简介
OC是一门动态语言所有的方法都是由运行时进行。
Objective-C 语言将决定尽可能的从编译和链接时推迟到运行时。只要有可能,Objective-C 总是使用动态 的方式来解决问题。这意味着 Objective-C 语言不仅需要一个编译器,同时也需要一个运行时系统来执行 编译好的代码。这儿的运行时系统扮演的角色类似于 Objective-C 语言的操作系统,Objective-C 基于该系统来工作。
Runtime的作用是
能动态产生/修改一个类,一个成员变量,一个方法
Runtime调用有三种方式
- NSObject的调用
- Runtime的Api
- selctor
SEL、IMP、METHOD
selector顾名思义就是选择器,在ios开发中SEL就是可以根据一个SEL选择对应的方法IMP。SEL只是描述了一个方法的格式,如果把方法名理解成第一个标签,SEL就是描述一种由几个标签构成的方法,更偏向于c里的函数声明,SEL并不会指向方法。SEL只和方法标签格式有关,并不绑定类,对于一个多态的方法,可以用同一个SEL去调用。
IMP 是一个函数指针,这个被指向的函数包含一个接收消息的对象id(self 指针), 调用方法的选标 SEL (方法名),以及不定个数的方法参数,并返回一个id。也就是说 IMP 是消息最终调用的执行代码,是方法真正的实现代码 。我们可以像在C语言里面一样使用这个函数指针。
METHOD Method 对开发者来说是一种不透明的类型,被隐藏在我们平时书写的类或对象的方法背后。它是一个 objc_method 结构体指针
/// Method
struct objc_method {
SEL method_name;
char *method_types;
IMP method_imp;
};
Selector,Method,IMP 它们之间的关系可以这么解释:
一个类(Class)持有一个分发表,在运行期分发消息,表中的每一个实体代表一个方法(Method),它的名字叫做选择子(SEL),对应着一种方法实现(IMP)。
class_addIvar、class_addPropetry
转自这里
对于已经存在的类我们用class_addProperty方法来添加属性,而对于动态创建的类我们通过class_addIvar添加属性 , 它会改变一个已有类的内存布局,一般是通过objc_allocateClassPair动态创建一个class,才能调用class_addIvar创建Ivar,最后通过objc_registerClassPair注册class。
struct objc_ivar {
char *ivar_name;
char *ivar_type;
int ivar_offset;
#ifdef __LP64__
int space;
#endif
}
Ivar是objc_ivar的指针,包含变量名,变量类型等成员。
ivar的相关操作
//获取Ivar的名称
const char *ivar_getName(Ivar v);
//获取Ivar的类型编码,
const char *ivar_getTypeEncoding(Ivar v)
//通过变量名称获取类中的实例成员变量
Ivar class_getInstanceVariable(Class cls, const char *name)
//通过变量名称获取类中的类成员变量
Ivar class_getClassVariable(Class cls, const char *name)
//获取指定类的Ivar列表及Ivar个数
Ivar *class_copyIvarList(Class cls, unsigned int *outCount)
//获取实例对象中Ivar的值
id object_getIvar(id obj, Ivar ivar)
//设置实例对象中Ivar的值
void object_setIvar(id obj, Ivar ivar, id value)
ivar的使用
//在运行时创建继承自NSObject的People类
Class People = objc_allocateClassPair([NSObject class], "People", 0);
//添加_name成员变量
BOOL flag1 = class_addIvar(People, "_name", sizeof(NSString*), log2(sizeof(NSString*)), @encode(NSString*));
if (flag1) {
NSLog(@"NSString*类型 _name变量添加成功");
}
//添加_age成员变量
BOOL flag2 = class_addIvar(People, "_age", sizeof(int), sizeof(int), @encode(int));
if (flag2) {
NSLog(@"int类型 _age变量添加成功");
}
//完成People类的创建
objc_registerClassPair(People);
unsigned int varCount;
//拷贝People类中的成员变量列表
Ivar * varList = class_copyIvarList(People, &varCount);
for (int i = 0; i<varCount; i++) {
NSLog(@"%s",ivar_getName(varList[i]));
}
///释放varList
free(varList);
//创建People对象p1
id p1 = [[People alloc]init];
//从类中获取成员变量Ivar
Ivar nameIvar = class_getInstanceVariable(People, "_name");
Ivar ageIvar = class_getInstanceVariable(People, "_age");
//为p1的成员变量赋值
object_setIvar(p1, nameIvar, @"张三");
object_setIvar(p1, ageIvar, @33);
//获取p1成员变量的值
NSLog(@"%@",object_getIvar(p1, nameIvar));
NSLog(@"%@",object_getIvar(p1, ageIvar));
propretry
///特性
typedef struct {
const char *name; ///特性名称
const char *value; ///特性的
} objc_property_attribute_t;
propretry 的相关操作
//替换类中的属性
void class_replaceProperty(Class cls, const char *name, const objc_property_attribute_t *attributes, unsigned int attributeCount)
//获取类中的属性
objc_property_t class_getProperty(Class cls, const char *name)
//拷贝类中的属性列表
objc_property_t *class_copyPropertyList(Class cls, unsigned int *outCount)
//获取属性名称
const char *property_getName(objc_property_t property)
//获取属性的特性
const char *property_getAttributes(objc_property_t property)
//拷贝属性的特性列表
objc_property_attribute_t *property_copyAttributeList(objc_property_t property, unsigned int *outCount)
//拷贝属性的特性的值
char *property_copyAttributeValue(objc_property_t property, const char *attributeName)
propretry 的使用
Class People = objc_allocateClassPair([NSObject class], "People", 0);
objc_registerClassPair(People);
///T
objc_property_attribute_t attribute1;
attribute1.name = "T";
attribute1.value=@encode(NSString*);
///Noatomic
objc_property_attribute_t attribute2 = {"N",""};//value无意义时通常设置为空
///Copy
objc_property_attribute_t attribute3 = {"C",""};
///V_属性
objc_property_attribute_t attribute4 = {"V","_name"};
///特性数
objc_property_attribute_t attributes[] ={attribute1,attribute2,attribute3,attribute4};
//向People类中添加名为name的属性,属性的4个特性包含在attributes中
class_addProperty(People, "name", attributes, 4);
//获取类中的属性列表
unsigned int propertyCount;
objc_property_t * properties = class_copyPropertyList(People, &propertyCount);
for (int i = 0; i<propertyCount; i++) {
NSLog(@"属性的名称为 : %s",property_getName(properties[i]));
NSLog(@"属性的特性字符串为: %s",property_getAttributes(properties[i]));
}
//释放属性列表数组
free(properties);
objc_msg_send()
简介
我们知道OC的函数调用是消息发送机制,那么消息发送机制是如何实现的呢。
一共9w多行代码只需要取最后
// -(void) eat;
/* @end */
#pragma clang assume_nonnull end
int main(int argc, const char * argv[]) {
/* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool;
NSLog((NSString *)&__NSConstantStringImpl__var_folders_b2_hs7ds2bd5zz7d752kk495bhw0000gn_T_main_f668c6_mi_0);
Animals * animal = ((Animals *(*)(id, SEL))(void *)objc_msgSend)((id)((Animals *(*)(id, SEL))(void *)objc_msgSend)((id)objc_getClass("Animals"), sel_registerName("alloc")), sel_registerName("init"));
((void (*)(id, SEL))(void *)objc_msgSend)((id)animal, sel_registerName("eat"));
}
return 0;
}
static struct IMAGE_INFO { unsigned version; unsigned flag; } _OBJC_IMAGE_INFO = { 0, 2 };
objc_msgSend(void /* id self, SEL op, ... */ )
当类初始化时候 显示获取 id self,即 (id)objc_getClass("Animals"),就是根据类名取获取这个类,然后alloc,init就是 #selector(alloc) 其底层实现是 sel——registerName("alloc/init"),其目的就是为了查找该类里面有没该方法
第二句同理target是已经生产的animal selector是 eat方法 sel_registerName("eat")去类的内存布局中查找eat方法
objc_msgsend 底层实现有两种方法一中是快速的一种是慢速的
快速是通过汇编从响应的缓存里面找到,慢速是通过c,c++以及汇编一起完成的。
之所以使用汇编的原因是 :
- c里面不会写一个函数保留未知的参数跳转到任意的指针,c无法实现,汇编可以通过寄存器直接保留
- 快
快速查找
image.png缓存 每个类的构成有一个cache,存储类的selector和IMP,IMP和selector会组成一个哈希表,然后通过hash直接查找会非常快,当查找一个方法时,首先找cache,如果有会直接返回,如果没有则会经历一个复杂而又缓慢(慢速)的过程,找到了会继续往cache里面存
快速查找源码分析流程(汇编)
image.pngimage.png
objc_msg_msgSend
汇编源码
往下走
LLookup_NilOrTagged /// 针对内存里寄存器进行赋值处理isa优化
然后往下走走到
LGetIsaDone isa /// isa处理完毕
///. code...
cmp x0, #0 // nil check and tagged pointer check
b.le LLookup_NilOrTagged // (MSB tagged pointer looks negative)
ldr x13, [x0] // x13 = isa
and x16, x13, #ISA_MASK // x16 = class
LLookup_GetIsaDone:
// code...
LLookup_NilOrTagged: /// isa优化
b.eq LLookup_Nil // nil check /// 为nil返回return
/// tagged
mov x10, #0xf000000000000000
cmp x0, x10
b.hs LLookup_ExtTag
adrp x10, _objc_debug_taggedpointer_classes@PAGE
add x10, x10, _objc_debug_taggedpointer_classes@PAGEOFF
ubfx x11, x0, #60, #4
ldr x16, [x10, x11, LSL #3]
b LLookup_GetIsaDone /// isa处理完毕
处理完毕会走
CacheLookup Normal 流程
从缓存里取IMP: 如果缓存里有则取出来没有的话
CahceLoopUp Normal返回(call or return imp 或者 objc_msgSend_uncached)
- CacheHit call imp /// 查找缓存
- CheckMiss - _objc_msgSend_uncached /// 找不到
- add /// 如果没有找到但是其他地方找到了这时候就可以add进去
/********************************************************************
*
* CacheLookup NORMAL|GETIMP|LOOKUP
*
* Locate the implementation for a selector in a class method cache.
*
* Takes:
* x1 = selector
* x16 = class to be searched
*
* Kills:
* x9,x10,x11,x12, x17
*
* On exit: (found) calls or returns IMP
* with x16 = class, x17 = IMP
* (not found) jumps to LCacheMiss
*
********************************************************************/
#define NORMAL 0
#define GETIMP 1
#define LOOKUP 2
.macro CacheHit /// cachehit
.if $0 == NORMAL /// normal ///call imp
MESSENGER_END_FAST
br x17 // call imp
.elseif $0 == GETIMP
mov x0, x17 // return imp
ret
.elseif $0 == LOOKUP
ret // return imp via x17
.else
.abort oops
.endif
.endmacro
.macro CheckMiss
// miss if bucket->sel == 0
.if $0 == GETIMP
cbz x9, LGetImpMiss
.elseif $0 == NORMAL
cbz x9, __objc_msgSend_uncached
.elseif $0 == LOOKUP
cbz x9, __objc_msgLookup_uncached
.else
.abort oops
.endif
.endmacro
.macro JumpMiss
.if $0 == GETIMP
b LGetImpMiss
.elseif $0 == NORMAL
b __objc_msgSend_uncached
.elseif $0 == LOOKUP
b __objc_msgLookup_uncached
.else
.abort oops
.endif
.endmacro
.macro CacheLookup
// x1 = SEL, x16 = isa
ldp x10, x11, [x16, #CACHE] // x10 = buckets, x11 = occupied|mask
and w12, w1, w11 // x12 = _cmd & mask
add x12, x10, x12, LSL #4 // x12 = buckets + ((_cmd & mask)<<4)
ldp x9, x17, [x12] // {x9, x17} = *bucket
1: cmp x9, x1 // if (bucket->sel != _cmd)
b.ne 2f // scan more
CacheHit $0 // call or return imp
2: // not hit: x12 = not-hit bucket
CheckMiss $0 // miss if bucket->sel == 0
cmp x12, x10 // wrap if bucket == buckets
b.eq 3f
ldp x9, x17, [x12, #-16]! // {x9, x17} = *--bucket
b 1b /// loop
3: // wrap: x12 = first bucket, w11 = mask
add x12, x12, w11, UXTW #4 // x12 = buckets+(mask<<4)
// Clone scanning loop to miss instead of hang when cache is corrupt.
// The slow path may detect any corruption and halt later.
ldp x9, x17, [x12] // {x9, x17} = *bucket
1: cmp x9, x1 // if (bucket->sel != _cmd)
b.ne 2f // scan more
CacheHit $0 // call or return imp
2: // not hit: x12 = not-hit bucket
CheckMiss $0 // miss if bucket->sel == 0
cmp x12, x10 // wrap if bucket == buckets
b.eq 3f
ldp x9, x17, [x12, #-16]! // {x9, x17} = *--bucket
b 1b /// loop
3: // double wrap
JumpMiss $0
.endmacro
然后消息走到了 __objc_msgSend_uncached,__objc_msgSend_uncached的构成是
STATIC_ENTRY __objc_msgSend_uncached
UNWIND __objc_msgSend_uncached, FrameWithNoSaves
// THIS IS NOT A CALLABLE C FUNCTION
// Out-of-band x16 is the class to search
MethodTableLookup /// 重点
br x17
END_ENTRY __objc_msgSend_uncached
STATIC_ENTRY __objc_msgLookup_uncached
UNWIND __objc_msgLookup_uncached, FrameWithNoSaves
// THIS IS NOT A CALLABLE C FUNCTION
// Out-of-band x16 is the class to search
MethodTableLookup
ret
END_ENTRY __objc_msgLookup_uncached
MethodTableLookUp --> __class_lookupMethodAndLoadCache3
.macro MethodTableLookup
// push frame
stp fp, lr, [sp, #-16]!
mov fp, sp
// save parameter registers: x0..x8, q0..q7
sub sp, sp, #(10*8 + 8*16)
stp q0, q1, [sp, #(0*16)]
stp q2, q3, [sp, #(2*16)]
stp q4, q5, [sp, #(4*16)]
stp q6, q7, [sp, #(6*16)]
stp x0, x1, [sp, #(8*16+0*8)]
stp x2, x3, [sp, #(8*16+2*8)]
stp x4, x5, [sp, #(8*16+4*8)]
stp x6, x7, [sp, #(8*16+6*8)]
str x8, [sp, #(8*16+8*8)]
// receiver and selector already in x0 and x1
mov x2, x16
bl __class_lookupMethodAndLoadCache3 /// 重点查找IMP
// imp in x0
mov x17, x0
// restore registers and return
ldp q0, q1, [sp, #(0*16)]
ldp q2, q3, [sp, #(2*16)]
ldp q4, q5, [sp, #(4*16)]
ldp q6, q7, [sp, #(6*16)]
ldp x0, x1, [sp, #(8*16+0*8)]
ldp x2, x3, [sp, #(8*16+2*8)]
ldp x4, x5, [sp, #(8*16+4*8)]
ldp x6, x7, [sp, #(8*16+6*8)]
ldr x8, [sp, #(8*16+8*8)]
mov sp, fp
ldp fp, lr, [sp], #16
.endmacro
__class_lookupMethodAndLoadCache3 方法为_class_lookupMethodAndLoadCache3调用的汇编语言
完整代码流程写在注释里
********************************************************************
*
* id objc_msgSend(id self, SEL _cmd, ...);
* IMP objc_msgLookup(id self, SEL _cmd, ...);
*
* objc_msgLookup ABI:
* IMP returned in x17
* x16 reserved for our use but not used
*
********************************************************************
.data
.align 3
.globl _objc_debug_taggedpointer_classes
_objc_debug_taggedpointer_classes:
.fill 16, 8, 0
.globl _objc_debug_taggedpointer_ext_classes
_objc_debug_taggedpointer_ext_classes:
.fill 256, 8, 0
ENTRY _objc_msgSend ///************************************** 1.进入objcmsgSend
UNWIND _objc_msgSend, NoFrame
MESSENGER_START
/// x0 recevier
// 消息接收者 消息名称
cmp x0, #0 // nil check and tagged pointer check
b.le LNilOrTagged // (MSB tagged pointer looks negative) //// ****************************************************2.isa 优化
ldr x13, [x0] // x13 = isa
and x16, x13, #ISA_MASK // x16 = class
LGetIsaDone: ///**************************************************** 3.isa优化完成
CacheLookup NORMAL // calls imp or objc_msgSend_uncached ///*******************************************4.执行 CacheLookup NORMAL
LNilOrTagged:
b.eq LReturnZero // nil check
/// tagged
mov x10, #0xf000000000000000
cmp x0, x10
b.hs LExtTag
adrp x10, _objc_debug_taggedpointer_classes@PAGE
add x10, x10, _objc_debug_taggedpointer_classes@PAGEOFF
ubfx x11, x0, #60, #4
ldr x16, [x10, x11, LSL #3]
b LGetIsaDone
LExtTag:
// ext tagged
adrp x10, _objc_debug_taggedpointer_ext_classes@PAGE
add x10, x10, _objc_debug_taggedpointer_ext_classes@PAGEOFF
ubfx x11, x0, #52, #8
ldr x16, [x10, x11, LSL #3]
b LGetIsaDone
LReturnZero:
// x0 is already zero
mov x1, #0
movi d0, #0
movi d1, #0
movi d2, #0
movi d3, #0
MESSENGER_END_NIL
ret
END_ENTRY _objc_msgSend
ENTRY _objc_msgLookup
UNWIND _objc_msgLookup, NoFrame
cmp x0, #0 // nil check and tagged pointer check
b.le LLookup_NilOrTagged // (MSB tagged pointer looks negative)
ldr x13, [x0] // x13 = isa
and x16, x13, #ISA_MASK // x16 = class
LLookup_GetIsaDone:
CacheLookup LOOKUP // returns imp
LLookup_NilOrTagged:
b.eq LLookup_Nil // nil check
/// tagged
mov x10, #0xf000000000000000
cmp x0, x10
b.hs LLookup_ExtTag
adrp x10, _objc_debug_taggedpointer_classes@PAGE
add x10, x10, _objc_debug_taggedpointer_classes@PAGEOFF
ubfx x11, x0, #60, #4
ldr x16, [x10, x11, LSL #3]
b LLookup_GetIsaDone
LLookup_ExtTag:
adrp x10, _objc_debug_taggedpointer_ext_classes@PAGE
add x10, x10, _objc_debug_taggedpointer_ext_classes@PAGEOFF
ubfx x11, x0, #52, #8
ldr x16, [x10, x11, LSL #3]
b LLookup_GetIsaDone
LLookup_Nil:
adrp x17, __objc_msgNil@PAGE
add x17, x17, __objc_msgNil@PAGEOFF
ret
END_ENTRY _objc_msgLookup
STATIC_ENTRY __objc_msgNil
// x0 is already zero
mov x1, #0
movi d0, #0
movi d1, #0
movi d2, #0
movi d3, #0
ret
END_ENTRY __objc_msgNil
ENTRY _objc_msgSendSuper
UNWIND _objc_msgSendSuper, NoFrame
MESSENGER_START
ldp x0, x16, [x0] // x0 = real receiver, x16 = class
CacheLookup NORMAL // calls imp or objc_msgSend_uncached
END_ENTRY _objc_msgSendSuper
// no _objc_msgLookupSuper
ENTRY _objc_msgSendSuper2
UNWIND _objc_msgSendSuper2, NoFrame
MESSENGER_START
ldp x0, x16, [x0] // x0 = real receiver, x16 = class
ldr x16, [x16, #SUPERCLASS] // x16 = class->superclass
CacheLookup NORMAL
END_ENTRY _objc_msgSendSuper2
ENTRY _objc_msgLookupSuper2
UNWIND _objc_msgLookupSuper2, NoFrame
ldp x0, x16, [x0] // x0 = real receiver, x16 = class
ldr x16, [x16, #SUPERCLASS] // x16 = class->superclass
CacheLookup LOOKUP
END_ENTRY _objc_msgLookupSuper2
.macro MethodTableLookup
// push frame
stp fp, lr, [sp, #-16]!
mov fp, sp
// save parameter registers: x0..x8, q0..q7
sub sp, sp, #(10*8 + 8*16)
stp q0, q1, [sp, #(0*16)]
stp q2, q3, [sp, #(2*16)]
stp q4, q5, [sp, #(4*16)]
stp q6, q7, [sp, #(6*16)]
stp x0, x1, [sp, #(8*16+0*8)]
stp x2, x3, [sp, #(8*16+2*8)]
stp x4, x5, [sp, #(8*16+4*8)]
stp x6, x7, [sp, #(8*16+6*8)]
str x8, [sp, #(8*16+8*8)]
// receiver and selector already in x0 and x1
mov x2, x16
bl __class_lookupMethodAndLoadCache3/// *********************************************6.方法为_class_lookupMethodAndLoadCache3调用的汇编语言
// imp in x0
mov x17, x0
// restore registers and return
ldp q0, q1, [sp, #(0*16)]
ldp q2, q3, [sp, #(2*16)]
ldp q4, q5, [sp, #(4*16)]
ldp q6, q7, [sp, #(6*16)]
ldp x0, x1, [sp, #(8*16+0*8)]
ldp x2, x3, [sp, #(8*16+2*8)]
ldp x4, x5, [sp, #(8*16+4*8)]
ldp x6, x7, [sp, #(8*16+6*8)]
ldr x8, [sp, #(8*16+8*8)]
mov sp, fp
ldp fp, lr, [sp], #16
.endmacro
STATIC_ENTRY __objc_msgSend_uncached
UNWIND __objc_msgSend_uncached, FrameWithNoSaves
// THIS IS NOT A CALLABLE C FUNCTION
// Out-of-band x16 is the class to search
MethodTableLookup /// ********************************************** 5.查找IMP
br x17
END_ENTRY __objc_msgSend_uncached
STATIC_ENTRY __objc_msgLookup_uncached
UNWIND __objc_msgLookup_uncached, FrameWithNoSaves
// THIS IS NOT A CALLABLE C FUNCTION
// Out-of-band x16 is the class to search
MethodTableLookup
ret
END_ENTRY __objc_msgLookup_uncached
STATIC_ENTRY _cache_getImp
and x16, x0, #ISA_MASK
CacheLookup GETIMP
LGetImpMiss:
mov x0, #0
ret
END_ENTRY _cache_getImp
通过_class_lookupMethodAndLoadCache3 来到c语言文件
image.png
下列方法实现流程是 如果缓存存在往缓存里取IMP,如果不存在往下走判断类是不是已知类然后在走相应的流程 ,判断完毕后依然需要从缓存里面取一遍,这样做事为了并发设置及的以及remap(cls)重映射,进行自己->父类->NSObject->getMethodNoSuper_nolock->log_and_fill_cache(将该IMP缓存)
慢速查找
/***********************************************************************
* lookUpImpOrForward.
* The standard IMP lookup.
* initialize==NO tries to avoid +initialize (but sometimes fails)
* cache==NO skips optimistic unlocked lookup (but uses cache elsewhere)
* Most callers should use initialize==YES and cache==YES.
* inst is an instance of cls or a subclass thereof, or nil if none is known.
* If cls is an un-initialized metaclass then a non-nil inst is faster.
* May return _objc_msgForward_impcache. IMPs destined for external use
* must be converted to _objc_msgForward or _objc_msgForward_stret.
* If you don't want forwarding at all, use lookUpImpOrNil() instead.
**********************************************************************/
IMP lookUpImpOrForward(Class cls, SEL sel, id inst,
bool initialize, bool cache, bool resolver)
{
IMP imp = nil;
bool triedResolver = NO;
runtimeLock.assertUnlocked();
// Optimistic cache lookup
if (cache) { /// 如果有缓存则从缓存里取
imp = cache_getImp(cls, sel);
if (imp) return imp;
}
// runtimeLock is held during isRealized and isInitialized checking
// to prevent races against concurrent realization.
// runtimeLock is held during method search to make
// method-lookup + cache-fill atomic with respect to method addition.
// Otherwise, a category could be added but ignored indefinitely because
// the cache was re-filled with the old value after the cache flush on
// behalf of the category.
runtimeLock.read();
if (!cls->isRealized()) {
// Drop the read-lock and acquire the write-lock.
// realizeClass() checks isRealized() again to prevent
// a race while the lock is down.
runtimeLock.unlockRead();
runtimeLock.write();
realizeClass(cls);
runtimeLock.unlockWrite();
runtimeLock.read();
}
if (initialize && !cls->isInitialized()) {
runtimeLock.unlockRead();
_class_initialize (_class_getNonMetaClass(cls, inst));
runtimeLock.read();
// If sel == initialize, _class_initialize will send +initialize and
// then the messenger will send +initialize again after this
// procedure finishes. Of course, if this is not being called
// from the messenger then it won't happen. 2778172
}
retry:
runtimeLock.assertReading();
// Try this class's cache.
/// 这里为啥又取了一次imp ///
/// 1. 保证并发
/// 2.remap(cls) -- 重映射
imp = cache_getImp(cls, sel);
if (imp) goto done;
// Try this class's method lists.
{
Method meth = getMethodNoSuper_nolock(cls, sel);
if (meth) {
log_and_fill_cache(cls, meth->imp, sel, inst, cls);
imp = meth->imp;
goto done;
}
}
// Try superclass caches and method lists.
{
unsigned attempts = unreasonableClassCount();
for (Class curClass = cls->superclass;
curClass != nil;
curClass = curClass->superclass)
{
// Halt if there is a cycle in the superclass chain.
if (--attempts == 0) {
_objc_fatal("Memory corruption in class list.");
}
// Superclass cache.
imp = cache_getImp(curClass, sel);
if (imp) {
if (imp != (IMP)_objc_msgForward_impcache) {
// Found the method in a superclass. Cache it in this class.
log_and_fill_cache(cls, imp, sel, inst, curClass);
goto done;
}
else {
// Found a forward:: entry in a superclass.
// Stop searching, but don't cache yet; call method
// resolver for this class first.
break;
}
}
// Superclass method list.
Method meth = getMethodNoSuper_nolock(curClass, sel);
if (meth) {
log_and_fill_cache(cls, meth->imp, sel, inst, curClass);
imp = meth->imp;
goto done;
}
}
}
// No implementation found. Try method resolver once.
if (resolver && !triedResolver) {
runtimeLock.unlockRead();
_class_resolveMethod(cls, sel, inst);
runtimeLock.read();
// Don't cache the result; we don't hold the lock so it may have
// changed already. Re-do the search from scratch instead.
triedResolver = YES;
goto retry;
}
// No implementation found, and method resolver didn't help.
// Use forwarding.
imp = (IMP)_objc_msgForward_impcache;
cache_fill(cls, sel, imp, inst);
done:
runtimeLock.unlockRead();
return imp;
}
消息传递转发机制
引入头文件
#import <objc/runtime.h>
#import <objc/message.h>
oc中的方法调用
class Person {
func eat() {
code
}
}
let p = Person()
p.eat()
其底层实现是
objc_msgSend(void /* id self, SEL op, ... */ )
objc_msgSend(p,#selector("eat"))
当如果找不到eat方法会进入resolveinstanceMethod方法进行处理来进行匹配然后动态添加已有的属性列表中(添加方法重新进入慢速查找),没有则出发快速转发机制forwardTarget出发消息转发机制来实现快速转发,如果依然没有处理则进行慢速转发,方法签名+消息签名,最后如果系统给的几次机会都没有有效处理该消息则出发doesnotRecognizeSelector并抛出[unrecognized selector sent to instance 0x0000000]异常。
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