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Flutter-环境搭建

Flutter-环境搭建

作者: 盛世光阴 | 来源:发表于2021-09-06 09:24 被阅读0次

    前言

    FlutterGoogle开源的构建用户界面(UI)工具包,帮助开发者通过一套代码库高效构建多平台精美应用,支持移动、Web、桌面和嵌入式平台。Flutter 开源、免费,拥有宽松的开源协议,适合商业项目。目前,Flutter已推出稳定的2.0版本。也是目前最火的跨平台开发工具之一

    header-illustration.png

    下载Flutter SDK

    SDK

    配置环境变量

    Windows
    MacOS

    Android Studio中安装Flutter和Dart插件

    直接在Android Studio中进行插件搜索


    flutter.png

    在无法正常搜索到插件的情况下,也可以直接在网页上先下载插件然后再进行安装,但是注意需要找到对应的插件版本

    https://plugins.jetbrains.com/plugin/6351-dart
    https://plugins.jetbrains.com/plugin/9212-flutter

    flutter.png

    新建Flutter项目

    在安装好插件之后,在AndroidStudio中直接可以新建一个Flutter项目

    flutter.png

    运行项目

    这里使用的是Android真机进行运行

    QQ浏览器截图20210906091635.png

    时隔将近四年,又一次运行了Flutter的Demo


    device-2021-09-06-091557.png

    后续会在MacOS上尝试运行IOS设备

    项目结构

    项目结构.png
    • android Android原生代码目录
    • ios IOS原生代码目录
    • web Web代码的目录
    • lib Flutter的核心目录,编写Flutter平台的相关代码
    • test 测试代码目录
    • pubspec.yaml Flutter的依赖配置文件,包含Flutter的依赖,版本等

    代码介绍

    main.dart文件中,生成了我们新建项目的代码,来学习下它的内容和对应UI的效果

    import 'package:flutter/material.dart';
    

    导入了materialDart支持,主要用于使用MaterialApp组件

    void main() {
      runApp(MyApp());
    }
    

    Dart文件的程序入口,它启动了MyApp

    class MyApp extends StatelessWidget {
      // This widget is the root of your application.
      @override
      Widget build(BuildContext context) {
        return MaterialApp(
          title: 'Flutter Demo',
          theme: ThemeData(
            // This is the theme of your application.
            //
            // Try running your application with "flutter run". You'll see the
            // application has a blue toolbar. Then, without quitting the app, try
            // changing the primarySwatch below to Colors.green and then invoke
            // "hot reload" (press "r" in the console where you ran "flutter run",
            // or simply save your changes to "hot reload" in a Flutter IDE).
            // Notice that the counter didn't reset back to zero; the application
            // is not restarted.
            primarySwatch: Colors.blue,
          ),
          home: MyHomePage(title: 'Flutter Demo Home Page'),
        );
      }
    }
    

    MyApp类继承自StatelessWidget,使用MaterialApp组件定义了整个APP的根样式

    title: 标题
    theme: 风格
    home: 主页面

    • StatelessWidget 静态组件,定义后不会再改变
    • StatefulWidget 动态组件,开发中需要改变状态
    class MyHomePage extends StatefulWidget {
      MyHomePage({Key? key, required this.title}) : super(key: key);
    
      // This widget is the home page of your application. It is stateful, meaning
      // that it has a State object (defined below) that contains fields that affect
      // how it looks.
    
      // This class is the configuration for the state. It holds the values (in this
      // case the title) provided by the parent (in this case the App widget) and
      // used by the build method of the State. Fields in a Widget subclass are
      // always marked "final".
    
      final String title;
    
      @override
      _MyHomePageState createState() => _MyHomePageState();
    }
    
    class _MyHomePageState extends State<MyHomePage> {
      int _counter = 0;
    
      void _incrementCounter() {
        setState(() {
          // This call to setState tells the Flutter framework that something has
          // changed in this State, which causes it to rerun the build method below
          // so that the display can reflect the updated values. If we changed
          // _counter without calling setState(), then the build method would not be
          // called again, and so nothing would appear to happen.
          _counter++;
        });
      }
    
      @override
      Widget build(BuildContext context) {
        // This method is rerun every time setState is called, for instance as done
        // by the _incrementCounter method above.
        //
        // The Flutter framework has been optimized to make rerunning build methods
        // fast, so that you can just rebuild anything that needs updating rather
        // than having to individually change instances of widgets.
        return Scaffold(
          appBar: AppBar(
            // Here we take the value from the MyHomePage object that was created by
            // the App.build method, and use it to set our appbar title.
            title: Text(widget.title),
          ),
          body: Center(
            // Center is a layout widget. It takes a single child and positions it
            // in the middle of the parent.
            child: Column(
              // Column is also a layout widget. It takes a list of children and
              // arranges them vertically. By default, it sizes itself to fit its
              // children horizontally, and tries to be as tall as its parent.
              //
              // Invoke "debug painting" (press "p" in the console, choose the
              // "Toggle Debug Paint" action from the Flutter Inspector in Android
              // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
              // to see the wireframe for each widget.
              //
              // Column has various properties to control how it sizes itself and
              // how it positions its children. Here we use mainAxisAlignment to
              // center the children vertically; the main axis here is the vertical
              // axis because Columns are vertical (the cross axis would be
              // horizontal).
              mainAxisAlignment: MainAxisAlignment.center,
              children: <Widget>[
                Text(
                  'You have pushed the button this many times:',
                ),
                Text(
                  '$_counter',
                  style: Theme.of(context).textTheme.headline4,
                ),
              ],
            ),
          ),
          floatingActionButton: FloatingActionButton(
            onPressed: _incrementCounter,
            tooltip: 'Increment',
            child: Icon(Icons.add),
          ), // This trailing comma makes auto-formatting nicer for build methods.
        );
      }
    }
    

    MyHomePage 有交互,所以继承自StatefulWidget,createState()就是需要对其设置的状态处理
    _MyHomePageState继承自State,它由两部分功能,UI以及对应的事件处理,Scaffold定义了Material的结构

    appBar 表示页面的标题部分
    body 表示标题以下的正文部分
    floatingActionButton 表示基于整个页面的悬浮按钮

    除过UI部分,这部分的其他就是用于控制FAB的点击事件以及状态和UI的刷新

    欢迎关注Mike的简书

    Android 知识整理

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