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day13作业

day13作业

作者: 我去买个橘子o | 来源:发表于2019-03-21 09:29 被阅读0次

    import math

    1. 声明一个电脑类: 属性:品牌、颜色、内存, 方法:打游戏、写代码、看视频

    a. 创建电脑类的对象,然后通过对象点的方式获取、修改、添加和删除它的属性
    b. 通过attr相关方法去获取、修改、添加和删除它的属性

    class Computer:
        def __init__(self, brand, color, memory):
            self.brand = brand
            self.color = color
            self.memory = memory
    
        def play_game(self):
            return "PUBG"
    
        def code(self):
            return 'hello world'
    
        def wacth_videos(self):
            return 'Game of Thrones'
    
    comp1 = Computer("荣耀10", "铃兰白", "64G")
    #查
    print("型号", comp1.brand)
    print("型号", getattr(comp1, 'brand'))
    #改
    comp1.color = ("魅力蓝")
    setattr(comp1, "memory", "128G")
    print("颜色", comp1.color)
    print("内存", comp1.memory)
    #添加
    comp1.star = ("胡歌")
    setattr(comp1, "company", "Huawei")
    print("代言人", comp1.star)
    print("制造商", comp1.company)
    #删除
    del comp1.memory
    delattr(comp1, "company")
    

    2. 声明一个人的类和狗的类:

    狗的属性:名字、颜⾊色、年年龄

    狗的方法:叫唤

    人的属性:名字、年年龄、狗

    人的方法:遛狗

    a.创建人的对象小明,让他拥有一条狗大黄,然后让小明去遛大黄

    print()
    class Dog:
        def __init__(self, dog_name='', color='', age=''):
            self.dog_name = dog_name
            self.color = color
            self.age = age
        def sing(self):
            print("汪!汪!汪!")
    
    class Person:
        def __init__(self, name='', age='', dog=''):
            self.name = name
            self.age = age
            self.dog = dog
        def walk_with_dog(self, dog_name):
            print(self.name+"带着"+dog_name+"出去溜达了")
    
    
    dog1 = Dog("大黄", "gray", '2')
    p1 = Person("小明", "22", dog1)
    p1.walk_with_dog(dog1.dog_name)
    

    3. 声明一个圆类,自己确定有哪些属性和方法

    print()
    class Circle:
        def __init__(self, r):
            self.r = r
        def area(self):
            return math.pi*self.r**2
        def perimeter(self):
            return 2*math.pi*self.r
    c1 = Circle(4)
    print("面积是:", c1.area())
    print("周长是:", c1.perimeter())
    

    4.创建一个学生类:

    属性:姓名,年龄,学号

    方法:答到,展示学生信息

    print()
    class Students:
        def __init__(self, name='', age='', stu_id=''):
            self.name = name
            self.age = age
            self.stu_id = stu_id
        def answer(self):
            return "到"
        def show_info(self):
            return {"姓名":self.name, "年龄":self.age, "学号":self.stu_id}
    
    stu1 = Students("阿建","22","022")
    print(stu1.answer())
    print(stu1.show_info())
    

    创建一个班级类:

    属性:学生,班级名

    方法:添加学生,删除学生,点名, 求班上学生的平均年龄

    print()
    class ClassGrade:
    
        def __init__(self, stus=[], class_name=''):
            self.stus = stus
            self.class_name = class_name
    
        def add_stu(self, stu_name='', stu_age=0):
            stu = {}
            stu["姓名"]=stu_name
            stu["年龄"]=stu_age
            self.stus.append(stu)
            return self.stus
    
        def del_stu(self, stu_name):
            for stu in self.stus:
                if stu["姓名"]==stu_name:
                    self.stus.remove(stu)
                    break
        #
        def check_name(self, stu_name):
            return stu_name+'到'
    
        def aver_age(self):
            sum_age = 0
            for stu in self.stus:
                sum_age += stu["年龄"]
            return sum_age/len(self.stus)
    
        def show_info(self):
            return self.class_name, self.stus
    
    class1 = ClassGrade(class_name="python1901")
    #添加学生
    class1.add_stu("阿毛", 22)
    class1.add_stu("阿建", 23)
    print(class1.show_info())
    #删除学生
    class1.del_stu("阿建")
    print("删除学生后的班级信息:", class1.show_info())
    #点名
    print(class1.check_name("阿毛"))
    #求学生平均年龄
    print("该班学生的平均年龄是", class1.aver_age())
    

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