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面试题!从源码,看看HashMap中的put操作到底做了啥?

面试题!从源码,看看HashMap中的put操作到底做了啥?

作者: 小愚笨 | 来源:发表于2019-10-19 22:28 被阅读0次

    这两天找工作,对于HashMap中的put操作流程,已经被问及了多次!!!所以,打算从源码的角度,梳理一下执行的流程。

    JDK1.7.0_80 中 HashMap 的put操作源码

    jdk1.7 HashMap put操作

    构造函数

    //无参数构造函数
    public HashMap() {
        //this(16, 0.75f)
        this(DEFAULT_INITIAL_CAPACITY, DEFAULT_LOAD_FACTOR);
    }
    
    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        //如果初始化的容量大于最大容量,就将初始容量设置为最大允许容量 MAXIMUM_CAPACITY = 1 << 30
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        //负载因子小于零或者不是数字,抛出异常
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
    
        this.loadFactor = loadFactor;
        //阈值设置为初始化容量值
        threshold = initialCapacity;
        //空方法,提供给之类的一个勾子方法
        init();
    }
    

    put(K key, V value)

    public V put(K key, V value) {
        //如果table是默认初始化的空数组,则填充数组table,惰性初始化
        if (table == EMPTY_TABLE) {
            inflateTable(threshold);
        }
        //key是null,将key为null的value放入table中
        if (key == null)
            //当key为null时,则替换或者添加一个新的元素Entry
            return putForNullKey(value);
        //获取key的hash值
        int hash = hash(key);
        //获取对应的桶索引
        int i = indexFor(hash, table.length);
        //以下for循环,是当key相应的key存在时,则替换value
        for (Entry<K,V> e = table[i]; e != null; e = e.next) {
            Object k;
            if (e.hash == hash && ((k = e.key) == key || key.equals(k))) {
                V oldValue = e.value;
                e.value = value;
                e.recordAccess(this);
                return oldValue;
            }
        }
    
        //结构修改的次数
        modCount++;
        //添加新的元素
        addEntry(hash, key, value, i);
        return null;
    }
    

    inflateTable(int toSize)

    //toSize: 填充table数组的大小
    private void inflateTable(int toSize) {
        // Find a power of 2 >= toSize
        // 将容量capacity转换为二的次方,比toSize大的最近一个元素,如 15 -> 16 16 -> 16 17 -> 32
        int capacity = roundUpToPowerOf2(toSize);
        
        threshold = (int) Math.min(capacity * loadFactor, MAXIMUM_CAPACITY + 1);
        //初始化容量为capacity (默认:16)
        table = new Entry[capacity];
        //验证是否有必要初始化hash因子
        initHashSeedAsNeeded(capacity);
    }
    

    boolean initHashSeedAsNeeded(int capacity)

    final boolean initHashSeedAsNeeded(int capacity) {
        //hashSeed实例变量,默认为0
        boolean currentAltHashing = hashSeed != 0;
        //Holder.ALTERNATIVE_HASHING_THRESHOLD是内部静态类Holder的一个属性,Holder静态代码块中有对该值的初始化逻辑
        //可以通过配置JVM参数 -Djdk.map.althashing.threshold={int} 初始化,参数为-1或者不配置,默认为Integer.MAX_VALUE
        boolean useAltHashing = sun.misc.VM.isBooted() &&
                (capacity >= Holder.ALTERNATIVE_HASHING_THRESHOLD);
        //异或,只有两个一个为true,一个为false才为true
        boolean switching = currentAltHashing ^ useAltHashing;
        if (switching) {
            hashSeed = useAltHashing
                ? sun.misc.Hashing.randomHashSeed(this)
                : 0;
        }
        return switching;
    }
    

    putForNullKey(V value)

    private V putForNullKey(V value) {
        //由此可知,key为null的元素,放在了table[0]的位置,具体是0位置链表中的哪个元素,就需要循环查询了
        //如果已经存在key为null的元素,则替换value
        for (Entry<K,V> e = table[0]; e != null; e = e.next) {
            if (e.key == null) {
                V oldValue = e.value;
                e.value = value;
                //这是一个勾子方法,在HashMap.Entry中是空实现
                e.recordAccess(this);
                return oldValue;
            }
        }
        //HashMap结构上修改的次数++
        modCount++;
        //添加一个key为null,值为value的元素
        addEntry(0, null, value, 0);
        return null;
    }
    

    addEntry(int hash, K key, V value, int bucketIndex)

    void addEntry(int hash, K key, V value, int bucketIndex) {
        if ((size >= threshold) && (null != table[bucketIndex])) {
            //扩容
            resize(2 * table.length);
            //计算hash
            hash = (null != key) ? hash(key) : 0;
            //计算桶的索引
            bucketIndex = indexFor(hash, table.length);
        }
    
        //创建新的元素,并将size++
        createEntry(hash, key, value, bucketIndex);
    }
    

    resize(int newCapacity)

    void resize(int newCapacity) {
        Entry[] oldTable = table;
        int oldCapacity = oldTable.length;
        //当之前的table大小已经为最大的容量,则不再扩容,将阈值调整为Integer.MAX_VALUE
        if (oldCapacity == MAXIMUM_CAPACITY) {
            threshold = Integer.MAX_VALUE;
            return;
        }
    
        //新建数组
        Entry[] newTable = new Entry[newCapacity];
        //将原table中的元素拷贝到新的table数组中
        transfer(newTable, initHashSeedAsNeeded(newCapacity));
        table = newTable;
        //重新设置阈值
        threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1);
    }
    

    transfer(Entry[] newTable, boolean rehash)

    void transfer(Entry[] newTable, boolean rehash) {
        int newCapacity = newTable.length;
        //循环遍历所有旧的元素
        for (Entry<K,V> e : table) {
            //循环遍历同一个桶中链表的所有元素
            while(null != e) {
                Entry<K,V> next = e.next;
                //判断时候需要重新hash
                if (rehash) {
                    //如果key==null,则hash值设置为0,否则根据新的hashSeed,重新hash
                    e.hash = null == e.key ? 0 : hash(e.key);
                }
                
                //根据新的hash值,重新计算索引值,因为大小为2的次方,重新计算hash的方式与取模是相同的,按照 hash & (newLength - 1)
                int i = indexFor(e.hash, newCapacity);
                //以下两个操作,将同一个桶的元素,转换为对应的链表
                e.next = newTable[i];
                newTable[i] = e;
                e = next;
            }
        }
    }
    

    Map.Entry<K,V>

    static class Entry<K,V> implements Map.Entry<K,V> {
        final K key;
        V value;
        Entry<K,V> next;
        int hash;
    
        /**
         * Creates new entry.
         */
        Entry(int h, K k, V v, Entry<K,V> n) {
            value = v;
            next = n;
            key = k;
            hash = h;
        }
    
        public final K getKey() {
            return key;
        }
    
        public final V getValue() {
            return value;
        }
    
        public final V setValue(V newValue) {
            V oldValue = value;
            value = newValue;
            return oldValue;
        }
    
        public final boolean equals(Object o) {
            if (!(o instanceof Map.Entry))
                return false;
            Map.Entry e = (Map.Entry)o;
            Object k1 = getKey();
            Object k2 = e.getKey();
            if (k1 == k2 || (k1 != null && k1.equals(k2))) {
                Object v1 = getValue();
                Object v2 = e.getValue();
                if (v1 == v2 || (v1 != null && v1.equals(v2)))
                    return true;
            }
            return false;
        }
    
        public final int hashCode() {
            return Objects.hashCode(getKey()) ^ Objects.hashCode(getValue());
        }
    
        public final String toString() {
            return getKey() + "=" + getValue();
        }
    
        /**
         * This method is invoked whenever the value in an entry is
         * overwritten by an invocation of put(k,v) for a key k that's already
         * in the HashMap.
         */
        void recordAccess(HashMap<K,V> m) {
        }
    
        /**
         * This method is invoked whenever the entry is
         * removed from the table.
         */
        void recordRemoval(HashMap<K,V> m) {
        }
    }
    

    从Map.Entry的源码来看,Map.Entry是一个单向链表.

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