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View 的事件分发机制

View 的事件分发机制

作者: 大盗海洲 | 来源:发表于2019-06-01 09:52 被阅读0次
    事件分发1.jpg
    public class Activity extends ContextThemeWrapper
            implements LayoutInflater.Factory2,
            Window.Callback, KeyEvent.Callback,
            OnCreateContextMenuListener, ComponentCallbacks2,
            Window.OnWindowDismissedCallback, WindowControllerCallback,
            AutofillManager.AutofillClient {
    
              /**
         * Called to process touch screen events.  You can override this to
         * intercept all touch screen events before they are dispatched to the
         * window.  Be sure to call this implementation for touch screen events
         * that should be handled normally.
         *
         * @param ev The touch screen event.
         *
         * @return boolean Return true if this event was consumed.
         *返回true,事件就被消费了
         */
        public boolean dispatchTouchEvent(MotionEvent ev) {
            if (ev.getAction() == MotionEvent.ACTION_DOWN) {
                onUserInteraction();
            }
            if (getWindow().superDispatchTouchEvent(ev)) {
                return true;
            }
            //事件若没有被消费,调用activity#onTouchEvent
            return onTouchEvent(ev);
        }
    
    }
    

    触摸屏幕,事件传递到activity ,再由activity#dispatchTouchEvent 分发下去,getWindow 是获取Window,而window是抽象类,具体实现类为PhoneWindow,事件走到PhoneWindow#superDispatchTouchEvent

    public class PhoneWindow extends Window implements MenuBuilder.Callback {
    
        // This is the top-level view of the window, containing the window decor.
        //这是窗口的顶层视图,包含窗口装饰。
        private DecorView mDecor;
    
         @Override
        public boolean superDispatchTouchEvent(MotionEvent event) {
            return mDecor.superDispatchTouchEvent(event);
        }
    
    }
    
    

    事件传递到DecorView,DecorView为Activity的RootView(DecorView是当前界面的底层容器,就是setContentView所设置View的父容器),是一个FrameLayout容器,即事件传递到ViewGrop#dispatchTouchEvent

    public abstract class ViewGroup extends View implements ViewParent, ViewManager {
    
         boolean handled = false;
            if (onFilterTouchEventForSecurity(ev)) {
                final int action = ev.getAction();
                final int actionMasked = action & MotionEvent.ACTION_MASK;
                 // Handle an initial down.
                if (actionMasked == MotionEvent.ACTION_DOWN) {
                    // Throw away all previous state when starting a new touch gesture.
                    // The framework may have dropped the up or cancel event for the previous gesture
                    // due to an app switch, ANR, or some other state change.
                    //down时,都清除touch上的标记和重置touch状态
                    
                    cancelAndClearTouchTargets(ev);
                    resetTouchState();
                }
    
       // Check for interception.
                final boolean intercepted;
                //是否为down事件或事件是否被子View消费掉
                //ViewGroup的点击事件被子View消费,那mFirstTouchTarget就指向该子view
                if (actionMasked == MotionEvent.ACTION_DOWN
                        || mFirstTouchTarget != null) {
                    //一般子类调用requestDisallowInterceptTouchEvent 返回true,请求父类不拦截事件
                    final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                    if (!disallowIntercept) {
                        intercepted = onInterceptTouchEvent(ev);//默认false,及ViewGroup默认不拦截事件
                        ev.setAction(action); // restore action in case it was changed
                    } else {
                        intercepted = false;
                    }
                } else {
                    // There are no touch targets and this action is not an initial down
                    // so this view group continues to intercept touches.
                    intercepted = true;
                }
    }
    }
    
    
    public abstract class ViewGroup extends View implements ViewParent, ViewManager {
      if (!canceled && !intercepted) {//事件没有取消,也没有拦截事件
                        final int childrenCount = mChildrenCount;
                        if (newTouchTarget == null && childrenCount != 0) {
                            final float x = ev.getX(actionIndex);
                            final float y = ev.getY(actionIndex);
                            // Find a child that can receive the event.
                            // Scan children from front to back.
                            final ArrayList<View> preorderedList = buildTouchDispatchChildList();
                            final boolean customOrder = preorderedList == null
                                    && isChildrenDrawingOrderEnabled();
                            final View[] children = mChildren;
                          //倒序遍历子View,从外往里层View开始遍历
                            for (int i = childrenCount - 1; i >= 0; i--) {
                                final int childIndex = getAndVerifyPreorderedIndex(
                                        childrenCount, i, customOrder);
                                final View child = getAndVerifyPreorderedView(
                                        preorderedList, children, childIndex);
    
                                // If there is a view that has accessibility focus we want it
                                // to get the event first and if not handled we will perform a
                                // normal dispatch. We may do a double iteration but this is
                                // safer given the timeframe.
                                if (childWithAccessibilityFocus != null) {
                                    if (childWithAccessibilityFocus != child) {
                                        continue;
                                    }
                                    childWithAccessibilityFocus = null;
                                    i = childrenCount - 1;
                                }
                                //判断View 是否能接受事件
                                //1.View是Visibility ;2 .View 当前没有执行动画 ;3.在View 点击范围类
                                if (!canViewReceivePointerEvents(child)
                                        || !isTransformedTouchPointInView(x, y, child, null)) {
                                    ev.setTargetAccessibilityFocus(false);
                                    continue;
                                }
    
                                newTouchTarget = getTouchTarget(child);
                                if (newTouchTarget != null) {
                                    // Child is already receiving touch within its bounds.
                                    // Give it the new pointer in addition to the ones it is handling.
                                    newTouchTarget.pointerIdBits |= idBitsToAssign;
                                  //遍历到事件被哪个具体的View消费后,跳出遍历
                                    break;
                                }
    
                                resetCancelNextUpFlag(child);
                                //事件分发给子View
                                if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                    // Child wants to receive touch within its bounds.
                                    mLastTouchDownTime = ev.getDownTime();
                                    if (preorderedList != null) {
                                        // childIndex points into presorted list, find original index
                                        for (int j = 0; j < childrenCount; j++) {
                                            if (children[childIndex] == mChildren[j]) {
                                                mLastTouchDownIndex = j;
                                                break;
                                            }
                                        }
                                    } else {
                                        mLastTouchDownIndex = childIndex;
                                    }
                                    mLastTouchDownX = ev.getX();
                                    mLastTouchDownY = ev.getY();
                                    //如果子View消耗掉了事件,那么mFirstTouchTarget就会指向子View
                                    newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                    alreadyDispatchedToNewTouchTarget = true;
                                    break;
                                }
    
                                // The accessibility focus didn't handle the event, so clear
                                // the flag and do a normal dispatch to all children.
                                ev.setTargetAccessibilityFocus(false);
                            }
                            if (preorderedList != null) preorderedList.clear();
                        }
      }
    
    }
    
    
      /**
         * Transforms a motion event into the coordinate space of a particular child view,
         * filters out irrelevant pointer ids, and overrides its action if necessary.
         * If child is null, assumes the MotionEvent will be sent to this ViewGroup instead.
         */
        private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,View child, int desiredPointerIdBits) {
            final boolean handled;
    
            // Canceling motions is a special case.  We don't need to perform any transformations
            // or filtering.  The important part is the action, not the contents.
            final int oldAction = event.getAction();
            if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
                event.setAction(MotionEvent.ACTION_CANCEL);
                if (child == null) {
                  //ViewGrop 没有子View ,则事件将由父类dispatchTouchEvent 来传递下去
                    handled = super.dispatchTouchEvent(event);
                } else {
                    //若有子View,事件将由子View的dispatchTouchEvent传递下去
                    handled = child.dispatchTouchEvent(event);
                }
                event.setAction(oldAction);
                return handled;
            }
    
    }
    

    小结:整一个if(!canceled && !intercepted){ ... }代码块所做的工作就是对ACTION_DOWN事件的特殊处理。因为ACTION_DOWN事件是一个事件序列的开始,所以我们要先找到能够处理这个事件序列的一个子View,如果一个子View能够消耗事件,那么mFirstTouchTarget会指向子View,如果所有的子View都不能消耗事件,那么mFirstTouchTarget将为null

      // Dispatch to touch targets.
                if (mFirstTouchTarget == null) {//没有子View消费事件,事件传递给ViewGroup 自己的dispatchTouchEvent
                    // No touch targets so treat this as an ordinary view.
                    handled = dispatchTransformedTouchEvent(ev, canceled, null,
                            TouchTarget.ALL_POINTER_IDS);
                } else {
                    // Dispatch to touch targets, excluding the new touch target if we already
                    // dispatched to it.  Cancel touch targets if necessary.
                    TouchTarget predecessor = null;
                    TouchTarget target = mFirstTouchTarget;
                    while (target != null) {
                        final TouchTarget next = target.next;
                        //这里就是区分了ACTION_DOWN事件和别的事件,因为在第3.2点 
      //的分析我们知道,如果子View消耗了ACTION_DOWN事件,那么   //alreadyDispatchedToNewTouchTarget和newTouchTarget已经有值了,所以就   //直接置handled为true并返回;
                        if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                            handled = true;
                        } else {//不是down事件,即move、up
                            final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                    || intercepted;
                            //把事件分发给子View
                            if (dispatchTransformedTouchEvent(ev, cancelChild,
                                    target.child, target.pointerIdBits)) {
                                handled = true;
                            }
                            if (cancelChild) {
                                if (predecessor == null) {
                                    mFirstTouchTarget = next;
                                } else {
                                    predecessor.next = next;
                                }
                                target.recycle();
                                target = next;
                                continue;
                            }
                        }
                        predecessor = target;
                        target = next;
                    }
                }
    
    
    
    final boolean cancelChild = resetCancelNextUpFlag(target.child)
            || intercepted;
    ...
    if (cancelChild) {
        if (predecessor == null) {
            mFirstTouchTarget = next;
        } else {
            predecessor.next = next;
        }
        target.recycle();
        target = next;
        continue;
    }
    

    这段代码实现的功能是,如果ViewGroup中途拦截了事件,即intercepted为true。那么就会将触摸事件队列"清空"。这样就会使后续的触摸事件直接被ViewGroup默认拦截。
    知识点:如果父View中途拦截了子View的触摸事件流,那么事件流中的后续事件将都被父View拦截,并且不能取消拦截。

    View

    public class View implements Drawable.Callback, KeyEvent.Callback,
            AccessibilityEventSource {
        public boolean dispatchTouchEvent(MotionEvent event) {
        // If the event should be handled by accessibility focus first.
            if (event.isTargetAccessibilityFocus()) {
                // We don't have focus or no virtual descendant has it, do not handle the event.
                if (!isAccessibilityFocusedViewOrHost()) {
                    return false;
                }
                // We have focus and got the event, then use normal event dispatch.
                event.setTargetAccessibilityFocus(false);
            }
    
            boolean result = false;
    
            if (mInputEventConsistencyVerifier != null) {
                mInputEventConsistencyVerifier.onTouchEvent(event, 0);
            }
    
            final int actionMasked = event.getActionMasked();
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Defensive cleanup for new gesture
                stopNestedScroll();
            }
    
            if (onFilterTouchEventForSecurity(event)) {
                if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                    result = true;
                }
                //noinspection SimplifiableIfStatement
                ListenerInfo li = mListenerInfo;
                if (li != null && li.mOnTouchListener != null
                        && (mViewFlags & ENABLED_MASK) == ENABLED
                        //mOnTouchListener 执行时机优先于onTouchEvent
                        && li.mOnTouchListener.onTouch(this, event)) {
                    result = true;
                }
    
                if (!result && onTouchEvent(event)) {
                    result = true;
                }
            }
    
            if (!result && mInputEventConsistencyVerifier != null) {
                mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
            }
    
            // Clean up after nested scrolls if this is the end of a gesture;
            // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
            // of the gesture.
            if (actionMasked == MotionEvent.ACTION_UP ||
                    actionMasked == MotionEvent.ACTION_CANCEL ||
                    (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
                stopNestedScroll();
            }
    
            return result;
      }
    }
    
    public class View implements Drawable.Callback, KeyEvent.Callback,
            AccessibilityEventSource {
     public boolean onTouchEvent(MotionEvent event) {
            final float x = event.getX();
            final float y = event.getY();
            final int viewFlags = mViewFlags;
            final int action = event.getAction();
          //判断一个View是否能消费事件,clickable是否为true ,enabled 是否为true
            final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                    || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                    || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;
    
            if ((viewFlags & ENABLED_MASK) == DISABLED) {
                if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                    setPressed(false);
                }
                mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                // A disabled view that is clickable still consumes the touch
                // events, it just doesn't respond to them.
              //不管View 能否点击,它任然消费点击事件,只是用户收不到反馈
                return clickable;
            }
    
            if (mTouchDelegate != null) {
                if (mTouchDelegate.onTouchEvent(event)) {
                    return true;
                }
            }
              ····
                switch (action) {
                    case MotionEvent.ACTION_UP:
                            ····
                           // Only perform take click actions if we were in the pressed state
                                if (!focusTaken) {
                                    // Use a Runnable and post this rather than calling
                                    // performClick directly. This lets other visual state
                                    // of the view update before click actions start.
                                    if (mPerformClick == null) {
                                        mPerformClick = new PerformClick();
                                    }
                         
                                    if (!post(mPerformClick)) {
                                        performClick();
                                    }
                                }
    
                          ····
    
            public boolean performClick() {
            final boolean result;
            final ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnClickListener != null) {
                playSoundEffect(SoundEffectConstants.CLICK);
              //onTouch>onTouchEvent>onClick
              //onTouchListenter>onTouchEvent>onClickListener
                li.mOnClickListener.onClick(this);
                result = true;
            } else {
                result = false;
            }
    
            sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
    
            notifyEnterOrExitForAutoFillIfNeeded(true);
    
            return result;
        }
    
    }
    
    Unsaved Mindjet MindManager Document.jpeg

    参考地址:
    你还在被触摸事件困扰吗?看看这篇吧
    Android View 事件分发机制源码详解(ViewGroup篇

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          本文标题:View 的事件分发机制

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