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Qt数字滚动器

Qt数字滚动器

作者: Caiaolun | 来源:发表于2020-03-06 21:12 被阅读0次

    原文地址: https://blog.csdn.net/gdizcm/article/details/61915344

    #ifndef VERTICALSCROLL_H
    #define VERTICALSCROLL_H
     
    #include <QWidget>
    #include <QPropertyAnimation>
    #include <QPainter>
     
    namespace Ui {
     
    class VerticalScroll;
     
    }
     
    class VerticalScroll : public QWidget
     
    {
     
        Q_OBJECT
     
        Q_PROPERTY(int deviation READ readDeviation WRITE setDeviation )
     
    public:
     
        explicit VerticalScroll(QWidget *parent = 0);
     
        ~VerticalScroll();
        //设置范围
        void setRange(double min, double max);
        //获取当前值
        double readValue();
     
    protected:
        void mousePressEvent(QMouseEvent *);
     
        void mouseMoveEvent(QMouseEvent *);
     
        void mouseReleaseEvent(QMouseEvent *);
     
        void wheelEvent(QWheelEvent *);
     
        void paintEvent(QPaintEvent *);
        //描绘数字
        void paintNum(QPainter &painter, double num, int deviation);
        //使选中的数字回到屏幕中间
        void homing();
        //鼠标移动偏移量,默认为0
        int readDeviation();
        //设置偏移量
        void setDeviation(int n);
     
    signals:
     
        void currentValueChanged(double value);
     
        void deviationChange(double deviation);
     
    private:
     
        Ui::VerticalScroll *ui;
     
    private:
        double m_minRange;      //最小值
        double m_maxRange;      //最大值
        double m_currentValue;  //当前选中的值
        bool isDragging;        //鼠标是否按下
        int m_deviation;        //偏移量,记录鼠标按下后移动的垂直距离
        int m_mouseSrcPos;
        int m_numSize;
        QPropertyAnimation *homingAni;
        const double interval;  //间隔大小
        const int devide;       //分隔数量
    };
     
    #endif // VERTICALSCROLL_H
    
    #include "verticalscroll.h"
    #include "ui_verticalscroll.h"
    #include <QMouseEvent>
    #include <QDebug>
     
    VerticalScroll::VerticalScroll(QWidget *parent) :
        QWidget(parent),
        ui(new Ui::VerticalScroll),
        m_minRange(0),      //最小值默认为0
        m_maxRange(100),    //最大值默认100
        m_currentValue(50), //当前值默认50
        isDragging(false),
        m_deviation(0),     //默认偏移量为0
        m_numSize(12),
        interval(0.5),      //间隔默认0.5
        devide(7)           //默认分成7格
    {
     
        ui->setupUi(this);
     
        homingAni = new QPropertyAnimation(this, "deviation");
        homingAni->setDuration(300);
        homingAni->setEasingCurve(QEasingCurve::OutQuad);
    }
     
    VerticalScroll::~VerticalScroll()
    {
        delete ui;
    }
    /*
     * 设置范围
     * double min 最小值
     * double max 最大值
    */
    void VerticalScroll::setRange(double min, double max)
    {
        m_minRange = min;
        m_maxRange = max;
        if (m_currentValue < min)
        {
            m_currentValue = min;
        }
        if (m_currentValue > max)
        {
            m_currentValue = max;
        }
        repaint();
    }
    //获取当前值
    double VerticalScroll::readValue()
    {
        return m_currentValue;
    }
     
    void VerticalScroll::mousePressEvent(QMouseEvent *e)
    {
        qDebug()<<"mouse pressed on vertical scroll";
     
        homingAni->stop();
        isDragging = true;
        m_mouseSrcPos = e->pos().y();
        QWidget::mousePressEvent(e);
    }
     
    void VerticalScroll::mouseMoveEvent(QMouseEvent *e)
    {
        if (isDragging)
        {
            if ((m_currentValue == m_minRange && e->pos().y() >= m_mouseSrcPos) ||
                    ( m_currentValue == m_maxRange && e->pos().y() <= m_mouseSrcPos ))
            {
                return;
            }
     
            m_deviation = e->pos().y() - m_mouseSrcPos;
            //若移动速度过快,则进行限制
            if (m_deviation > (height() - 1) / devide)
            {
                m_deviation = (height() - 1) / devide;
            }
            else if (m_deviation < -(height() - 1) / devide)
            {
                m_deviation = -( height() - 1) / devide;
            }
     
            emit deviationChange((double)m_deviation / ((height() - 1) / devide));
            repaint();
        }
    }
     
    void VerticalScroll::mouseReleaseEvent(QMouseEvent *)
    {
        if (isDragging)
        {
            isDragging = false;
            homing();
        }
    }
     
    void VerticalScroll::wheelEvent(QWheelEvent *e)
    {
        if (e->delta() > 0)
        {
            m_deviation = (this->height() - 1) / devide;
        }
        else
        {
            m_deviation = -(this->height() - 1) / devide;
        }
        homing();
        repaint();
    }
     
    void VerticalScroll::paintEvent(QPaintEvent *)
    {
        QPainter painter(this);
        painter.setRenderHint(QPainter::Antialiasing, true);
        int Height = height() - 1;
     
        if ( m_deviation >= Height / devide && m_currentValue > m_minRange )
        {
            m_mouseSrcPos += Height / devide;
            m_deviation -= Height / devide;
            m_currentValue -= interval;
        }
     
        if ( m_deviation <= -Height / devide && m_currentValue < m_maxRange )
        {
            m_mouseSrcPos -= Height / devide;
            m_deviation += Height / devide;
            m_currentValue += interval;
        }
     
        //middle number
        paintNum(painter, m_currentValue, m_deviation);
     
        //两侧数字1
        if (m_currentValue != m_minRange)
        {
            paintNum(painter, m_currentValue - interval, m_deviation - Height / devide);
        }
     
        if (m_currentValue != m_maxRange)
        {
            paintNum(painter, m_currentValue + interval, m_deviation + Height / devide);
        }
     
        for (int i=2; i <= devide/2; ++i)
        {
            if (m_currentValue - interval * i >= m_minRange)
            {
                paintNum(painter, m_currentValue - interval * i, m_deviation - Height / devide * i);
            }
     
            if (m_currentValue + interval * i <= m_maxRange)
            {
                paintNum(painter, m_currentValue + interval * i, m_deviation + Height / devide * i);
            }
        }
    }
    /*
     * 根据偏移量描绘数字
     * double num 需要显示的数字
     * int deviation 数字相对中间的偏移量
    */
    void VerticalScroll::paintNum(QPainter &painter, double num, int deviation)
    {
        int Width = width() - 1;
        int Height = height() - 1;
        int size = (Height - qAbs(deviation)) / m_numSize; //偏移量越大,数字越小
        int transparency = 255 - 255 * qAbs(deviation) / Height;
        int height = Height / devide;
        int y = Height / 2 + deviation - height / 2;
     
        QFont font;
        font.setPixelSize(size);
        painter.setFont(font);
        painter.setPen(QColor(255, 2,2,transparency));
     
        if ( y >= 0 && y + height < Height)
        {
            painter.drawRect(0, y, Width, height);
            painter.drawText(QRectF(0, y, Width-20, height),
                             Qt::AlignCenter,
                             QString::number(num, 'f', 1));
        }
    }
     
    /*
     * 使选中的数字回到屏幕中间
    */
    void VerticalScroll::homing()
    {
        if ( m_deviation > height() / 10)
        {
            homingAni->setStartValue( ( height() - 1 ) / 8 - m_deviation);
            homingAni->setEndValue(0);
            m_currentValue -= interval;
        }
        else if ( m_deviation > -height() / 10 )
        {
            homingAni->setStartValue(m_deviation);
            homingAni->setEndValue(0);
        }
        else if ( m_deviation < -height() / 10 )
        {
            homingAni->setStartValue(-(height() - 1) / 8 - m_deviation);
            homingAni->setEndValue(0);
            m_currentValue += interval;
        }
     
        emit currentValueChanged(m_currentValue);
        homingAni->start();
    }
     
    int VerticalScroll::readDeviation()
    {
        return m_deviation;
    }
     
    void VerticalScroll::setDeviation(int n)
    {
        m_deviation = n;
        repaint();
    }
    

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