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Project2-GameplayKit, layer

Project2-GameplayKit, layer

作者: 终极解码者 | 来源:发表于2016-09-26 11:17 被阅读0次

    1.利用GameplayKit来为随机数组中的内容

    countries = GKRandomSource.sharedRandom().arrayByShufflingObjects(in: countries) as! [String]
    

    2.利用GameplayKit产生随机数

    correctAnswer = GKRandomSource.sharedRandom().nextInt(upperBound: 3)
    

    3.利用layer给控件加边框

    button3.layer.borderWidth = 3
    button1.layer.borderColor = UIColor.lightGray.cgColor
    

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