在做项目过程中有个需求,需要在请求接口后建立长连接,并且一直接收传过来的数据,我是用webSocket实现的,用的facebook的SocketRocket框架,可以用cocoapods导入。
Demo下载地址:https://github.com/huangqizai/webSocket
不多说上代码:
以下代码最好在单利里面实现...
#pragma mark 输入接口地址,开始连接
-(void)SRWebSocketOpenWithURLString:(NSString *)urlString {
//如果是同一个url return
if (self.socket) {
return;
}
if (!urlString) {
return;
}
self.urlString = urlString;
self.socket = [[SRWebSocket alloc] initWithURLRequest:
[NSURLRequest requestWithURL:[NSURL URLWithString:urlString]]];
NSLog(@"请求的websocket地址:%@",self.socket.url.absoluteString);
self.socket.delegate = self; //SRWebSocketDelegate 协议
[self.socket open]; //开始连接
}
-(void)SRWebSocketClose{
if (self.socket){
[self.socket close];
self.socket = nil;
//断开连接时销毁心跳
[self destoryHeartBeat];
}
}
#define WeakSelf(ws) __weak __typeof(&*self)weakSelf = self
- (void)sendData:(id)data {
NSLog(@"socketSendData --------------- %@",data);
WeakSelf(ws);
dispatch_queue_t queue = dispatch_queue_create("zy", NULL);
dispatch_async(queue, ^{
if (weakSelf.socket != nil) {
// 只有 SR_OPEN 开启状态才能调 send 方法啊,不然要崩
if (weakSelf.socket.readyState == SR_OPEN) {
[weakSelf.socket send:data]; // 发送数据
} else if (weakSelf.socket.readyState == SR_CONNECTING) {
NSLog(@"正在连接中,重连后其他方法会去自动同步数据");
// 每隔2秒检测一次 socket.readyState 状态,检测 10 次左右
// 只要有一次状态是 SR_OPEN 的就调用 [ws.socket send:data] 发送数据
// 如果 10 次都还是没连上的,那这个发送请求就丢失了,这种情况是服务器的问题了,小概率的
// 代码有点长,我就写个逻辑在这里好了
[self reConnect];
} else if (weakSelf.socket.readyState == SR_CLOSING || weakSelf.socket.readyState == SR_CLOSED) {
// websocket 断开了,调用 reConnect 方法重连
NSLog(@"重连");
[self reConnect];
}
} else {
NSLog(@"没网络,发送失败,一旦断网 socket 会被我设置 nil 的");
NSLog(@"其实最好是发送前判断一下网络状态比较好,我写的有点晦涩,socket==nil来表示断网");
}
});
}
#pragma mark - **************** private mothodes
//重连机制
- (void)reConnect
{
[self SRWebSocketClose];
//超过一分钟就不再重连 所以只会重连5次 2^5 = 64
if (reConnectTime > 64) {
//您的网络状况不是很好,请检查网络后重试
return;
}
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(reConnectTime * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
self.socket = nil;
[self SRWebSocketOpenWithURLString:self.urlString];
NSLog(@"重连");
});
//重连时间2的指数级增长
if (reConnectTime == 0) {
reConnectTime = 2;
}else{
reConnectTime *= 2;
}
}
//取消心跳
- (void)destoryHeartBeat
{
dispatch_main_async_safe(^{
if (heartBeat) {
if ([heartBeat respondsToSelector:@selector(isValid)]){
if ([heartBeat isValid]){
[heartBeat invalidate];
heartBeat = nil;
}
}
}
})
}
//初始化心跳
- (void)initHeartBeat
{
dispatch_main_async_safe(^{
[self destoryHeartBeat];
//心跳设置为3分钟,NAT超时一般为5分钟
heartBeat = [NSTimer timerWithTimeInterval:3 target:self selector:@selector(sentheart) userInfo:nil repeats:YES];
//和服务端约定好发送什么作为心跳标识,尽可能的减小心跳包大小
[[NSRunLoop currentRunLoop] addTimer:heartBeat forMode:NSRunLoopCommonModes];
})
}
-(void)sentheart{
//发送心跳 和后台可以约定发送什么内容 一般可以调用ping 我这里根据后台的要求 发送了data给他
[self sendData:@"heart"];
}
//pingPong
- (void)ping{
if (self.socket.readyState == SR_OPEN) {
[self.socket sendPing:nil];
}
}
#pragma mark - socket delegate
- (void)webSocketDidOpen:(SRWebSocket *)webSocket {
//每次正常连接的时候清零重连时间
reConnectTime = 0;
//开启心跳
[self initHeartBeat];
if (webSocket == self.socket) {
NSLog(@"************************** socket 连接成功************************** ");
[[NSNotificationCenter defaultCenter] postNotificationName:kWebSocketDidOpenNote object:nil];
}
}
- (void)webSocket:(SRWebSocket *)webSocket didFailWithError:(NSError *)error {
if (webSocket == self.socket) {
NSLog(@"************************** socket 连接失败************************** ");
_socket = nil;
//连接失败就重连
[self reConnect];
}
}
- (void)webSocket:(SRWebSocket *)webSocket didCloseWithCode:(NSInteger)code reason:(NSString *)reason wasClean:(BOOL)wasClean {
if (webSocket == self.socket) {
NSLog(@"************************** socket连接断开************************** ");
NSLog(@"被关闭连接,code:%ld,reason:%@,wasClean:%d",(long)code,reason,wasClean);
[self SRWebSocketClose];
[[NSNotificationCenter defaultCenter] postNotificationName:kWebSocketDidCloseNote object:nil];
}
}
/*该函数是接收服务器发送的pong消息,其中最后一个是接受pong消息的,
在这里就要提一下心跳包,一般情况下建立长连接都会建立一个心跳包,
用于每隔一段时间通知一次服务端,客户端还是在线,这个心跳包其实就是一个ping消息,
我的理解就是建立一个定时器,每隔十秒或者十五秒向服务端发送一个ping消息,这个消息可是是空的
*/
-(void)webSocket:(SRWebSocket *)webSocket didReceivePong:(NSData *)pongPayload{
NSString *reply = [[NSString alloc] initWithData:pongPayload encoding:NSUTF8StringEncoding];
NSLog(@"reply===%@",reply);
}
- (void)webSocket:(SRWebSocket *)webSocket didReceiveMessage:(id)message {
if (webSocket == self.socket) {
NSLog(@"************************** socket收到数据了************************** ");
NSLog(@"我这后台约定的 message 是 json 格式数据收到数据,就按格式解析吧,然后把数据发给调用层");
NSLog(@"message:%@",message);
[[NSNotificationCenter defaultCenter] postNotificationName:kWebSocketdidReceiveMessageNote object:message];
}
}
#pragma mark - **************** setter getter
- (SRReadyState)socketReadyState{
return self.socket.readyState;
}
调用单利里面的webSocket实现长连接并返回数据
[[SocketRocketUtility instance] SRWebSocketOpenWithURLString:@"http://172.24.120.26:8510/sync"];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(SRWebSocketDidOpen) name:kWebSocketDidOpenNote object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(SRWebSocketDidReceiveMsg:) name:kWebSocketdidReceiveMessageNote object:nil];
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