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iOS内存管理—NSTimer循环引用

iOS内存管理—NSTimer循环引用

作者: 正_文 | 来源:发表于2020-05-22 16:00 被阅读0次

    NSTimer的简单使用:

    self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:weakSelf selector:@selector(fireHome) userInfo:nil repeats:YES];
    
    - (void)dealloc{
        [self.timer invalidate];
        self.timer = nil;
        NSLog(@"%s",__func__);
    }
    

    当viewController被pop之后,我们会发现dealloc方法没走,为什么?循环引用,这个应该都知道。

    这个在苹果文档中也有介绍(按住option,点击方法):
    1、Creates a timer and schedules it on the current run loop in the default mode.
    2、target:The object to which to send the message specified by aSelector when the timer fires. The timer maintains a strong reference to target until it (the timer) is invalidated.

    循环引用的具体原因:RunLoop -> Timer -> self

    weakSelf能解决吗

    那我们是不是可以参考block解决循环引用的方式,用weakSelf解决呢,NO,为什么呢?
    这个要参考block的原理,在_Block_object_assign方法中,处理的是weakSelf指针,并非weakSelf指向的对象。

    void _Block_object_assign(void *destArg, const void *object, const int flags) {
        const void **dest = (const void **)destArg;
        switch (os_assumes(flags & BLOCK_ALL_COPY_DISPOSE_FLAGS)) {
          case BLOCK_FIELD_IS_OBJECT:
            /*******
            id object = ...;
            [^{ object; } copy];
            ********/
    
            _Block_retain_object(object);
            *dest = object;
            break;
    ..........
    }
    

    selfweakSelf虽然都是指向同一个对象,但他们是两个不同的地址,weakSelf不强持有对象,也就是不操作引用计数。
    block在copy的时候,会强持有临时变量的指针地址,而不是指针指向的对象,所以weakSelf可以解决block循环引用问题,而NSTimer强持有的是对象。

    解决方案1:block

    在ios10的时候,苹果已经提供这种解决方案,并带有注释

    /// - parameter:  block  The execution body of the timer; the timer itself is passed as the parameter to this block when executed to aid in avoiding cyclical references
    + (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)interval repeats:(BOOL)repeats block:(void (^)(NSTimer *timer))block API_AVAILABLE(macosx(10.12), ios(10.0), watchos(3.0), tvos(10.0));
    

    YYKit也提供了这种解决方案:

    @implementation NSTimer (YYAdd)
    
    + (void)_yy_ExecBlock:(NSTimer *)timer {
        if ([timer userInfo]) {
            void (^block)(NSTimer *timer) = (void (^)(NSTimer *timer))[timer userInfo];
            block(timer);
        }
    }
    
    + (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)seconds block:(void (^)(NSTimer *timer))block repeats:(BOOL)repeats {
        return [NSTimer scheduledTimerWithTimeInterval:seconds target:self selector:@selector(_yy_ExecBlock:) userInfo:[block copy] repeats:repeats];
    }
    
    + (NSTimer *)timerWithTimeInterval:(NSTimeInterval)seconds block:(void (^)(NSTimer *timer))block repeats:(BOOL)repeats {
        return [NSTimer timerWithTimeInterval:seconds target:self selector:@selector(_yy_ExecBlock:) userInfo:[block copy] repeats:repeats];
    }
    
    @end
    

    通过block的方式,timer不在持有self,打破了循环引用。但是RunLoop对timer的强持有还在,所以在viewController销毁时,需要手动销毁timer。

    - (void)dealloc{
        [self.timer invalidate];
        self.timer = nil;
    }
    

    解决方案2:NSProxy

    NSProxy可以实现消息转发(可参考苹果文档),相对NSObject也更为轻量级。

        self.proxy = [YYWeakProxy proxyWithTarget:self];
        self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self.proxy selector:@selector(fireHome) userInfo:nil repeats:YES];
    

    YYWeakProxy的实现:

    //这里只提供了部分代码,具体实现可自行查找
    - (instancetype)initWithTarget:(id)target {
        _target = target;
        return self;
    }
    
    + (instancetype)proxyWithTarget:(id)target {
        return [[YYWeakProxy alloc] initWithTarget:target];
    }
    
    - (id)forwardingTargetForSelector:(SEL)selector {
        return _target;
    }
    

    通过消息转发,让self响应方法,避免通过self直接添加方法,造成的循环引用。和block一样,避免了timer对self的强持有,所以同时需要手动销毁timer。

    解决方案3:中介者模式

    通过runtime中介者添加selector的IMP,避免timer对self的持有。

    self.target = [[NSObject alloc] init];
    class_addMethod([NSObject class], @selector(fireHome), (IMP)fireHomeObjc, "v@:");
    self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self.target selector:@selector(fireHome) userInfo:nil repeats:YES];
    

    当然通过runtime还有很多实现方式,这个不在一一列举。有兴趣可自行查看。

    解决方案4:dispatch_source

    通过dispatch_source,自定义一个定时器,实现timer。

    #import <pthread.h>
    
    #define LOCK(...) dispatch_semaphore_wait(_lock, DISPATCH_TIME_FOREVER); \
    __VA_ARGS__; \
    dispatch_semaphore_signal(_lock);
    
    
    @implementation YYTimer {
        BOOL _valid;
        NSTimeInterval _timeInterval;
        BOOL _repeats;
        __weak id _target;
        SEL _selector;
        dispatch_source_t _source;
        dispatch_semaphore_t _lock;
    }
    
    + (YYTimer *)timerWithTimeInterval:(NSTimeInterval)interval
                                target:(id)target
                              selector:(SEL)selector
                               repeats:(BOOL)repeats {
        return [[self alloc] initWithFireTime:interval interval:interval target:target selector:selector repeats:repeats];
    }
    
    - (instancetype)init {
        @throw [NSException exceptionWithName:@"YYTimer init error" reason:@"Use the designated initializer to init." userInfo:nil];
        return [self initWithFireTime:0 interval:0 target:self selector:@selector(invalidate) repeats:NO];
    }
    
    - (instancetype)initWithFireTime:(NSTimeInterval)start
                            interval:(NSTimeInterval)interval
                              target:(id)target
                            selector:(SEL)selector
                             repeats:(BOOL)repeats {
        self = [super init];
        _repeats = repeats;
        _timeInterval = interval;
        _valid = YES;
        _target = target;
        _selector = selector;
        
        __weak typeof(self) _self = self;
        _lock = dispatch_semaphore_create(1);
        _source = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue());
        dispatch_source_set_timer(_source, dispatch_time(DISPATCH_TIME_NOW, (start * NSEC_PER_SEC)), (interval * NSEC_PER_SEC), 0);
        dispatch_source_set_event_handler(_source, ^{[_self fire];});
        dispatch_resume(_source);
        return self;
    }
    
    - (void)invalidate {
        dispatch_semaphore_wait(_lock, DISPATCH_TIME_FOREVER);
        if (_valid) {
            dispatch_source_cancel(_source);
            _source = NULL;
            _target = nil;
            _valid = NO;
        }
        dispatch_semaphore_signal(_lock);
    }
    
    - (void)fire {
        if (!_valid) return;
    #pragma clang diagnostic push
    #pragma clang diagnostic ignored "-Warc-performSelector-leaks"
        dispatch_semaphore_wait(_lock, DISPATCH_TIME_FOREVER);
        id target = _target;
        if (!target) {
            dispatch_semaphore_signal(_lock);
            [self invalidate];
        } else {
            dispatch_semaphore_signal(_lock);
            [target performSelector:_selector withObject:self];
            if (!_repeats) {
                [self invalidate];
            }
        }
    #pragma clang diagnostic pop
    }
    
    - (BOOL)repeats {
        LOCK(BOOL repeat = _repeats); return repeat;
    }
    
    - (NSTimeInterval)timeInterval {
        LOCK(NSTimeInterval t = _timeInterval) return t;
    }
    
    - (BOOL)isValid {
        LOCK(BOOL valid = _valid) return valid;
    }
    
    - (void)dealloc {
        [self invalidate];
    }
    
    @end
    

    解决方式不重要,关键在于解决问题的思路和原理,我相信还有很多解决方式,以上仅供参考。

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