给定一个包含 m x n 个元素的矩阵(m 行, n 列),请按照顺时针螺旋顺序,返回矩阵中的所有元素。
示例 1:
输入:
[
[ 1, 2, 3 ],
[ 4, 5, 6 ],
[ 7, 8, 9 ]
]
输出: [1,2,3,6,9,8,7,4,5]
示例 2:
输入:
[
[1, 2, 3, 4],
[5, 6, 7, 8],
[9,10,11,12]
]
输出: [1,2,3,4,8,12,11,10,9,5,6,7]
来源:力扣(LeetCode)
链接:https://leetcode-cn.com/problems/spiral-matrix
- 解法思想:想象为撞墙,如果撞墙,那么direction就转90度。撞墙对应着题目里的三种情况,x越界,y越界或者坐标[x,y]已经被访问过。
- 具体实现:注意HashSet的contains方法需要类中重写equals和hashCode方法
package leetcode;
import java.util.*;
public class SpiralOrder {
int[] dx = {0, 1, 0, -1};
int[] dy = {1, 0, -1, 0};
class Node {
int x;
int y;
Node(int x, int y) {
this.x = x;
this.y = y;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
Node node = (Node) o;
return x == node.x &&
y == node.y;
}
@Override
public int hashCode() {
return Objects.hash(x, y);
}
}
public List<Integer> spiralOrder(int[][] matrix) {
int x = 0, y = 0;
List<Integer> result = new ArrayList<>();
if (matrix.length == 0) return result;
Set<Node> nodes = new HashSet<>();
int n = matrix.length * matrix[0].length;
int idx = 1;
int direction = 0;
result.add(matrix[x][y]);
nodes.add(new Node(x, y));
while (idx < n) {
int tmpX = x + dx[direction];
int tmpY = y + dy[direction];
if (nodes.contains(new Node(tmpX, tmpY)) || tmpX < 0 || tmpX >= matrix.length || tmpY < 0 || tmpY >= matrix[0].length) {
direction = (direction + 1) % 4;
} else {
x = tmpX;
y = tmpY;
idx++;
result.add(matrix[x][y]);
nodes.add(new Node(x, y));
}
}
return result;
}
}
- 可以直接开一个boolean数组记录有没有被访问过,不需要用hashSet..
package leetcode;
import java.util.*;
public class SpiralOrder {
int[] dx = {0, 1, 0, -1};
int[] dy = {1, 0, -1, 0};
public List<Integer> spiralOrder(int[][] matrix) {
int x = 0, y = 0;
List<Integer> result = new ArrayList<>();
if (matrix.length == 0) return result;
boolean[][] flag = new boolean[matrix.length][matrix[0].length];
int n = matrix.length * matrix[0].length;
int idx = 1;
int direction = 0;
result.add(matrix[x][y]);
flag[x][y] = true;
while (idx < n) {
int tmpX = x + dx[direction];
int tmpY = y + dy[direction];
if (tmpX < 0 || tmpX >= matrix.length || tmpY < 0 || tmpY >= matrix[0].length || flag[tmpX][tmpY]) {
direction = (direction + 1) % 4;
} else {
x = tmpX;
y = tmpY;
idx++;
result.add(matrix[x][y]);
flag[x][y] = true;
}
}
return result;
}
}
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