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iOS-OC对象原理_alloc&init

iOS-OC对象原理_alloc&init

作者: 泽泽伐木类 | 来源:发表于2020-09-06 13:02 被阅读0次
    alloc&init探索
    - (void)viewDidLoad {
        [super viewDidLoad];
        // 熟悉的入手 - 对象
        // alloc 做了什么
        // init 做了什么
        ZZPerson *p1 = [ZZPerson alloc];
        ZZPerson *p2 = [p1 init];
        ZZPerson *p3 = [p1 init];
        ZZNSLog(@"%@ - %p - %p",p1,p1,&p1);
        ZZNSLog(@"%@ - %p - %p",p2,p2,&p2);
        ZZNSLog(@"%@ - %p - %p",p3,p3,&p3);
    }
    

    NSLog结果:

    <ZZPerson: 0x600003c9cc30> - 0x600003c9cc30 - 0x7ffee24cc0f8
    <ZZPerson: 0x600003c9cc30> - 0x600003c9cc30 - 0x7ffee24cc0f0
    <ZZPerson: 0x600003c9cc30> - 0x600003c9cc30 - 0x7ffee24cc0e8
    

    用图表示大概是这个样子:

    指针表示.png
    &p1表示我是谁(我在栈上的位置),p1表示我指向的位置(指向堆的值的地址)。从打印的信息可以看出,alloc开辟了空间,而init只是持有了这个空间。
    通过objc4-781探索alloc&init的底层

    关于objc4-781参考链接:Source Browser
    首先进入alloc方法,我们会看到:

    + (id)alloc {
        return _objc_rootAlloc(self);
    }
    

    内部调用了_objc_rootAlloc()方法

    id _objc_rootAlloc(Class cls)
    {
        return callAlloc(cls, false/*checkNil*/, true/*allocWithZone*/);
    }
    

    接下来是callAlloc()

    static ALWAYS_INLINE id
    callAlloc(Class cls, bool checkNil, bool allocWithZone=false)
    {
    #if __OBJC2__
        if (slowpath(checkNil && !cls)) return nil;
        if (fastpath(!cls->ISA()->hasCustomAWZ())) {
            return _objc_rootAllocWithZone(cls, nil);
        }
    #endif
    
        // No shortcuts available.
        if (allocWithZone) {
            return ((id(*)(id, SEL, struct _NSZone *))objc_msgSend)(cls, @selector(allocWithZone:), nil);
        }
        return ((id(*)(id, SEL))objc_msgSend)(cls, @selector(alloc));
    }
    

    这里通过断点发现调用了_objc_rootAllocWithZone()

    id _objc_rootAllocWithZone(Class cls, malloc_zone_t *zone __unused)
    {
        // allocWithZone under __OBJC2__ ignores the zone parameter
        return _class_createInstanceFromZone(cls, 0, nil,
                                             OBJECT_CONSTRUCT_CALL_BADALLOC);
    }
    

    _class_createInstanceFromZone ()

    static ALWAYS_INLINE id
    _class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone,
                                  int construct_flags = OBJECT_CONSTRUCT_NONE,
                                  bool cxxConstruct = true,
                                  size_t *outAllocatedSize = nil)
    {
        ASSERT(cls->isRealized());
    
        // Read class's info bits all at once for performance
        bool hasCxxCtor = cxxConstruct && cls->hasCxxCtor();
        bool hasCxxDtor = cls->hasCxxDtor();
        bool fast = cls->canAllocNonpointer();
        size_t size;
        // 1:要开辟多少内存
        size = cls->instanceSize(extraBytes);
        if (outAllocatedSize) *outAllocatedSize = size;
    
        id obj;
        if (zone) {
            obj = (id)malloc_zone_calloc((malloc_zone_t *)zone, 1, size);
        } else {
            // 2;怎么去申请内存
            obj = (id)calloc(1, size);
        }
        if (slowpath(!obj)) {
            if (construct_flags & OBJECT_CONSTRUCT_CALL_BADALLOC) {
                return _objc_callBadAllocHandler(cls);
            }
            return nil;
        }
    
        // 3: ?
        if (!zone && fast) {
            obj->initInstanceIsa(cls, hasCxxDtor);
        } else {
            // Use raw pointer isa on the assumption that they might be
            // doing something weird with the zone or RR.
            obj->initIsa(cls);
        }
    
        if (fastpath(!hasCxxCtor)) {
            return obj;
        }
    
        construct_flags |= OBJECT_CONSTRUCT_FREE_ONFAILURE;
        return object_cxxConstructFromClass(obj, cls, construct_flags);
    }
    

    _class_createInstanceFromZone ()中有个核心的三部曲:

    • size = cls->instanceSize(extraBytes):申请要开辟的内存大小
    • obj = (id)calloc(1, size);:根据大小开辟内存空间
    • obj->initInstanceIsa(cls, hasCxxDtor);将class与开辟的空间建立绑定
    alloc执行流程图

    再看init方法

    - (id)init {
        return _objc_rootInit(self);
    }
    

    _objc_rootInit

    id
    _objc_rootInit(id obj)
    {
        // In practice, it will be hard to rely on this function.
        // Many classes do not properly chain -init calls.
        return obj;
    }
    

    直接返回了当前实例对象。

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