golang chan

作者: Stevennnmmm | 来源:发表于2020-12-24 16:59 被阅读0次

    chan是我们学习golang绕不开的一个话题,今天我就不讲基础的使用了,因为太多这种文章了,我讲一下channel底层的实现和它的数据结构

    必须了解的数据结构

    type hchan struct {
        qcount   uint           // 所有数据
        dataqsiz uint           // 数据size
        buf      unsafe.Pointer // 指向真实数据的指针
        elemsize uint16 
        closed   uint32
        elemtype *_type // 数据类型
        sendx    uint   // send index
        recvx    uint   // receive index
        recvq    waitq  // list of recv waiters
        sendq    waitq  // list of send waiters
        // lock protects all fields in hchan, as well as several
        // fields in sudogs blocked on this channel.
        //
        // Do not change another G's status while holding this lock
        // (in particular, do not ready a G), as this can deadlock
        // with stack shrinking.
        lock mutex
    }
    //qcount:代表 chan 中已经接收但还没被取走的元素的个数。=len(ch)
    //dataqsiz:队列的大小。chan 使用一个循环队列来存放元素
    // buf:存放元素的循环队列的 buffer。
    //elemtype 和 elemsize:chan 元素的类型和元素大小,一般分为普通类型和指针类型,在makechan函数中会判断是否为指针类型
    //sendx:处理发送数据的指针在 buf 中的位置。一旦接收了新的数据,指针就会加上 elemsize,移向下一个位置。buf 的总大小是 elemsize 的整数倍,而且 
    //buf 是一个循环列表。
    //recvx:处理接收请求时的指针在 buf 中的位置。一旦取出数据,此指针会移动到下一个位置。
    //recvq:chan 是多生产者多消费者的模式,如果消费者因为没有数据可读而阻塞了,就会被加入到 recvq 队列中。
    //sendq:如果生产者因为 buf 满了而阻塞,会被加入到 sendq 队列中。
    
    type waitq struct {
        first *sudog
        last  *sudog
    }
    // 就是gopark掉了的goroutine队列
    
    //单个节点结构体
    type sudog struct {
        g *g
        isSelect bool
        next     *sudog
        prev     *sudog
        elem     unsafe.Pointer // data element (may point to stack)
        acquiretime int64
        releasetime int64
        ticket      uint32
        parent      *sudog // semaRoot binary tree
        waitlink    *sudog // g.waiting list or semaRoot
        waittail    *sudog // semaRoot
        c           *hchan // channel
    }
    
    

    在说channel之前你应该了解的

    用通俗一点的话来说,channel实际底层并发是靠锁lock实现的,数据写入buf和从buf读出来都有加锁的动作,
    存储数据是靠一个循环队列来保存的,队列的大小就是属性buf指向的队列长度,队列长度(len)就是qcount,
    实际存储数据是buf的指向的循环队列,然后sendx和recvx是来控制数据读取和删除的,顺序就是按照buf的
    索引顺序来的。然后还会保存两个队列:sendq,recvq,这两个参数实际上是绑定wait状态下的g,也就是
    被park掉的goroutine,要理解这句话就要有点gmp模型的概念。
    
    
    1.我们创建一个buffer channel
    image.png
    2.此时的结构体应该是这样的
    image.png
    3.放入一个数据到chan
    image.png
    4.取走一个数据
    image.png
    5.那么简单的存放数据知道了,它是如何将goroutine阻塞的呢---先将一下GMP

    因为这个图是网上扣下来的,不知道原图是谁的,感觉画的很不错


    image.png image.png

    这里在做个简单的解释:后面专门会出一个文章来讲解一下GMP调度模型。M是一个内核线程的一个映射(实际上的原理比这个复杂许多,涉及到线程模型,后面写篇文章细讲),P是我们的调度器,一般又称为schedule,正常情况下,我们在代码执行写了一个go func,那么这个go在代码编译的时候就会被丢入一个P的队列中:就像一堆排队的地鼠G去领钱,P就是包工头,第一个地鼠把自己的挖的洞的照片给P看,P看完就给地鼠拍拍灰(准备环境),就让G去M里面去领钱,(领钱就是执行),M呢是个小金库,但是每个地鼠只有10ms时间去领钱,过了就会被p强制的给退出来,有的地鼠不用10ms就能自己退出来

    chan如何将goroutine阻塞的

    image.png

    这里需要了解一下gopark:将goroutine进行休眠

    此时GMP应该是这个样子

    image.png

    此时G就没有人执行了,所以就看起来像卡住了一样,那么就有个问题了:怎么让它继续运行呢,我们不是将chan读出来goroutine又能继续执行了吗?

    此时Chan的结构体变成了这个样子

    image.png

    哪些被游离的gorouine 就被chan的队列给抓住了,放到它的发送或者等待队列中。

    此时这里sendq/recvq长这个样子

    image.png

    这里怎么读呢:我就简单解释一下,没这个图,我想自己画一个发现太丑了
    此时buf的被别人取走了一个元素,那么就从sendqpop一个出来,是从头部开始pop,然后元素放到了buf,goroutine被设置成runable状态,然后放到P的runable队列中去继续执行下文。
    上面是说的发送chan被占满

    如果先来读chan被阻塞,chan内部长什么样子呢

    image.png

    那么chan怎么处理先读后写的这种场景

    按照上面的套路,其实我们可以想,写的时候,先写到buf,然后recvq检测到buf有值了,将buf 的数据pop出来,将goroutine唤醒,数据写入elem指针指向的地址。但是有没有更好的套路呢?

    其实根据场景:先有等待者,然后发送者来了,就像去银行存钱一样,取钱的人来了,但是银行没钱,后面存钱的人来了。最大的不同就是gorotuine不需要到chan,就想存钱取钱的人可以不用在银行操作,那么是不是存钱的人就可以直接把钱给取钱的人

    实际上的代码也是这么来处理的,就是send 的goroutine直接写了recv的stack,就减少了lock的启动和释放,提高了性能。但是也只有only operations in runtime where this happen:运行时发生这样的情况。

    • 基本上所有的流程就是上面这个图片,下面是比较重要的一些方法,可以按照上面理解去下面看看,不过最好能用goland调试一下,看代码很难看懂,我在看源码的时候,确认chan 数据类型是指针还是普通数据就踩坑了,初次创建的时候调用下面的makechan,我是直接跑到runtime里面去看,发现断点没有走预期路线,我还调试了好久,才发现它的上层是反复调用这个方法,调用了3次,才返回实例,这里面我就不细细的讲了,大家有什么建议也可以评论一下,大家共同学习进步

    创建chan:makechan

    func makechan(t *chantype, size int) *hchan {
        elem := t.elem
        // compiler checks this but be safe.
        if elem.size >= 1<<16 { //判断元素的大小
            throw("makechan: invalid channel element type")
        }
        if hchanSize%maxAlign != 0 || elem.align > maxAlign {
            thro("makechan: bad alignment")
        }
        mem, overflow := math.MulUintptr(elem.size, uintptr(size))
        if overflow || mem > maxAlloc-hchanSize || size < 0 {
            panic(plainError("makechan: size out of range"))
        }
        // Hchan does not contain pointers interesting for GC when elements stored in buf do not contain pointers.
        // buf points into the same allocation, elemtype is persistent.
        // SudoG's are referenced from their owning thread so they can't be collected.
        // TODO(dvyukov,rlh): Rethink when collector can move allocated objects.
        var c *hchan
        switch {
        case mem == 0:
            // Queue or element size is zero.
            c = (*hchan)(mallocgc(hchanSize, nil, true))
            // Race detector uses this location for synchronization.
            c.buf = c.raceaddr()
        case elem.ptrdata == 0:
            // Elements do not contain pointers.
            // Allocate hchan and buf in one call.
            c = (*hchan)(mallocgc(hchanSize+mem, nil, true))
            c.buf = add(unsafe.Pointer(c), hchanSize)
        default:
            // Elements contain pointers.
            c = new(hchan)
            c.buf = mallocgc(mem, elem, true)
        }
        c.elemsize = uint16(elem.size)
        c.elemtype = elem
        c.dataqsiz = uint(size)
        lockInit(&c.lock, lockRankHchan)
        if debugChan {
            print("makechan: chan=", c, "; elemsize=", elem.size, "; dataqsiz=", size, "\n")
    
        }
        return c
    }
    

    chansend

    
    func chansend(c *hchan, ep unsafe.Pointer, block bool, callerpc uintptr) bool {
        if c == nil {
            if !block {
                return false
            }
            gopark(nil, nil, waitReasonChanSendNilChan, traceEvGoStop, 2)
            throw("unreachable")
        }
        if debugChan {
            print("chansend: chan=", c, "\n")
        }
        if raceenabled {
            racereadpc(c.raceaddr(), callerpc, funcPC(chansend))
        }
        if !block && c.closed == 0 && full(c) {
            return false
        }
        var t0 int64
        if blockprofilerate > 0 {
            t0 = cputicks()
        }
        lock(&c.lock)
        if c.closed != 0 {
            unlock(&c.lock)
            panic(plainError("send on closed channel"))
        }
        if sg := c.recvq.dequeue(); sg != nil {
            // Found a waiting receiver. We pass the value we want to send
            // directly to the receiver, bypassing the channel buffer (if any).
            send(c, sg, ep, func() { unlock(&c.lock) }, 3)
            return true
        }
        if c.qcount < c.dataqsiz {
            // Space is available in the channel buffer. Enqueue the element to send.
            qp := chanbuf(c, c.sendx)
            if raceenabled {
                raceacquire(qp)
                racerelease(qp)
            }
            typedmemmove(c.elemtype, qp, ep)
            c.sendx++
            if c.sendx == c.dataqsiz {
                c.sendx = 0
            }
            c.qcount++
            unlock(&c.lock)
            return true
        }
        if !block {
            unlock(&c.lock)
            return false
        }
        // Block on the channel. Some receiver will complete our operation for us.
        gp := getg()
        mysg := acquireSudog()
        mysg.releasetime = 0
        if t0 != 0 {
            mysg.releasetime = -1
        }
        // No stack splits between assigning elem and enqueuing mysg
        // on gp.waiting where copystack can find it.
        mysg.elem = ep
        mysg.waitlink = nil
        mysg.g = gp
        mysg.isSelect = false
        mysg.c = c
        gp.waiting = mysg
        gp.param = nil
        c.sendq.enqueue(mysg)
        // Signal to anyone trying to shrink our stack that we're about
        // to park on a channel. The window between when this G's status
        // changes and when we set gp.activeStackChans is not safe for
        // stack shrinking.
        atomic.Store8(&gp.parkingOnChan, 1)
        gopark(chanparkcommit, unsafe.Pointer(&c.lock), waitReasonChanSend, traceEvGoBlockSend, 2)
        // Ensure the value being sent is kept alive until the
        // receiver copies it out. The sudog has a pointer to the
        // stack object, but sudogs aren't considered as roots of the
        // stack tracer.
        KeepAlive(ep)
        // someone woke us up.
        if mysg != gp.waiting {
            throw("G waiting list is corrupted")
        }
        gp.waiting = nil
        gp.activeStackChans = false
        if gp.param == nil {
            if c.closed == 0 {
                throw("chansend: spurious wakeup")
            }
            panic(plainError("send on closed channel"))
        }
        gp.param = nil
        if mysg.releasetime > 0 {
            blockevent(mysg.releasetime-t0, 2)
        }
        mysg.c = nil
        releaseSudog(mysg)
        return true
    }
    

    close chan

    
    func closechan(c *hchan) {
        if c == nil {
            panic(plainError("close of nil channel"))
        }
        lock(&c.lock)
        if c.closed != 0 {
            unlock(&c.lock)
            panic(plainError("close of closed channel"))
        }
        if raceenabled {
            callerpc := getcallerpc()
            racewritepc(c.raceaddr(), callerpc, funcPC(closechan))
            racerelease(c.raceaddr())
        }
        c.closed = 1
        var glist gList
        // release all readers
        for {
            sg := c.recvq.dequeue()
            if sg == nil {
                break
            }
            if sg.elem != nil {
                typedmemclr(c.elemtype, sg.elem)
                sg.elem = nil
            }
            if sg.releasetime != 0 {
                sg.releasetime = cputicks()
            }
            gp := sg.g
            gp.param = nil
            if raceenabled {
                raceacquireg(gp, c.raceaddr())
            }
            glist.push(gp)
        }
        // release all writers (they will panic)
        for {
            sg := c.sendq.dequeue()
            if sg == nil {
                break
            }
            sg.elem = nil
            if sg.releasetime != 0 {
                sg.releasetime = cputicks()
            }
            gp := sg.g
            gp.param = nil
            if raceenabled {
                raceacquireg(gp, c.raceaddr())
            }
            glist.push(gp)
        }
        unlock(&c.lock)
        // Ready all Gs now that we've dropped the channel lock.
        for !glist.empty() {
            gp := glist.pop()
            gp.schedlink = 0
            goready(gp, 3)
        }
    }
    

    chanrecv方法

    
    func chanrecv(c *hchan, ep unsafe.Pointer, block bool) (selected, received bool) {
        // raceenabled: don't need to check ep, as it is always on the stack
        // or is new memory allocated by reflect.
        if debugChan {
            print("chanrecv: chan=", c, "\n")
        }
        if c == nil {
            if !block {
                return
            }
            gopark(nil, nil, waitReasonChanReceiveNilChan, traceEvGoStop, 2)
            throw("unreachable")
        }
        // Fast path: check for failed non-blocking operation without acquiring the lock.
        if !block && empty(c) {
            if atomic.Load(&c.closed) == 0 {
                return
            }
            if empty(c) {
                // The channel is irreversibly closed and empty.
                if raceenabled {
                    raceacquire(c.raceaddr())
                }
                if ep != nil {
                    typedmemclr(c.elemtype, ep)
                }
                return true, false
            }
        }
        var t0 int64
        if blockprofilerate > 0 {
            t0 = cputicks()
        }
        lock(&c.lock)
        if c.closed != 0 && c.qcount == 0 {
            if raceenabled {
                raceacquire(c.raceaddr())
            }
            unlock(&c.lock)
            if ep != nil {
                typedmemclr(c.elemtype, ep)
            }
            return true, false
        }
        if sg := c.sendq.dequeue(); sg != nil {
            recv(c, sg, ep, func() { unlock(&c.lock) }, 3)
            return true, true
        }
        if c.qcount > 0 {
            // Receive directly from queue
            qp := chanbuf(c, c.recvx)
            if raceenabled {
                raceacquire(qp)
                racerelease(qp)
            }
            if ep != nil {
                typedmemmove(c.elemtype, ep, qp)
            }
            typedmemclr(c.elemtype, qp)
            c.recvx++
            if c.recvx == c.dataqsiz {
                c.recvx = 0
            }
            c.qcount--
            unlock(&c.lock)
            return true, true
        }
        if !block {
            unlock(&c.lock)
            return false, false
        }
        // no sender available: block on this channel.
        gp := getg()
        mysg := acquireSudog()
        mysg.releasetime = 0
        if t0 != 0 {
            mysg.releasetime = -1
        }
        // No stack splits between assigning elem and enqueuing mysg
        // on gp.waiting where copystack can find it.
        mysg.elem = ep
        mysg.waitlink = nil
        gp.waiting = mysg
        mysg.g = gp
        mysg.isSelect = false
        mysg.c = c
        gp.param = nil
        c.recvq.enqueue(mysg)
        atomic.Store8(&gp.parkingOnChan, 1)
        gopark(chanparkcommit, unsafe.Pointer(&c.lock), waitReasonChanReceive, traceEvGoBlockRecv, 2)
        // someone woke us up
        if mysg != gp.waiting {
            throw("G waiting list is corrupted")
        }
        gp.waiting = nil
        gp.activeStackChans = false
        if mysg.releasetime > 0 {
            blockevent(mysg.releasetime-t0, 2)
        }
        closed := gp.param == nil
        gp.param = nil
        mysg.c = nil
        releaseSudog(mysg)
        return true, !closed
    }
    
    

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