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Promise 手写代码思路

Promise 手写代码思路

作者: 老衲不生气 | 来源:发表于2021-05-24 07:05 被阅读0次
    // 三种状态
    const PENDING = "pending";
    const RESOLVED = "resolved";
    const REJECTED = "rejected";
    // promise 接收一个函数参数,该函数会立即执行
    function MyPromise(fn) {
      let _this = this;
      _this.currentState = PENDING;
      _this.value = undefined;
      // 用于保存 then 中的回调,只有当 promise
      // 状态为 pending 时才会缓存,并且每个实例至多缓存一个
      _this.resolvedCallbacks = [];
      _this.rejectedCallbacks = [];
    
      _this.resolve = function (value) {
        if (value instanceof MyPromise) {
          // 如果 value 是个 Promise,递归执行
          return value.then(_this.resolve, _this.reject)
        }
        setTimeout(() => { // 异步执行,保证执行顺序
          if (_this.currentState === PENDING) {
            _this.currentState = RESOLVED;
            _this.value = value;
            _this.resolvedCallbacks.forEach(cb => cb());
          }
        })
      };
    
      _this.reject = function (reason) {
        setTimeout(() => { // 异步执行,保证执行顺序
          if (_this.currentState === PENDING) {
            _this.currentState = REJECTED;
            _this.value = reason;
            _this.rejectedCallbacks.forEach(cb => cb());
          }
        })
      }
      // 用于解决以下问题
      // new Promise(() => throw Error('error))
      try {
        fn(_this.resolve, _this.reject);
      } catch (e) {
        _this.reject(e);
      }
    }
    
    MyPromise.prototype.then = function (onResolved, onRejected) {
      var self = this;
      // 规范 2.2.7,then 必须返回一个新的 promise
      var promise2;
      // 规范 2.2.onResolved 和 onRejected 都为可选参数
      // 如果类型不是函数需要忽略,同时也实现了透传
      // Promise.resolve(4).then().then((value) => console.log(value))
      onResolved = typeof onResolved === 'function' ? onResolved : v => v;
      onRejected = typeof onRejected === 'function' ? onRejected : r => throw r;
    
      if (self.currentState === RESOLVED) {
        return (promise2 = new MyPromise(function (resolve, reject) {
          // 规范 2.2.4,保证 onFulfilled,onRjected 异步执行
          // 所以用了 setTimeout 包裹下
          setTimeout(function () {
            try {
              var x = onResolved(self.value);
              resolutionProcedure(promise2, x, resolve, reject);
            } catch (reason) {
              reject(reason);
            }
          });
        }));
      }
    
      if (self.currentState === REJECTED) {
        return (promise2 = new MyPromise(function (resolve, reject) {
          setTimeout(function () {
            // 异步执行onRejected
            try {
              var x = onRejected(self.value);
              resolutionProcedure(promise2, x, resolve, reject);
            } catch (reason) {
              reject(reason);
            }
          });
        }));
      }
    
      if (self.currentState === PENDING) {
        return (promise2 = new MyPromise(function (resolve, reject) {
          self.resolvedCallbacks.push(function () {
            // 考虑到可能会有报错,所以使用 try/catch 包裹
            try {
              var x = onResolved(self.value);
              resolutionProcedure(promise2, x, resolve, reject);
            } catch (r) {
              reject(r);
            }
          });
    
          self.rejectedCallbacks.push(function () {
            try {
              var x = onRejected(self.value);
              resolutionProcedure(promise2, x, resolve, reject);
            } catch (r) {
              reject(r);
            }
          });
        }));
      }
    };
    // 规范 2.3
    function resolutionProcedure(promise2, x, resolve, reject) {
      // 规范 2.3.1,x 不能和 promise2 相同,避免循环引用
      if (promise2 === x) {
        return reject(new TypeError("Error"));
      }
      // 规范 2.3.2
      // 如果 x 为 Promise,状态为 pending 需要继续等待否则执行
      if (x instanceof MyPromise) {
        if (x.currentState === PENDING) {
          x.then(function (value) {
            // 再次调用该函数是为了确认 x resolve 的
            // 参数是什么类型,如果是基本类型就再次 resolve
            // 把值传给下个 then
            resolutionProcedure(promise2, value, resolve, reject);
          }, reject);
        } else {
          x.then(resolve, reject);
        }
        return;
      }
      // 规范 2.3.3.3.3
      // reject 或者 resolve 其中一个执行过得话,忽略其他的
      let called = false;
      // 规范 2.3.3,判断 x 是否为对象或者函数
      if (x !== null && (typeof x === "object" || typeof x === "function")) {
        // 规范 2.3.3.2,如果不能取出 then,就 reject
        try {
          // 规范 2.3.3.1
          let then = x.then;
          // 如果 then 是函数,调用 x.then
          if (typeof then === "function") {
            // 规范 2.3.3.3
            then.call(
              x,
              y => {
                if (called) return;
                called = true;
                // 规范 2.3.3.3.1
                resolutionProcedure(promise2, y, resolve, reject);
              },
              e => {
                if (called) return;
                called = true;
                reject(e);
              }
            );
          } else {
            // 规范 2.3.3.4
            resolve(x);
          }
        } catch (e) {
          if (called) return;
          called = true;
          reject(e);
        }
      } else {
        // 规范 2.3.4,x 为基本类型
        resolve(x);
      }
    }
    

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