目录
1. LaunchImage Icon尺寸规范
2. CocoaPods
3. pch配置
4. AppDelegate
5. UINavigationController UITabbarController
6. 上线
1. LaunchImage Icon尺寸规范
1.1 LaunchImage(必须是png,且大小不能有误)
iPhone Portrait iOS 8-Retina HD 5.5 (1242×2208) @3x
iPhone Portrait ios 8-Retina HD 4.7 (750×1334) @2x
iPhone Portrait iOS 7,9-2x (640×960) @2x
iPhone Portrait iOS 7,9-Retina 4 (640×1136) @2x
iPhone Portrait iOS 5,6-1x (320×480) @1x
iPhone Portrait iOS 5,6-2x (640×960) @2x
iPhone Portrait iOS 5,6-Retina4 (640×1136) @2x
D32689AF-8E4A-46DE-94F9-F105545272F4.png
FFC6AA1D-176C-4E0E-9C39-685ED07D02FD.png
1.2 Icon
图标下为 一倍
Icon
2. CocoaPods
安装
// 修改源地址(旧地址被墙)
gem sources --remove https://rubygems.org/
gem sources -a https://ruby.taobao.org/
// 查看源地址
gem sources -l
// 安装/更新cocoaPods
sudo gem install cocoapods (可加 -n /usr/local/bin cocoapods)
提示:
1、问题:RuntimeError - [Xcodeproj] Unknown object version 表示cocoaPods的版本和Xcode的版本不一致导致的。
解决:更新cocoaPods
使用
0.
pod search 三方库
1.
vim Podfile
platform:ios,'8.0'
target "项目名" do
inhibit_all_warnings!#屏蔽cocoapods库里的所有警告
use_frameworks!
pod 'AFNetworking'
end
退出并保存 ESC :WQ
编辑 i
pod update
点击xcworkspace
cmd+B(每次添加新的第三方库后 引入头文件时找不到,需要先编译一下)
3. PCH
用于
1. 存放 宏定义
2. 存放 常用头文件
配置
新建pch文件.png 配置路径---可以拖拽文件直接生成路径.png
常量使用const而不是宏:
1.宏过多会影响开发效率(宏是在预编译阶段处理的),const是在编译阶段处理的且只会被编译一次。
2.宏只是简单的替换,不会检查错误,而const会检查错误。
#ifdef DEBUG
#else
#endif
// 高效打印(release模式下不会打印)
#ifdef DEBUG
#define YTLog(...) NSLog(@"%s 第%d行 \n %@\n\n",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__])
#else
#define YTLog(...)
#endif
#pragma make 保存
// NSUserDefaults
#define YTUserDefaults [NSUserDefaults standardUserDefaults]
// NSUserDefaults获取
#define YTUserDefaultsObject(KEY)\
[[NSUserDefaults standardUserDefaults] objectForKey:KEY]
// NSUserDefaults保存
#define YTUserDefaultsSave(OBJECT,KEY) \
[[NSUserDefaults standardUserDefaults] setObject:OBJECT forKey:KEY];\
[[NSUserDefaults standardUserDefaults] synchronize];
#pragma make 通知NotificationCenter
#define YTNotificationCenter [NSNotificationCenter defaultCenter]
#pragma make 弱强引用
#define YTWeakSelf(type) __weak typeof(type) weak##type = type;
#define YTStrongSelf(type) __strong typeof(type) type = weak##type;
#pragma make device类型
#define YT_IS_IPHONE ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone)
#define YT_IPHONE5S (UI_IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0)
#define YT_IPHONE6 (UI_IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0)
#define YT_IPHONE6PLUS (UI_IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0 || [[UIScreen mainScreen] bounds].size.width == 736.0)
#pragma make 图片
// 获取本地图片
#define YTGetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]
#pragma make UI
// 需要横屏或者竖屏,获取屏幕宽度与高度
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000
// 屏幕宽
#define YTSCREEN_WIDTH ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.width)
// 屏幕高
#define YTSCREENH_HEIGHT ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.height)
// 屏幕Size
#define YTSCREEN_SIZE ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?CGSizeMake([UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale):[UIScreen mainScreen].bounds.size)
#else
#define YTSCREEN_WIDTH [UIScreen mainScreen].bounds.size.width
#define YTSCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height
#define YTSCREEN_SIZE [UIScreen mainScreen].bounds.size
#endif
UI
// UI
// 屏幕的宽高
#define YTScreen_Width [UIScreen mainScreen].bounds.size.width
#define YTScreen_Height [UIScreen mainScreen].bounds.size.height
// keyWindow
#define kWindow [UIApplication sharedApplication].keyWindow
// 设置圆角
#define YTViewRadius(View, Radius)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES];
// 设置边框
#define YTViewBorder(View, Width, Color)\
\
[View.layer setBorderWidth:(Width)];\
[View.layer setBorderColor:[Color CGColor]];
// 设置圆角,边框
#define YTViewBorderRadius(View, Radius, Width, Color)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES];\
[View.layer setBorderWidth:(Width)];\
[View.layer setBorderColor:[Color CGColor]];
// 16进制color
#define YTColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
// random color
#define YTRandomColor [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1.0]
// rgb
#define YTRGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
// rgba
#define YTRGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a]
// clearColor
#define YTClearColor [UIColor clearColor]
// 角度转弧度
#define LRDegreesToRadian(x) (M_PI * (x) / 180.0)
// 弧度转角度
#define LRRadianToDegrees(radian) (radian*180.0)/(M_PI)
// 加载状态栏网络菊花
#define kShowNetworkActivityIndicator() [UIApplication sharedApplication].networkActivityIndicatorVisible = YES
// 收起加载状态栏网络菊花
#define HideNetworkActivityIndicator() [UIApplication sharedApplication].networkActivityIndicatorVisible = NO
// 设置加载状态栏网络菊花
#define NetworkActivityIndicatorVisible(x) [UIApplication sharedApplication].networkActivityIndicatorVisible = x
// 添加背景View(Window上的)
#define kBackView for (UIView *item in kWindow.subviews) { \
if(item.tag == 1100) \
{ \
[item removeFromSuperview]; \
UIView * aView = [[UIView alloc] init]; \
aView.frame = [UIScreen mainScreen].bounds; \
aView.tag = 1100; \
aView.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.3]; \
[kWindow addSubview:aView]; \
} \
} \
// 移除window背景View
#define kRemoveBackView for (UIView *item in kWindow.subviews) { \
if(item.tag == 1100) \
{ \
[UIView animateWithDuration:0.4 animations:^{ \
item.alpha = 0.0; \
} completion:^(BOOL finished) { \
[item removeFromSuperview]; \
}]; \
} \
} \
// 添加背景View和转圈
#define kShowHUDAndActivity kBackView;[MBProgressHUD showHUDAddedTo:kWindow animated:YES];kShowNetworkActivityIndicator()
// 移除背景View和转圈
#define kHiddenHUDAndAvtivity kRemoveBackView;kHiddenHUD;HideNetworkActivityIndicator()
// 判断是否为iPhone (2方式)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_IPHONE ([[[UIDevice currentDevice] model] isEqualToString:@"iPhone"])
// 判断是否为iPad (2方式)
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPAD ([[[UIDevice currentDevice] model] isEqualToString:@"iPad"])
// 判断是否为ipod
#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])
// 判断是否为 iPhone 5SE
#define iPhone5SE [[UIScreen mainScreen] bounds].size.width == 320.0f && [[UIScreen mainScreen] bounds].size.height == 568.0f
// 判断是否为iPhone 6/6s
#define iPhone6_6s [[UIScreen mainScreen] bounds].size.width == 375.0f && [[UIScreen mainScreen] bounds].size.height == 667.0f
// 判断是否为iPhone 6Plus/6sPlus
#define iPhone6Plus_6sPlus [[UIScreen mainScreen] bounds].size.width == 414.0f && [[UIScreen mainScreen] bounds].size.height == 736.0f
// ios系统版本
#define IOS_SYSTEM_STRING [[UIDevice currentDevice] systemVersion]
// 判断 iOS 8 或更高的系统版本
#define IOS_VERSION_8_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue] >=8.0)? (YES):(NO))
// 判断真机还是模拟器
#if (TARGET_IPHONE_SIMULATOR)
// 模拟器
#else
// 真机
#endif
// ARC和MRC
#if __has_feature(objc_arc)
// ARC
#else
// MRC
#endif
// 沙盒根路径
#define YTHomePath NSHomeDirectory()
// Documents路径
#define YTDocumentPath [NSString stringWithFormat:@"%@/Documents",NSHomeDirectory()]
// Tmp路径
#define YTTmpPath NSTemporaryDirectory()
// Caches路径
#define YTCachePath [NSString stringWithFormat:@"%@/Library/Caches",NSHomeDirectory()]
//
#define YTFilePath(path) [NSString stringWithFormat:@"%@/%@",YTDocumentPath,path]
// 当地语言
#define LRCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
// GCD
// 运行期间仅执行一次
#define YT_DISPATCH_ONCE_BLOCK(onceBlock) static dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock);
// 主线程中执行
#define YT_DISPATCH_MAIN_THREAD(mainQueueBlock) dispatch_async(dispatch_get_main_queue(), mainQueueBlock);
// 全局(异步)线程中执行
#define YT_DISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), globalQueueBlocl);
4. AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// init
self.window=[[UIWindow alloc]initWithFrame:[UIScreen mainScreen].bounds];
self.window.rootViewController=[self rootVC];
self.window.backgroundColor=[UIColor whiteColor];
[self.window makeKeyAndVisible];
// 初始化配置 第三方,推送,用户设置
[self setup];
return YES;
}
5. Nav Tab
YTTabBarController.h
#import <UIKit/UIKit.h>
@interface YTTabBarController : UITabBarController
@end
YTTabBarController.m
#import "YTTabBarController.h"
#import "YTNavBarController.h"
@interface YTTabBarController ()
@end
@implementation YTTabBarController
// 第一次使用该类时调用
+(void)initialize{
// 状态栏项(统一设置)
UITabBarItem *barItem=[UITabBarItem appearance];
// 状态栏项 文字的默认/选中颜色
[barItem setTitleTextAttributes:@{NSForegroundColorAttributeName:[UIColor grayColor]} forState:UIControlStateNormal];
[barItem setTitleTextAttributes:@{NSForegroundColorAttributeName:[UIColor blueColor]} forState:UIControlStateSelected];
}
//
- (void)viewDidLoad {
[super viewDidLoad];
//
NSArray *contentArr=@[@[@"VC1",@"title1",@"img1",@"imgSelect1"],@[@"VC2",@"title2",@"img2",@"imgSelect2"]];
for(NSArray *arr in contentArr){
UIViewController *vc=(UIViewController *)NSClassFromString(arr[0]);
NSString *title=contentArr[1];
NSString *imgName=contentArr[2];
NSString *imgSelectName=contentArr[3];
vc.title=title;
vc.tabBarItem=[[UITabBarItem alloc]initWithTitle:title image:[[UIImage imageNamed:imgName]imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal] selectedImage:[[UIImage imageNamed:imgSelectName]imageWithRenderingMode:UIImageRenderingModeAlwaysOriginal]];
[self addChildViewController:[[YTNavBarController alloc]initWithRootViewController:vc]];
}
}
YTNavBarController.h
#import <UIKit/UIKit.h>
@interface YTNavBarController : UINavigationController
@end
YTNavBarController.m
#import "YTNavBarController.h"
@interface YTNavBarController ()
@end
@implementation YTNavBarController
/**
* 第一次使用这个类的时候会调用(1个类只会调用1次)
*/
+ (void)initialize{
// 设置导航栏主题
[self setupNavBarTheme];
}
/**
* 设置导航栏主题
*/
+ (void)setupNavBarTheme{
// 获取导航栏单例
UINavigationBar *navBar = [UINavigationBar appearance];
// 设置导航栏 文本颜色
[navBar setTintColor:[UIColor whiteColor]];
// 设置导航栏 背景色
navBar.barTintColor=[UIColor blackColor];
// 设置导航栏 是否半透明(默认:true,从屏幕左上角为坐标原点)(即使图片无透明也使其透明,设置barTintColor则不再透明
navBar.translucent=true;
// 隐藏导航栏 返回按钮文字(移到屏幕外)
[[UIBarButtonItem appearance] setBackButtonTitlePositionAdjustment:UIOffsetMake(0, -60)
forBarMetrics:UIBarMetricsDefault];
// 设置导航栏 标题
[navBar setTitleTextAttributes:@{NSForegroundColorAttributeName:[UIColor whiteColor],NSFontAttributeName:[UIFont systemFontOfSize:18]}];
// 设置导航栏 返回按钮
// [navBar setBackIndicatorImage:[UIImage imageNamed:@"backNavT"]];
// [navBar setBackIndicatorTransitionMaskImage:[UIImage imageNamed:@"backNavT"]];
}
- (void)viewDidLoad{
[super viewDidLoad];
}
/**
* 状态栏文字颜色 白色
*/
-(UIStatusBarStyle)preferredStatusBarStyle{
return UIStatusBarStyleLightContent;
}
/**
* 重写这个方法,当控制器跳转时自动隐藏底部导航
*/
- (void)pushViewController:(UIViewController *)viewController animated:(BOOL)animated{
viewController.hidesBottomBarWhenPushed = YES; // 系统TabBar
[super pushViewController:viewController animated:animated];
}
-(UIViewController *)popViewControllerAnimated:(BOOL)animated{
return [super popViewControllerAnimated:true];
}
-(NSArray<UIViewController *> *)popToRootViewControllerAnimated:(BOOL)animated{
return [super popToRootViewControllerAnimated:animated];
}
@end
6. 上线
选择描述文件
修改版本号
将Scheme改为Release模式(不会编译NSLog代码)
确保地址为线上
打包
Product | Archive(如果按钮灰色不可选,选择Generic iOS Device)
Export | Store商店/Hoc测试 (该窗口 可通过Window | Orginizer打开)
itunes商店创建应用
Apple Developer | itunes connect中创建应用
App信息选择类别,副类别
价格范围选0
App
介绍图片可以只放iPhone5.5(用plus模拟器跑一下 截5张)
技术支持url
icon要1024*1024 且不能有alpha透明
关键词以英文逗号分隔
构建版本(可通过 活动 查看提交版本是否被检测通过)
选择分级
有登录则提供登录账号密码
上传
Xcode | Open Developer Tool | Application Loader
或者 右键Xcode | Open Developer Tool | Application Loader
使用了二次验证则登录密码需是登陆https://appleid.apple.com/account/manage | Generate Password 中输入任意字符串后获得的密码
注册测试设备
连接手机,弹出iTunesStore,点击手机图标 双击序列号 UDID
- 获取UDID(用于添加测试设备)
新建Devices 填写设备名 和UDID2.注册测试Devices
发布证书
- 创建发布证书(用于创建描述文件)
发布证书(可用于:)
AdHoc测试 (企业签名后,便可任何设备下载)
Store发布
测试证书
现在已经不需要下载,直接勾选General | Automatically manage signing
1.钥匙串访问 | 证书助理 | 从证书颁发机构请求证书
2.创建发布证书
之前只能创建1个,现在可以创建多个。
创建csr 第一步
创建csr 第二步
新建发布证书
选择AppStore and Ad Hoc 发布和测试
选择刚刚创建的csr
下载证书并双击
新建App ID 填写App名 BundleID register done2.创建App Identifiers(用于创建描述文件)
- 创建描述文件
发布选:AppStore
测试选:Ad Hoc
2者用的是同一个发布证书(App Store发布证书)
新建,右上角+
选择AppStore
选择App ID
选择证书
填写描述文件名
下载并双击
选择描述文件
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