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spydroid-ipcamera源码分析(一):Session

spydroid-ipcamera源码分析(一):Session

作者: 管弦_ | 来源:发表于2017-05-31 17:12 被阅读0次

    Session类

    Session对象主要用于存储某个会话对象所需的属性以及配置信息,并且使用同步或者异步的方法对Session内部的流媒体对象进行操作和控制。

        private String mOrigin; 
        private String mDestination;
        private int mTimeToLive = 64;
        private long mTimestamp;
    
        private AudioStream mAudioStream = null;
        private VideoStream mVideoStream = null;
    
        private Callback mCallback;
        private Handler mMainHandler;
        
        private static CountDownLatch sSignal;
        private static Handler sHandler;
    

    mMainHandler:在主线程执行方法时用到的handler,其中所有的callback回调方法都是在主线程中回调的。

    sHandler:在子线程执行方法用到的handler,大部分对Stream的操作都是在子线程中执行。

    mAudioStream和mVideoStream:音频流媒体和视频流媒体对象,Session对其进行操作。

        static {
            // Creates the Thread that will be used when asynchronous methods of a Session are called
            sSignal = new CountDownLatch(1);
            new HandlerThread("net.majorkernelpanic.streaming.Session"){
                @Override
                protected void onLooperPrepared() {
                    sHandler = new Handler();
                    sSignal.countDown();
                }
            }.start();
        }
    

    在静态块中创建一个子线程,作为各个异步方法的执行线程。

    /** 
         * Creates a streaming session that can be customized by adding tracks.
         */
        public Session() {
            long uptime = System.currentTimeMillis();
            mMainHandler = new Handler(Looper.getMainLooper());
            mTimestamp = (uptime/1000)<<32 & (((uptime-((uptime/1000)*1000))>>32)/1000); // NTP timestamp
            mOrigin = "127.0.0.1";
            
            // Me make sure that we won't send Runnables to a non existing thread
            try {
                sSignal.await();
            } catch (InterruptedException e) {}
        }
    

    构造函数中sSignal.await();是等待上面的子线程Looper创建完毕后,再往下执行主线程。

    /** Deletes all existing tracks & release associated resources. */
        public void release() {
            removeAudioTrack();
            removeVideoTrack();
            sHandler.getLooper().quit();
        }
    

    在最后release时,释放音频流和视频流,并且需要将sHandler的looper释放掉,这个方法是在主线程中执行。

    对于Stream进行操作的一系列方法,由于篇幅原因不在这里展开列举,其实大多数的操作动作都是由sHandler.post发出消息,在子线程中执行的;而动作执行完成的回调都是由mMainHandler.post发出消息,在主线程中执行回调。

    SessionBuilder类

    SessionBuilder类就是用来构建Session对象。SessionBuilder采用了单例模式,需要使用getInstance()方法来获取到实例对象。

    // Default configuration
        private VideoQuality mVideoQuality = VideoQuality.DEFAULT_VIDEO_QUALITY;
        private AudioQuality mAudioQuality = AudioQuality.DEFAULT_AUDIO_QUALITY;
        private Context mContext;
        private int mVideoEncoder = VIDEO_H263; 
        private int mAudioEncoder = AUDIO_AMRNB;
        private int mCamera = CameraInfo.CAMERA_FACING_BACK;
        private int mTimeToLive = 64;
        private int mOrientation = 0;
        private boolean mFlash = false;
        private SurfaceView mSurfaceView = null;
        private String mOrigin = null;
        private String mDestination = null;
        private Session.Callback mCallback = null;
    

    构建Session时默认的配置参数,可以通过set方法设置参数值。

    /**
         * Creates a new {@link Session}.
         * @return The new Session
         * @throws IOException 
         */
        public Session build() {
            Session session;
    
            session = new Session();
            session.setOrigin(mOrigin);
            session.setDestination(mDestination);
            session.setTimeToLive(mTimeToLive);
            session.setCallback(mCallback);
    
            switch (mAudioEncoder) {
            case AUDIO_AAC:
                AACStream stream = new AACStream();
                session.addAudioTrack(stream);
                if (mContext!=null) 
                    stream.setPreferences(PreferenceManager.getDefaultSharedPreferences(mContext));
                break;
            case AUDIO_AMRNB:
                session.addAudioTrack(new AMRNBStream());
                break;
            }
    
            switch (mVideoEncoder) {
            case VIDEO_H263:
                session.addVideoTrack(new H263Stream(mCamera));
                break;
            case VIDEO_H264:
                H264Stream stream = new H264Stream(mCamera);
                if (mContext!=null) 
                    stream.setPreferences(PreferenceManager.getDefaultSharedPreferences(mContext));
                session.addVideoTrack(stream);
                break;
            }
    
            if (session.getVideoTrack()!=null) {
                VideoStream video = session.getVideoTrack();
                video.setFlashState(mFlash);
                video.setVideoQuality(mVideoQuality);
                video.setSurfaceView(mSurfaceView);
                video.setPreviewOrientation(mOrientation);
                video.setDestinationPorts(5006);
            }
    
            if (session.getAudioTrack()!=null) {
                AudioStream audio = session.getAudioTrack();
                audio.setAudioQuality(mAudioQuality);
                audio.setDestinationPorts(5004);
            }
    
            return session;
    
        }
    

    SessionBuilder使用了build模式来构建Session,build()方法创建Session对象并对其附上已设置完成的参数值,mAudioEncoder和mVideoEncoder用于设置音频和视频的编码格式。

    这篇文章我们大致了解了Session内部机制(两个handler分别负责同步操作和异步操作)和构建方式(SessionBuilder的build()方法),下一步我们将逐步分析Stream类和MediaStream类。

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