概念
栈是一种后进先出的线性表(LIFO),根据存储结构可以分为顺序栈和链栈。
1. 顺序栈
#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
#define MaxSize 100
typedef int DataType;
typedef struct seqstack
{
DataType * data;//栈中元素
int top;//栈顶指针
int size;//最大栈容量
}SeqStack;
//初始化
void Initailize(SeqStack * S)
{
S->data = (DataType *)malloc(sizeof(DataType)*MaxSize);
if(S->data == NULL)
{
puts("初始化失败");
exit(1);
}
S->top = -1;
S->size = MaxSize;
}
//判断栈是否为空
bool IsEmpty(SeqStack * S)
{
if (S->top < 0)
return true;
else
return false;
}
//判断栈是否满
bool IsFull(SeqStack * S)
{
if(S->top == MaxSize - 1)
return true;
else
return false;
}
//进栈
bool Push(SeqStack * S,DataType data)
{
if (IsFull(S))
{
puts("栈已满,无法入栈");
return false;
}
S->top++;
S->data[S->top] = data;
return true;
}
//出栈
DataType Pop(SeqStack * S)
{
DataType x;
if(IsEmpty(S))
{
puts("栈空,无法出栈");
return NULL;
}
x = S->data[S->top];
S->top--;
return x;
}
//取栈顶元素
DataType GetTop(SeqStack * S)
{
if (IsEmpty(S))
{
puts("空栈");
return NULL;
}
return S->data[S->top];
}
//遍历栈元素
void Traverse(SeqStack * S)
{
int n = S->top;
int i;
for (i = n; i >=0; i--)
printf("%d ",S->data[i]);
printf("\n");
}
//清空栈
void Clear(SeqStack * S)
{
S->top = -1;
}
int main(void)
{
SeqStack seqstack;
Initailize(&seqstack);
Push(&seqstack,2);
Push(&seqstack,4);
Push(&seqstack,5);
Push(&seqstack,8);
Traverse(&seqstack);
Pop(&seqstack);
Traverse(&seqstack);
puts("取栈顶元素");
int x = GetTop(&seqstack);
printf("x is %d\n",x);
return 0;
}
2.链栈
//链式栈
#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
typedef int DataType;
//定义一个节点
typedef struct node
{
DataType data;
struct node * next;
}Node,*PNode;
//构造一个栈
typedef struct stack
{
PNode pTop; //栈顶指针
PNode pBottom;//栈底指针
}STACK,*PSTACK;
//创建一个空栈,里面没有任何有效数据;
void Create_Stack(PSTACK S)
{
S->pBottom=(Node *)malloc(sizeof( Node));
if(NULL==S->pBottom)
{
printf("Memory allocation failure");
exit(-1);
}
S->pTop=S->pBottom;
S->pTop->data=0;
S->pTop->next=NULL; //防止出现野指针
}
//进栈
void Push_Stack(PSTACK S,DataType val)
{
PNode p=(Node *)malloc(sizeof(Node));
if(NULL==p)
{
printf("Memory allocation failure");
exit(-1);
}
p->data=val;
p->next=S->pTop; //让p的指针域指向上一个节点
S->pTop=p; //让pTop指针指向栈顶元素
}
void Traverse_Stack(PSTACK S)
{
PNode p = S->pTop;
printf("栈中的元素是:\n");
while(p != S->pBottom)
{
printf("%d ",p->data);
p = p->next;
}
printf("\n");
}
bool Is_Empty(PSTACK S)
{
if(S->pTop == S->pBottom)
return true;
else
return false;
}
bool Pop_Stack(PSTACK S,DataType * val)
{
if(Is_Empty(S))
return false;
else
{
PNode p = S->pTop;
*val = S->pTop->data;
S->pTop = S->pTop->next;
free(p);//释放p指针所指向的那个节点内存
p = NULL;
return true;
}
}
void Clear_Stack(PSTACK S)
{
if(Is_Empty(S))
return;
else
{
PNode p = NULL;
while(S->pTop != S->pBottom)
{
p = S->pTop;
S->pTop = S->pTop->next;
free(p);
p = NULL;
}
}
}
int main(void)
{
Node node;
DataType data ;
Create_Stack(&node);
printf("进栈....\n");
Push_Stack(&node,3);
Push_Stack(&node,0);
Push_Stack(&node,8);
Push_Stack(&node,6);
printf("进栈完成\n");
printf("遍历栈\n");
Traverse_Stack(&node);
printf("删除栈顶元素\n");
Pop_Stack(&node,&data);
printf("被删除元素:%d\n",data);
printf("遍历栈\n");
Traverse_Stack(&node);
return 0;
}
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