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button点击范围变大

button点击范围变大

作者: 精神薇 | 来源:发表于2018-10-12 16:57 被阅读0次

    demo

    #import <UIKit/UIKit.h>
    #import <objc/runtime.h>
    @interface UIButton (EnLargeEdge)
    /** 设置可点击范围到按钮边缘的距离 */
    - (void)setEnlargeEdge:(CGFloat)size;
    
    /** 设置可点击范围到按钮上、右、下、左的距离 */
    - (void)setEnlargeEdgeWithTop:(CGFloat)top right:(CGFloat)right bottom:(CGFloat)bottom left:(CGFloat)left;
    @end
    
    #import "UIButton+EnLargeEdge.h"
    static char topNameKey;
    static char rightNameKey;
    static char bottomNameKey;
    static char leftNameKey;
    @implementation UIButton (EnLargeEdge)
    - (void)setEnlargeEdge:(CGFloat)size {
        objc_setAssociatedObject(self, &topNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC);
        objc_setAssociatedObject(self, &rightNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC);
        objc_setAssociatedObject(self, &bottomNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC);
        objc_setAssociatedObject(self, &leftNameKey, [NSNumber numberWithFloat:size], OBJC_ASSOCIATION_COPY_NONATOMIC);
    }
    
    - (void)setEnlargeEdgeWithTop:(CGFloat)top right:(CGFloat)right bottom:(CGFloat)bottom left:(CGFloat)left {
        objc_setAssociatedObject(self, &topNameKey, [NSNumber numberWithFloat:top], OBJC_ASSOCIATION_COPY_NONATOMIC);
        objc_setAssociatedObject(self, &rightNameKey, [NSNumber numberWithFloat:right], OBJC_ASSOCIATION_COPY_NONATOMIC);
        objc_setAssociatedObject(self, &bottomNameKey, [NSNumber numberWithFloat:bottom], OBJC_ASSOCIATION_COPY_NONATOMIC);
        objc_setAssociatedObject(self, &leftNameKey, [NSNumber numberWithFloat:left], OBJC_ASSOCIATION_COPY_NONATOMIC);
    }
    
    - (CGRect)enlargedRect {
        NSNumber* topEdge = objc_getAssociatedObject(self, &topNameKey);
        NSNumber* rightEdge = objc_getAssociatedObject(self, &rightNameKey);
        NSNumber* bottomEdge = objc_getAssociatedObject(self, &bottomNameKey);
        NSNumber* leftEdge = objc_getAssociatedObject(self, &leftNameKey);
        if (topEdge && rightEdge && bottomEdge && leftEdge) {
            return CGRectMake(self.bounds.origin.x - leftEdge.floatValue,
                              self.bounds.origin.y - topEdge.floatValue,
                              self.bounds.size.width + leftEdge.floatValue + rightEdge.floatValue,
                              self.bounds.size.height + topEdge.floatValue + bottomEdge.floatValue);
        } else {
            return self.bounds;
        }
    }
    
    - (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
        CGRect rect = [self enlargedRect];
        if (CGRectEqualToRect(rect, self.bounds)) {
            return [super pointInside:point withEvent:event];
        }
        return CGRectContainsPoint(rect, point) ? YES : NO;
    }
    @end
    

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