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[GeekBand] C++面向对象高级编程-2

[GeekBand] C++面向对象高级编程-2

作者: lamont | 来源:发表于2016-08-13 16:51 被阅读0次

    对象模型(Object Model)

    C++对象的内容分为数据成员(class data members)与成员函数(class member functions),其中数据成员又可分为静态数据成员、非静态数据成员两类,成员函数又可分为静态函数、非静态函数与虚函数三类。

    存在虚函数的类对象里连续存放着虚函数表指针(Vptr)与静态数据成员,Vptr 指向虚函数表(Vtbl),Vtbl 存放于其他区域,而Vtbl里连续存放着此类对象的所有虚函数的地址。

      
    class Base {
    
      private:
        int i;
        double d;
    
      public:
        virtual f( ) {    }
        virtual g( ) {    }
    
    };
    

    可以通过如下代码验证虚函数的相关机制:

    定义一种函数指针类型 Fun:typedef void(*Fun)(void);

    定义Base类的对象 b:Base b;

    虚函数表指针(Vptr)的地址:(int*)(&b)

    虚函数表(Vtbl)的地址:*((int*)(&b))

    第一个虚函数 f( ) 的地址:(int*)*(int*)(&b) + 0,或:(int*)(*(int*)(&b)) + 0

    第二个虚函数 g( ) 的地址: (int*)*(int*)(&b) + 1,或:(int*)(*(int*)(&b)) + 1

    将第一个虚函数的地址转化为Fun类型的函数指针:(Fun)*((int*)*(int*)(&b) + 0)

    验证程序如下:

    // ObjectModel.cpp
    #include <iostream>
    #include <stdlib.h>
    
    using namespace std;
    
    class Fruit{
        int no = 1;
        double weight = 0.1;
        char key = 'k';
    public:
        Fruit(int _no, double _weight, char _key): no(_no), weight(_weight), key(_key) {
            cout << "Calling Fruit(int, double, char)..." << endl;
        }
        Fruit() {
            cout << "Calling Fruit()..." << endl;
        }
        void print() {   }
        virtual void process(){ cout << "Fruit::process()" << endl; }
        virtual ~Fruit() {
            cout << "Calling ~Fruit()..." << endl;
        }
    };
    
    class Apple: public Fruit{
        int size = 2;
        char type = 't';
    public:
        Apple(int _no, double _weight, char _key, int _size, char _type)
            : Fruit(_no, _weight, _key), size(_size), type(_type) {
            cout << "Calling Apple(int, double, char, int, char)..." << endl;
        }
        Apple() {
            cout << "Calling Apple()..." << endl;
        }
        void save() {   }
        virtual void process(){ cout << "Apple::process()" << endl; }
        virtual ~Apple() {
            cout << "Calling ~Apple()..." << endl;
        }
    };
    
    void* myAlloc(size_t size) {
        return malloc(size);
    }
    void myFree(void* ptr) {
        return free(ptr);
    }
    
    inline void* operator new(size_t size) {
        cout << "global new()... \n"; return myAlloc(size);
    }
    inline void operator delete(void* ptr) {
        cout << "global delete()... \n"; myFree(ptr);
    }
    
    int main() {
        cout << "---------------------------------------------------" << endl;
        cout << "size of int: " << sizeof(int) << ", "
             << "size of double: " << sizeof(double) << ", "
             << "size of char: " << sizeof(char) << endl;
        cout << "size of Fruit: " << sizeof(Fruit) << endl;
        cout << "size of Apple: " << sizeof(Apple) << endl;
    
        Fruit fr;
        Apple ap;
        cout << "Address of Vptr in fr: " << (int*)(&fr) << endl;
        cout << "Address of Vptr in ap: " << (int*)(&ap) << endl;
    
        cout << "Address of Vtbl in fr: " << *((int*)(&fr)) << endl;
        cout << "Address of Vtbl in ap: " << *((int*)(&ap)) << endl;
    
        cout << "Address of Vfunc of fr: " << (int*)(*((int*)(&fr))) << endl;
        cout << "Address of Vfunc of ap: " << (int*)(*((int*)(&ap))) << endl;
    
    
        typedef void(*Fun)(void);
        Fun pFun = NULL;
        pFun = (Fun)*((int*)(*((int*)(&fr))));
        pFun();
        pFun = (Fun)*((int*)(*((int*)(&ap))));
        pFun();
    
        cout << endl << endl;
        cout << "------Display Data Member of Fruit Object fr: " << endl;
    
        cout << "Address of no: " << (int*)(&fr) + 1 << endl;
        cout << "no = " <<  *((int*)(&fr) + 1) << endl;
    
        cout << "Address of weight: " << (double*)((int*)(&fr) + 2) << endl;
        cout << "weight = " << *((double*)((int*)(&fr) + 2)) << endl;
    
        cout << "Address of key: " << (int*)(((double*)((int*)(&fr) + 2)) + 1) << endl;
        cout << "key = " << (char)*(int*)(((double*)((int*)(&fr) + 2)) + 1)<< endl;
    
        cout << "------Display Data Member of Apple Object ap: " << endl;
    
        cout << "Address of no: " << (int*)(&ap) + 1 << endl;
        cout << "no = " <<  *((int*)(&ap) + 1) << endl;
    
        cout << "Address of weight: " << (double*)((int*)(&ap) + 2) << endl;
        cout << "weight = " << *((double*)((int*)(&ap) + 2)) << endl;
    
        cout << "Address of key: " << (int*)(((double*)((int*)(&ap) + 2)) + 1) << endl;
        cout << "key = " << (char)*(int*)(((double*)((int*)(&ap) + 2)) + 1)<< endl;
    
        cout << "Address of size: " << (int*)(((double*)((int*)(&ap) + 2)) + 1) + 1 << endl;
        cout << "size = " << *((int*)(((double*)((int*)(&ap) + 2)) + 1) + 1) << endl;
    
        cout << "Address of type: " << (int*)(((double*)((int*)(&ap) + 2)) + 1) + 2  << endl;
        cout << "type = " << (char)*((int*)(((double*)((int*)(&ap) + 2)) + 1) + 2) << endl;
        cout << "----------------------------------------------------" << endl;
    
        Fruit fru = Fruit(4, 3.5, 'l');
        Apple app = Apple(6, 4.7, 'm', 2, 'u');
        cout << "----------------------------------------------------" << endl;
        Apple* pApp = new Apple();
        delete pApp;
        cout << "----------------------------------------------------" << endl;
    
        return 0;
    }
    
    
    

    以GNU GCC Complier进行测试,运行结果如下图:

    程序运行结果.png

    对象内存分布图如下:

    对象内存分布图.png

    图中未画出RTTI相关信息。

    由于以8个字节为存储单位进行内存对齐,在对象 fr 的成员 key 之后存在4个字节的空间,使得内存对齐,同样地,在对象 ap 的成员 type 之后也有4个字节的空间以使内存对齐。

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