答案 :分片显示
使用系统提供的BitmapRegionDecoder类可以完成。
BitmapRegionDecoder:区域解码器
可以解码一个矩形区域的图像,
可以自定义一块矩形的区域,
根据手势来移动矩形区域的位置就能看到整张图片了。
//初始化变量
private void init(){
//用来配置Bitmap相关的参数
//如获取Bitmap的宽高 内存复用等参数。
mOptions = new BitmapFactory.Options();
//滑动器
mScroller = new Scroller(getContext());
//所放器
mMatrix = new Matrix();
//手势识别 双击事件
mGestureDetector = new GestureDetector(getContext(),this);
//手势识别 缩放事件
mScaleGestureDetector = new ScaleGestureDetector(getContext(),this);
}
//设置需要加载的图片
// 通过BitmapFactory.Options拿到图片的真实宽高
public void setImage(InputStream is){
mOptions.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is,null,mOptions);
mImageWidth = mOptions.outWidth;
mImageHeight = mOptions.outHeight;
//去掉透明通道
mOptions.inPreferredConfig = Bitmap.Config.RGB_565;
mOptions.inJustDecodeBounds = false;
try {
//区域解码器
mRegionDecoder = BitmapRegionDecoder.newInstance(is,false);
} catch (IOException e) {
e.printStackTrace();
}
requestLayout();
}
//获取View的宽高,计算缩放值
// 视图的大小发生更改时被调用
// 第一次在onMeasure之后被调用,可拿到View的宽高。
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mViewWidth = w;
mViewHeight = h;
mRect.top = 0;
mRect.left = 0;
mRect.right = (int) mViewWidth;
mRect.bottom = (int) mViewHeight;
mScale = mViewWidth/mImageWidth;
mCurrentScale = mScale;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if(mRegionDecoder == null){
return;
}
//复用内存
mOptions.inBitmap = mBitmap;
mBitmap = mRegionDecoder.decodeRegion(mRect,mOptions);
mMatrix.setScale(mCurrentScale,mCurrentScale);
canvas.drawBitmap(mBitmap,mMatrix,null);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
mGestureDetector.onTouchEvent(event);
mScaleGestureDetector.onTouchEvent(event);
return true;
}
@Override
public boolean onDown(MotionEvent e) {
//如果正在滑动,先停止
if(!mScroller.isFinished()){
mScroller.forceFinished(true);
}
return true;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
//滑动的时候,改变mRect显示区域的位置
mRect.offset((int)distanceX,(int)distanceY);
//处理上下左右的边界
if(mRect.left<0){
mRect.left = 0;
mRect.right = (int) (mViewWidth/mCurrentScale);
}
if(mRect.right>mImageWidth){
mRect.right = (int) mImageWidth;
mRect.left = (int) (mImageWidth-mViewWidth/mCurrentScale);
}
if(mRect.top<0){
mRect.top = 0;
mRect.bottom = (int) (mViewHeight/mCurrentScale);
}
if(mRect.bottom>mImageHeight){
mRect.bottom = (int) mImageHeight;
mRect.top = (int) (mImageHeight-mViewHeight/mCurrentScale);
}
invalidate();
return false;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
mScroller.fling(mRect.left,mRect.top,-(int)velocityX,-(int)velocityY,0,(int)mImageWidth
,0,(int)mImageHeight);
return false;
}
@Override
public void computeScroll() {
super.computeScroll();
if(!mScroller.isFinished()&&mScroller.computeScrollOffset()){
if(mRect.top+mViewHeight/mCurrentScale<mImageHeight){
mRect.top = mScroller.getCurrY();
mRect.bottom = (int) (mRect.top + mViewHeight/mCurrentScale);
}
if(mRect.bottom>mImageHeight) {
mRect.top = (int) (mImageHeight - mViewHeight/mCurrentScale);
mRect.bottom = (int) mImageHeight;
}
invalidate();
}
}
@Override
public boolean onDoubleTap(MotionEvent e) {
//处理双击事件
if (mCurrentScale>mScale){
mCurrentScale = mScale;
} else {
mCurrentScale = mScale*mMultiple;
}
mRect.right = mRect.left+(int)(mViewWidth/mCurrentScale);
mRect.bottom = mRect.top+(int)(mViewHeight/mCurrentScale);
//处理边界
if(mRect.left<0){
mRect.left = 0;
mRect.right = (int) (mViewWidth/mCurrentScale);
}
if(mRect.right>mImageWidth){
mRect.right = (int) mImageWidth;
mRect.left = (int) (mImageWidth-mViewWidth/mCurrentScale);
}
if(mRect.top<0){
mRect.top = 0;
mRect.bottom = (int) (mViewHeight/mCurrentScale);
}
if(mRect.bottom>mImageHeight){
mRect.bottom = (int) mImageHeight;
mRect.top = (int) (mImageHeight-mViewHeight/mCurrentScale);
}
invalidate();
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
//处理手指缩放事件
//获取与上次事件相比,得到的比例因子
float scaleFactor = detector.getScaleFactor();
// mCurrentScale+=scaleFactor-1;
mCurrentScale*=scaleFactor;
if(mCurrentScale>mScale*mMultiple){
mCurrentScale = mScale*mMultiple;
}else if(mCurrentScale<=mScale){
mCurrentScale = mScale;
}
mRect.right = mRect.left+(int)(mViewWidth/mCurrentScale);
mRect.bottom = mRect.top+(int)(mViewHeight/mCurrentScale);
invalidate();
return true;
}
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
//当 >= 2 个手指碰触屏幕时调用
//若返回 false 则忽略改事件调用
return true;
}
摘取自网络 ,已备自己学习。
https://www.jianshu.com/p/dacdfcf95596
网友评论