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Netty 源码之 FastThreadLocal

Netty 源码之 FastThreadLocal

作者: 桥头桥尾 | 来源:发表于2017-07-03 16:55 被阅读0次

    近期由于浏览Netty 的源码,想把Netty中一些编程技巧与优化的东西记录下来!来了解Netty中一些编程思想!

    FastThreadLocal:对JDK中ThreadLocal进行优化,由于ThreadLocal底层存储数据是一个ThreadLocalMap 结构,是一个数组结构,通过threadLocalHashCode查找在数组中的元素Entry, 当hash冲突时,继续向前检测查找, 所以当Hash冲突时,检索的效率就会降低,具体可查看java.lang.ThreadLocal#getjava.lang.ThreadLocal.ThreadLocalMap#getEntry 方法。而FastThreadLocal则正是处理了这个问题,使其时间复杂度一直为O(1)

    看一下 FastThredLocal 的系主要代码:

    class UnpaddedInternalThreadLocalMap {
       //对非FastThreadLocalThread线程做兼容,从中获取InternalThreadLocalMap
       static final ThreadLocal<InternalThreadLocalMap> slowThreadLocalMap = new ThreadLocal<InternalThreadLocalMap>();
       //从此变量中获取线程存储数据的index
       static final AtomicInteger nextIndex = new AtomicInteger();
       //数据存储的数组
       Object[] indexedVariables;
    } 
    
    public final class InternalThreadLocalMap extends UnpaddedInternalThreadLocalMap {
        ....
        public static InternalThreadLocalMap get() {
            Thread thread = Thread.currentThread();
            //根据是否是FastThreadLocalThread 两种获取InternalThreadLocalMap 的方式
            if (thread instanceof FastThreadLocalThread) {
                return fastGet((FastThreadLocalThread) thread);
            } else {
                return slowGet();
            }
        }
       
        //对于FastThreadLocalThread 线程,都会有一个InternalThreadLocalMap的引用,直接获取
        private static InternalThreadLocalMap fastGet(FastThreadLocalThread thread) {
            InternalThreadLocalMap threadLocalMap = thread.threadLocalMap();
            if (threadLocalMap == null) {
                thread.setThreadLocalMap(threadLocalMap = new InternalThreadLocalMap());
            }
            return threadLocalMap;
        }
    
        //对于非FastThreadLocalThread 线程
        private static InternalThreadLocalMap slowGet() {
            ThreadLocal<InternalThreadLocalMap> slowThreadLocalMap = UnpaddedInternalThreadLocalMap.slowThreadLocalMap;
            InternalThreadLocalMap ret = slowThreadLocalMap.get();
            if (ret == null) {
                ret = new InternalThreadLocalMap();
                slowThreadLocalMap.set(ret);
            }
            return ret;
        }
       ...
    }
    
        public class FastThreadLocal<V> {
            ...
            private final int index;
            public FastThreadLocal() {
                index = InternalThreadLocalMap.nextVariableIndex();
            }
    
            //获取ThreadLocal当前线程对应保存的数据, 与ThreadLocal中的get()功能相同
            public final V get() {
                //InternalThreadLocalMap.get()获取InternalThreadLocalMap实例,从InternalThreadLocalMap中获取存储的数据
                return get(InternalThreadLocalMap.get());
            }
    
           public final V get(InternalThreadLocalMap threadLocalMap) {
                //根据index获取保存在UnpaddedInternalThreadLocalMap 中Object[] indexedVariables的值
                Object v = threadLocalMap.indexedVariable(index);
                if (v != InternalThreadLocalMap.UNSET) {
                    return (V) v;
                }
                //为NULL 则调用initialize(...)方法
                return initialize(threadLocalMap);
           }
    
            private V initialize(InternalThreadLocalMap threadLocalMap) {
               V v = null;
               try {
                    v = initialValue();
              } catch (Exception e) {
                    PlatformDependent.throwException(e);
              }
    
              threadLocalMap.setIndexedVariable(index, v);
              addToVariablesToRemove(threadLocalMap, this);
              return v;
           }
          ...
        }
    

    从上面的代码可以看出:
    1:每一个FastThreadLocalThread都会有一个对InternalThreadLocalMap 的获取,方法thread.threadLocalMap(), 非FastThreadLocalThread直接从UnpaddedInternalThreadLocalMap.slowThreadLocalMap中获取。得到InternalThreadLocalMap.
    2:当FastThreadLocalThreadFastThreadLocal中获取数据时,每一个FastThreadLocal都有一个index属性,此属性InternalThreadLocalMap.nextVariableIndex();赋值,保证了index的唯一性。index表示UnpaddedInternalThreadLocalMap属性indexedVariables数组的下标, 从而获取到保存在indexedVariables中的数据
    3:如果获取的数据为null, 则调用FastThreadLocalinitialize()进行一个数据的初始化操作

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