止颜色的CGColorRef对象的数组。默认为零。可以做成动画。
*/
@property(nullable, copy) NSArray *colors;
设置渐变的颜色,这是个数组,可以添加多个颜色,例如:
gradientLayer.colors = @[(__bridge id)color_start.CGColor, (__bridge id)color_middle.CGColor, (__bridge id)color_end.CGColor];
locations
/* An optional array of NSNumber objects defining the location of each
* gradient stop as a value in the range [0,1]. The values must be
* monotonically increasing. If a nil array is given, the stops are
* assumed to spread uniformly across the [0,1] range. When rendered,
* the colors are mapped to the output colorspace before being
* interpolated. Defaults to nil. Animatable.
一个可选的NSNumber对象数组,将每个渐变停止的位置定义为[0,1]
范围内的值。这些值必须是单调递增的。如果给定一个nil数组,
则假定停止均匀地分布在[0,1]范围内。
呈现时,在插值之前将颜色映射到输出颜色空间。
默认为零。可以做成动画。
*/
@property(nullable, copy) NSArray<NSNumber *> *locations;
渐变颜色的区间分布,locations
的数组长度和colors
一致,也可以不一致,这个值一般不用管它,默认是nil
,会平均分布。
startPoint和endPoint
/* The start and end points of the gradient when drawn into the layer's
* coordinate space. The start point corresponds to the first gradient
* stop, the end point to the last gradient stop. Both points are
* defined in a unit coordinate space that is then mapped to the
* layer's bounds rectangle when drawn. (I.e. [0,0] is the bottom-left
* corner of the layer, [1,1] is the top-right corner.) The default values
* are [.5,0] and [.5,1] respectively. Both are animatable.
当绘制到图层的坐标空间时,渐变的起点和终点。起点对应第一个梯度停止,
终点对应最后一个梯度停止。这两个点都定义在一个单位坐标空间中,
然后在绘制时映射到层的边界矩形。(即[0,0]是图层的左下角,
[1,1]是右上角。)默认值是[.5,0]和[.5,1]。
都可以做成动画。*/
@property CGPoint startPoint;
@property CGPoint endPoint;
startPoint
与endPoint
分别为渐变的起始方向与结束方向,它是以矩形的四个角为基础的,(0,0)为左上角、(1,0)为右上角、(0,1)为左下角、(1,1)为右下角,默认是值是(0.5,0)和(0.5,1),例如:
//渐变从左下角开始
gradient.startPoint = CGPointMake(0, 1);
//渐变到右上角结束
gradient.endPoint = CGPointMake(1, 0);
type
/* The kind of gradient that will be drawn. Currently the only allowed
* value is `axial' (the default value).
要画的梯度。目前唯一允许的值是“axial”(默认值)。
*/
@property(copy) NSString *type;
默认值是kCAGradientLayerAxial
,表示按像素均匀变化。除了默认值也无其它选项。
定制一个有渐变圆角带阴影的Button
// JWGradientShadowButon.h
#import <UIKit/UIKit.h>
@interface JWGradientShadowButon : UIButton
@property (nonatomic, strong) UIColor *shadowColor;
@property (nonatomic, strong) UIColor *gradientStartColor;
@property (nonatomic, strong) UIColor *gradientEndColor;
@end
// JWGradientShadowButon.m
#import "JWGradientShadowButon.h"
@interface JWGradientShadowButon()
@property (nonatomic, assign) BOOL jw_enabled;
@property (nonatomic, weak) CAGradientLayer *gradientLayer;
@end
@implementation JWGradientShadowButon
- (void)awakeFromNib
{
[super awakeFromNib];
self.jw_enabled = YES;
}
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
self.jw_enabled = YES;
}
return self;
}
- (void)setBackgroundColor:(UIColor *)backgroundColor
{
[super setBackgroundColor:[UIColor clearColor]];
}
- (void)drawRect:(CGRect)rect
{
CGFloat selfH = rect.size.height;
self.layer.cornerRadius = selfH / 2.0;
self.layer.shadowColor = self.shadowColor.CGColor;
self.layer.shadowOpacity = 1.f;
self.layer.shadowOffset = CGSizeMake(0, 5);
if (self.gradientLayer) return;
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
CGFloat alpha = self.jw_enabled ? 1.f : .5;
gradientLayer.opacity = alpha;
self.gradientLayer = gradientLayer;
gradientLayer.startPoint = CGPointMake(0.5, 0);
gradientLayer.endPoint = CGPointMake(0.5, 1.0);
gradientLayer.colors = @[
(__bridge id)self.gradientStartColor.CGColor,
(__bridge id)self.gradientEndColor.CGColor
];
gradientLayer.locations = @[@0.0, @1.0];
gradientLayer.type = kCAGradientLayerAxial;
gradientLayer.cornerRadius = selfH / 2.0;
gradientLayer.masksToBounds = YES;
gradientLayer.frame = CGRectMake(0, 0, rect.size.width, rect.size.height);
[self.layer insertSublayer:gradientLayer atIndex:0];
gradientLayer.shouldRasterize = self.layer.shouldRasterize = YES;
gradientLayer.rasterizationScale = [UIScreen mainScreen].scale;
}
- (void)setEnabled:(BOOL)enabled
{
self.alpha = enabled ? 1.f : .5f;
self.userInteractionEnabled = enabled;
self.jw_enabled = enabled;
}
- (void)setAlpha:(CGFloat)alpha
{
CALayer *gradientLayer = self.layer.sublayers.firstObject;
if ([gradientLayer isKindOfClass:[CAGradientLayer class]]) {
gradientLayer.opacity = alpha;
}
}
@end
调用代码
CGFloat screenW = [UIScreen mainScreen].bounds.size.width;
JWGradientShadowButon *btn = [JWGradientShadowButon buttonWithType:UIButtonTypeCustom];
btn.shadowColor = [UIColor colorWithHexString:@"#FF9EA7"];
btn.gradientStartColor = [UIColor colorWithHexString:@"#FF8578"];
btn.gradientEndColor = [UIColor colorWithHexString:@"#E1006A"];
[btn setTitle:@"登录" forState:UIControlStateNormal];
btn.frame = CGRectMake((screenW - 300)/2, 100, 300, 40);
// btn.enabled = NO;
[self.view addSubview:btn];
image.png
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