老规矩,我们先看源码
@Override public Response intercept(Chain chain) throws IOException {
Request request = chain.request();
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Transmitter transmitter = realChain.transmitter();
int followUpCount = 0;
Response priorResponse = null;
while (true) {
transmitter.prepareToConnect(request);
if (transmitter.isCanceled()) {
throw new IOException("Canceled");
}
Response response;
boolean success = false;
try {
response = realChain.proceed(request, transmitter, null);
success = true;
} catch (RouteException e) {
// The attempt to connect via a route failed. The request will not have been sent.
if (!recover(e.getLastConnectException(), transmitter, false, request)) {
throw e.getFirstConnectException();
}
continue;
} catch (IOException e) {
// An attempt to communicate with a server failed. The request may have been sent.
boolean requestSendStarted = !(e instanceof ConnectionShutdownException);
if (!recover(e, transmitter, requestSendStarted, request)) throw e;
continue;
} finally {
// The network call threw an exception. Release any resources.
if (!success) {
transmitter.exchangeDoneDueToException();
}
}
// Attach the prior response if it exists. Such responses never have a body.
if (priorResponse != null) {
response = response.newBuilder()
.priorResponse(priorResponse.newBuilder()
.body(null)
.build())
.build();
}
Exchange exchange = Internal.instance.exchange(response);
Route route = exchange != null ? exchange.connection().route() : null;
Request followUp = followUpRequest(response, route);
if (followUp == null) {
if (exchange != null && exchange.isDuplex()) {
transmitter.timeoutEarlyExit();
}
return response;
}
RequestBody followUpBody = followUp.body();
if (followUpBody != null && followUpBody.isOneShot()) {
return response;
}
closeQuietly(response.body());
if (transmitter.hasExchange()) {
exchange.detachWithViolence();
}
if (++followUpCount > MAX_FOLLOW_UPS) {
throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
request = followUp;
priorResponse = response;
}
首先我们看看 Transmitter 这个类
/**
* Bridge between OkHttp's application and network layers. This class exposes high-level application
* layer primitives: connections, requests, responses, and streams.
*
* <p>This class supports {@linkplain #cancel asynchronous canceling}. This is intended to have the
* smallest blast radius possible. If an HTTP/2 stream is active, canceling will cancel that stream
* but not the other streams sharing its connection. But if the TLS handshake is still in progress
* then canceling may break the entire connection.
*/
public final class Transmitter {
......
}
看类注释可以理解这个类是 OkHttp 和网络的交互类,包括了连接、请求等操作。回到 RetryAndFollowUpInterceptor,我在下面加入了一些注释,方便理解 。
@Override public Response intercept(Chain chain) throws IOException {
Request request = chain.request();
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Transmitter transmitter = realChain.transmitter();
//重定向次数
int followUpCount = 0;
//最终的结果
Response priorResponse = null;
while (true) {
//准备连接
transmitter.prepareToConnect(request);
if (transmitter.isCanceled()) {
throw new IOException("Canceled");
}
Response response;
boolean success = false;
try {
//执行下一个拦截器,获得结果
response = realChain.proceed(request, transmitter, null);
success = true;
} catch (RouteException e) {
// The attempt to connect via a route failed. The request will not have been sent.
if (!recover(e.getLastConnectException(), transmitter, false, request)) {
throw e.getFirstConnectException();
}
continue;
} catch (IOException e) {
// An attempt to communicate with a server failed. The request may have been sent.
boolean requestSendStarted = !(e instanceof ConnectionShutdownException);
if (!recover(e, transmitter, requestSendStarted, request)) throw e;
continue;
} finally {
// The network call threw an exception. Release any resources.
if (!success) {
transmitter.exchangeDoneDueToException();
}
}
// Attach the prior response if it exists. Such responses never have a body.
if (priorResponse != null) {
response = response.newBuilder()
.priorResponse(priorResponse.newBuilder()
.body(null)
.build())
.build();
}
Exchange exchange = Internal.instance.exchange(response);
Route route = exchange != null ? exchange.connection().route() : null;
Request followUp = followUpRequest(response, route);
if (followUp == null) {
if (exchange != null && exchange.isDuplex()) {
transmitter.timeoutEarlyExit();
}
return response;
}
RequestBody followUpBody = followUp.body();
if (followUpBody != null && followUpBody.isOneShot()) {
return response;
}
//关闭连接
closeQuietly(response.body());
if (transmitter.hasExchange()) {
exchange.detachWithViolence();
}
//重定向次数是否超过最大限制
if (++followUpCount > MAX_FOLLOW_UPS) {
throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
request = followUp;
priorResponse = response;
}
RetryAndFollowUpInterceptor 会帮我们检测条件,符合条件才会进行失败重连,不符合条件会抛出异常。
大致流程
- 执行 proceed,如果捕捉到异常,判断是否可以重连,不能重连就抛出异常
- 对响应进行处理,如果是有效的请求就返回
- 如果是无效的请求,将重定向的参数赋值给 request,重新执行循环
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