使用多线程用new Thread():
1.多任务情况下,避免线程频繁的创建销毁;
2.多个线程频繁的创建会占用大量的资源,并且在资源竞争的时候出现问题,缺乏统一的管理,容易造成线程卡顿;
3.多个线程频繁销毁,会频繁调用GC机制,降低性能并且耗时;
线程池的作用:
1.对线程统一管理,避免资源竞争造成卡顿、死机等问题;
2.对线程服用,不会在线程结束后立即销毁,等待其他任务。避免了频繁创建、销毁和调用GC机制
public class ThreadPool {
ThreadPoolExecutor mThreadPoolExecutor;
private int corePoolSize;
private int maximumPoolSize;
private long keepAliveTime;
private static ThreadPool mThreadPool = null;
public static ThreadPool getInstance() {
if (mThreadPool == null) {
synchronized (ThreadPool.class){
mThreadPool = new ThreadPool(5, 10, 5 * 1000);
}
}
return mThreadPool;
}
private ThreadPool(int corePoolSize, int maximumPoolSize, long keepAliveTime) {
this.corePoolSize = corePoolSize;
this.maximumPoolSize = maximumPoolSize;
this.keepAliveTime = keepAliveTime;
}
private ThreadPoolExecutor initExecutor() {
if (mThreadPoolExecutor == null) {
synchronized (ThreadPool.class) {
if (mThreadPoolExecutor == null) {
TimeUnit unit = TimeUnit.MILLISECONDS;
ThreadFactory threadFactory = Executors.defaultThreadFactory();
RejectedExecutionHandler handler = new ThreadPoolExecutor.AbortPolicy();
LinkedBlockingQueue<Runnable> workQueue = new LinkedBlockingQueue<>();
mThreadPoolExecutor = new ThreadPoolExecutor(
corePoolSize,//核心线程数
maximumPoolSize,//最大线程数
keepAliveTime,//保持时间
unit,//保持时间对应的单位
workQueue,
threadFactory,//线程工厂
handler);//异常捕获器
}
}
}
return mThreadPoolExecutor;
}
/**
* 执行任务
*/
public void executeTask(Runnable r) {
initExecutor();
mThreadPoolExecutor.execute(r);
}
/**
* 提交任务
*/
public Future<?> commitTask(Runnable r) {
initExecutor();
return mThreadPoolExecutor.submit(r);
}
/**
* 删除任务
*/
public void removeTask(Runnable r) {
initExecutor();
mThreadPoolExecutor.remove(r);
}
}
FutureTask
FutureTask是实现了future的Runable,FutureTask比Runable多了一个执行的返回值
private void test(){
AsyncTask<Boolean,String,Integer> asyncTask = new AsyncTask<Boolean, String, Integer>() {
@Override
protected Integer doInBackground(Boolean... booleans) {
return null;
}
@Override
protected void onPreExecute() {
super.onPreExecute();
}
@Override
protected void onPostExecute(Integer integer) {
super.onPostExecute(integer);
}
@Override
protected void onProgressUpdate(String... values) {
super.onProgressUpdate(values);
}
@Override
protected void onCancelled(Integer integer) {
super.onCancelled(integer);
}
@Override
protected void onCancelled() {
super.onCancelled();
}
};
asyncTask.execute();
asyncTask.getStatus();
Callable<Boolean> callable = new Callable<Boolean>() {
@Override
public Boolean call() throws Exception {
return false;
}
};
FutureTask futureTask = new FutureTask(callable );
futureTask.cancel(true);
ThreadPoolExecutor poolExecutor = new ThreadPoolExecutor(
2,10,300,
TimeUnit.MICROSECONDS,new LinkedBlockingDeque<Runnable>(),
Executors.defaultThreadFactory(),new ThreadPoolExecutor.AbortPolicy());
Future<Boolean> future= poolExecutor.submit(callable);
future.cancel(true);
}
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