package StackLinkedList
type Node struct {
data int
next *Node
}
type Stack struct {
top *Node
}
func (list *Stack) Push(i int) {
data := &Node{data: i}
if list.top != nil {
data.next = list.top
}
list.top = data
}
func (list *Stack) Pop() (int, bool) {
if list.top == nil {
return 0, false
}
i := list.top.data
list.top = list.top.next
return i, true
}
func (list *Stack) Peek() (int, bool) {
if list.top == nil {
return 0, false
}
return list.top.data, true
}
func (list *Stack) Get() []int {
var items []int
current := list.top
for current != nil {
items = append(items, current.data)
current = current.next
}
return items
}
func (list *Stack) IsEmpty() bool {
return list.top == nil
}
func (list *Stack) Empty() {
list.top = nil
}
package StackLinkedList
import (
"testing"
)
func TestStack_Empty(t *testing.T) {
stack := Stack{&Node{1, nil}}
if !stack.IsEmpty(){
t.Logf(" I Empty Passed!")
}
stack.Push(1)
i, b := stack.Peek()
if b && (1 == i){
t.Logf("push passed!")
}
get := stack.Get()
if len(get) == 2{
t.Logf("get passed!")
}
}
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