用于对Unity日志的监听。并且,在监听回调里再使用Debug.Log是无效的。
Application.logMessageReceivedThreaded += LogHandlerThreaded;
Application.logMessageReceived += LogHandler;
用于对Unity日志的监听。并且,在监听回调里再使用Debug.Log是无效的。
Application.logMessageReceivedThreaded += LogHandlerThreaded;
Application.logMessageReceived += LogHandler;
本文标题:logMessageReceivedThreaded 与 log
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