概述
简单来说,Electron为用纯JavaScript创建桌面应用提供了运行时。原理是,Electron调用你在package.json中定义的main文件并执行它。main文件(通常被命名为main.js)会创建一个内含渲染完的web页面的应用窗口,并添加与你操作系统的原生GUI(图形界面)交互的功能。
详细地说,当用Electron启动一个应用,会创建一个主进程。这个主进程负责与你系统原生的GUI进行交互并为你的应用创建GUI(在你的应用窗口)。
electron_process
如上图,electron由主进程main process启动,通过BrowserWindow实例创建渲染进程renderer process,每个渲染进程都是相互独立渲染。考虑到安全问题,在渲染进程里面不允许直接调用GUI API,如果想要调用,必须通过和主进程通讯,请求主进程完成相应的调用。在 Electron,我们提供几种方法用于主进程和渲染进程之间的通讯。像ipcRenderer和ipcMain模块用于发送消息,remote模块用于 RPC 方式通讯。这些内容都可以在一个 FAQ 中查看how to share data between web pages。
打造你第一个 Electron 应用
主进程 main.js:
'use strict';
const electron = require('electron');
// Module to control application life.
const app = electron.app;
app.title = "AppTitle";
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
"title": "AppTitle",
"toolbar": true,
"width": 1000,
"height": 600,
"min_width": 1000,
"min_height": 600,
"resizable": true,
// "frame": false,
"autoHideMenuBar" : false,
"icon":__dirname+"/app/icons/application.ico"
});
// and load the index.html of the app.
mainWindow.loadURL('file://' + __dirname + '/app/index.html');
// Open the DevTools.
mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
代码里面的
mainWindow.loadURL('file://' + __dirname + '/app/index.html');
加载本地app的URL地址,就可以运行App
主进程与渲染进程的通讯
上面已经说过像ipcRenderer和ipcMain模块用于发送消息,remote模块用于 RPC 方式通讯
ipcMain
// In main process.
const {ipcMain} = require('electron');
ipcMain.on('asynchronous-message', (event, arg) => {
console.log(arg); // prints "ping"
event.sender.send('asynchronous-reply', 'pong');
});
ipcMain.on('synchronous-message', (event, arg) => {
console.log(arg); // prints "ping"
event.returnValue = 'pong';
});
ipcRenderer
// In renderer process (web page).
const {ipcRenderer} = require('electron');
console.log(ipcRenderer.sendSync('synchronous-message', 'ping')); // prints "pong"
ipcRenderer.on('asynchronous-reply', (event, arg) => {
console.log(arg); // prints "pong"
});
ipcRenderer.send('asynchronous-message', 'ping');
remote
main process
// main process mapNumbers.js
exports.withRendererCallback = (mapper) => {
return [1,2,3].map(mapper);
};
exports.withLocalCallback = () => {
return exports.mapNumbers(x => x + 1);
};
renderer process
// renderer process
const mapNumbers = require('remote').require('./mapNumbers');
const withRendererCb = mapNumbers.withRendererCallback(x => x + 1);
const withLocalCb = mapNumbers.withLocalCallback();
console.log(withRendererCb, withLocalCb); // [true, true, true], [2, 3, 4]
参考:
https://github.com/electron/electron/tree/master/docs-translations/zh-CN
http://www.voidcn.com/blog/DJY1992/article/p-5793178.html
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