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Android自定义控件:类QQ未读消息拖拽效果

Android自定义控件:类QQ未读消息拖拽效果

作者: Horrarndoo | 来源:发表于2017-10-25 18:18 被阅读0次

    QQ的未读消息,算是一个比较好玩的效果,趁着最近时间比较多,参考了网上的一些资料之后,本次实现一个仿照QQ未读消息的拖拽小红点,最终完成效果如下:


    这里写图片描述

    首先我们从最基本的原理开始分析,看一张图:


    这里写图片描述
    这个图该怎么绘制呢?实际上我们这里是先绘制两个圆,然后将两个圆的切点通过贝塞尔曲线连接起来就达到这个效果了。至于贝塞尔曲线的概念,这里就不多做解释了,百度一下就知道了。
    这里写图片描述

    切点怎么算呢,这里我们稍微复习一些初中的数学知识。看了这个图之后,求出四个切点应该是轻而易举了。


    这里写图片描述
    现在思路已经很清晰了,按照我们的思路,开撸。
    首先是我们计算切点以及各坐标点的工具类
    public class GeometryUtils {
        /**
         * As meaning of method name.
         * 获得两点之间的距离
         * @param p0
         * @param p1
         * @return
         */
        public static float getDistanceBetween2Points(PointF p0, PointF p1) {
            float distance = (float) Math.sqrt(Math.pow(p0.y - p1.y, 2) + Math.pow(p0.x - p1.x, 2));
            return distance;
        }
    
        /**
         * Get middle point between p1 and p2.
         * 获得两点连线的中点
         * @param p1
         * @param p2
         * @return
         */
        public static PointF getMiddlePoint(PointF p1, PointF p2) {
            return new PointF((p1.x + p2.x) / 2.0f, (p1.y + p2.y) / 2.0f);
        }
    
        /**
         * Get point between p1 and p2 by percent.
         * 根据百分比获取两点之间的某个点坐标
         * @param p1
         * @param p2
         * @param percent
         * @return
         */
        public static PointF getPointByPercent(PointF p1, PointF p2, float percent) {
            return new PointF(evaluateValue(percent, p1.x , p2.x), evaluateValue(percent, p1.y , p2.y));
        }
    
        /**
         * 根据分度值,计算从start到end中,fraction位置的值。fraction范围为0 -> 1
         * @param fraction
         * @param start
         * @param end
         * @return
         */
        public static float evaluateValue(float fraction, Number start, Number end){
            return start.floatValue() + (end.floatValue() - start.floatValue()) * fraction;
        }
    
    
        /**
         * Get the point of intersection between circle and line.
         * 获取 通过指定圆心,斜率为lineK的直线与圆的交点。
         *
         * @param pMiddle The circle center point.
         * @param radius The circle radius.
         * @param lineK The slope of line which cross the pMiddle.
         * @return
         */
        public static PointF[] getIntersectionPoints(PointF pMiddle, float radius, Double lineK) {
            PointF[] points = new PointF[2];
    
            float radian, xOffset = 0, yOffset = 0;
            if(lineK != null){
                radian= (float) Math.atan(lineK);
                xOffset = (float) (Math.sin(radian) * radius);
                yOffset = (float) (Math.cos(radian) * radius);
            }else {
                xOffset = radius;
                yOffset = 0;
            }
            points[0] = new PointF(pMiddle.x + xOffset, pMiddle.y - yOffset);
            points[1] = new PointF(pMiddle.x - xOffset, pMiddle.y + yOffset);
    
            return points;
        }
    }
    

    然后下面看下我们的核心绘制代码,代码注释比较全,此处就不多做解释了。

        /**
         * 绘制贝塞尔曲线部分以及固定圆
         *
         * @param canvas
         */
        private void drawGooPath(Canvas canvas) {
            Path path = new Path();
            //1. 根据当前两圆圆心的距离计算出固定圆的半径
            float distance = (float) GeometryUtils.getDistanceBetween2Points(mDragCenter, mStickCenter);
            stickCircleTempRadius = getCurrentRadius(distance);
    
            //2. 计算出经过两圆圆心连线的垂线的dragLineK(对边比临边)。求出四个交点坐标
            float xDiff = mStickCenter.x - mDragCenter.x;
            Double dragLineK = null;
            if (xDiff != 0) {
                dragLineK = (double) ((mStickCenter.y - mDragCenter.y) / xDiff);
            }
    
            //分别获得经过两圆圆心连线的垂线与圆的交点(两条垂线平行,所以dragLineK相等)。
            PointF[] dragPoints = GeometryUtils.getIntersectionPoints(mDragCenter, dragCircleRadius, dragLineK);
            PointF[] stickPoints = GeometryUtils.getIntersectionPoints(mStickCenter, stickCircleTempRadius, dragLineK);
    
            //3. 以两圆连线的0.618处作为 贝塞尔曲线 的控制点。(选一个中间点附近的控制点)
            PointF pointByPercent = GeometryUtils.getPointByPercent(mDragCenter, mStickCenter, 0.618f);
    
            // 绘制两圆连接闭合
            path.moveTo((float) stickPoints[0].x, (float) stickPoints[0].y);
            path.quadTo((float) pointByPercent.x, (float) pointByPercent.y,
                    (float) dragPoints[0].x, (float) dragPoints[0].y);
            path.lineTo((float) dragPoints[1].x, (float) dragPoints[1].y);
            path.quadTo((float) pointByPercent.x, (float) pointByPercent.y,
                    (float) stickPoints[1].x, (float) stickPoints[1].y);
            canvas.drawPath(path, mPaintRed);
            // 画固定圆
            canvas.drawCircle(mStickCenter.x, mStickCenter.y, stickCircleTempRadius, mPaintRed);
        }
    

    此时我们已经实现了绘制的核心代码,然后我们加上touch事件的监听,达到动态的更新dragPoint的中心点位置以及stickPoint半径的效果。当手抬起的时候,添加一个属性动画,达到回弹的效果。

    @Override
        public boolean onTouchEvent(MotionEvent event) {
            switch (MotionEventCompat.getActionMasked(event)) {
                case MotionEvent.ACTION_DOWN: {
                    isOutOfRange = false;
                    updateDragPointCenter(event.getRawX(), event.getRawY());
                    break;
                }
                case MotionEvent.ACTION_MOVE: {
                    //如果两圆间距大于最大距离mMaxDistance,执行拖拽结束动画
                    PointF p0 = new PointF(mDragCenter.x, mDragCenter.y);
                    PointF p1 = new PointF(mStickCenter.x, mStickCenter.y);
                    if (GeometryUtils.getDistanceBetween2Points(p0, p1) > mMaxDistance) {
                        isOutOfRange = true;
                        updateDragPointCenter(event.getRawX(), event.getRawY());
                        return false;
                    }
                    updateDragPointCenter(event.getRawX(), event.getRawY());
                    break;
                }
                case MotionEvent.ACTION_UP: {
                    handleActionUp();
                    break;
                }
                default: {
                    isOutOfRange = false;
                    break;
                }
            }
            return true;
        }
        
        /**
         * 手势抬起动作
         */
        private void handleActionUp() {
            if (isOutOfRange) {
                // 当拖动dragPoint范围已经超出mMaxDistance,然后又将dragPoint拖回mResetDistance范围内时
                if (GeometryUtils.getDistanceBetween2Points(mDragCenter, mStickCenter) < mResetDistance) {
                    //reset
                    return;
                }
                // dispappear
            } else {
                //手指抬起时,弹回动画
                mAnim = ValueAnimator.ofFloat(1.0f);
                mAnim.setInterpolator(new OvershootInterpolator(5.0f));
    
                final PointF startPoint = new PointF(mDragCenter.x, mDragCenter.y);
                final PointF endPoint = new PointF(mStickCenter.x, mStickCenter.y);
                mAnim.addUpdateListener(new AnimatorUpdateListener() {
                    @Override
                    public void onAnimationUpdate(ValueAnimator animation) {
                        float fraction = animation.getAnimatedFraction();
                        PointF pointByPercent = GeometryUtils.getPointByPercent(startPoint, endPoint, fraction);
                        updateDragPointCenter((float) pointByPercent.x, (float) pointByPercent.y);
                    }
                });
                mAnim.addListener(new AnimatorListenerAdapter() {
                    @Override
                    public void onAnimationEnd(Animator animation) {
                        //reset
                    }
                });
    
                if (GeometryUtils.getDistanceBetween2Points(startPoint, endPoint) < 10) {
                    mAnim.setDuration(100);
                } else {
                    mAnim.setDuration(300);
                }
                mAnim.start();
            }
        }
    

    此时我们拖拽的核心代码基本都已经完成,实际效果如下:


    这里写图片描述

    现在小红点的绘制基本告一段落,我们不得不去思考真正的难点。那就是如何将我们前面的这个GooView应用到实际呢?看实际效果我们的小红点是放在listView里面的,如果是这样的话,就代表我们的GooView的拖拽范围是肯定无法超过父控件item的区域的。
    那么我们要如何实现小红点可以随便的在整个屏幕拖拽呢?我们这里稍微整理一下思路。

    1. 先在listView的item布局中先放入一个小红点。
    2. 当我们touch到这个小红点的时候,隐藏这个小红点,然后根据我们布局中小红点的位置初始化一个GooView并且添加到WindowManager中吗,达到GooView可以全屏拖动的效果。
    3. 在添加GooView到WindowManager中的时候,记录初始小红点stickPoint的位置,然后根据stickPoint和dragPointde位置是否超出我们的消失界限来判断接下来的逻辑。
    4. 根据GooView的最终状态,显示回弹或者消失动画。

    思路有了,那么就上代码,根据第一步,我们完成listView的item布局。

    <?xml version="1.0" encoding="utf-8"?>
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
                    android:layout_width="match_parent"
                    android:layout_height="80dp"
                    android:minHeight="80dp">
    
        <ImageView
            android:id="@+id/iv_head"
            android:layout_width="50dp"
            android:layout_height="50dp"
            android:layout_centerVertical="true"
            android:layout_marginLeft="20dp"
            android:src="@mipmap/head"/>
    
        <TextView
            android:id="@+id/tv_content"
            android:layout_width="wrap_content"
            android:layout_height="50dp"
            android:layout_centerVertical="true"
            android:gravity="center"
            android:layout_marginLeft="20dp"
            android:layout_toRightOf="@+id/iv_head"
            android:text="content - "
            android:textSize="25sp"/>
    
        <LinearLayout
            android:id="@+id/ll_point"
            android:layout_width="80dp"
            android:layout_height="80dp"
            android:layout_alignParentEnd="true"
            android:layout_alignParentRight="true"
            android:layout_alignParentTop="true"
            android:gravity="center">
    
            <TextView
                android:id="@+id/point"
                android:layout_width="wrap_content"
                android:layout_height="18dp"
                android:background="@drawable/red_bg"
                android:gravity="center"
                android:singleLine="true"
                android:textColor="@android:color/white"
                android:textSize="12sp"/>
        </LinearLayout>
    </RelativeLayout>
    

    效果如下,要注意的是,对比QQ的真实体验,小红点周边范围点击的时候,都是可以直接拖拽小红点的。考虑到红点的点击范围比较小,所以给红点增加了一个宽高80dp的父layout,然后我们将touch小红点事件更改为touch小红点父layout,这样只要我们点击了小红点的父layout范围,都会添加GooView到WindowManager中。


    这里写图片描述

    接下来第二步,我们完成添加GooView到WindowManager中的代码。
    由于我们的GooView初始添加是从listViewItem中红点的touch事件开始的,所以我们先完成listView adapter的实现。

    public class GooViewAapter extends BaseAdapter {
        private Context mContext;
        //记录已经remove的position
        private HashSet<Integer> mRemoved = new HashSet<Integer>();
        private List<String> list = new ArrayList<String>();
    
        public GooViewAapter(Context mContext, List<String> list) {
            super();
            this.mContext = mContext;
            this.list = list;
        }
    
        @Override
        public int getCount() {
            return list.size();
        }
    
        @Override
        public Object getItem(int position) {
            return list.get(position);
        }
    
        @Override
        public long getItemId(int position) {
            return position;
        }
    
        @Override
        public View getView(final int position, View convertView, ViewGroup parent) {
            if (convertView == null) {
                convertView = View.inflate(mContext, R.layout.list_item_goo, null);
            }
            ViewHolder holder = ViewHolder.getHolder(convertView);
            holder.mContent.setText(list.get(position));
            //item固定小红点layout
            LinearLayout pointLayout = holder.mPointLayout;
            //item固定小红点
            final TextView point = holder.mPoint;
    
            boolean visiable = !mRemoved.contains(position);
            pointLayout.setVisibility(visiable ? View.VISIBLE : View.GONE);
            if (visiable) {
                point.setText(String.valueOf(position));
                pointLayout.setTag(position);
                GooViewListener mGooListener = new GooViewListener(mContext, pointLayout) {
                    @Override
                    public void onDisappear(PointF mDragCenter) {
                        super.onDisappear(mDragCenter);
                        mRemoved.add(position);
                        notifyDataSetChanged();
                        Utils.showToast(mContext, "position " + position + " disappear.");
                    }
    
                    @Override
                    public void onReset(boolean isOutOfRange) {
                        super.onReset(isOutOfRange);
                        notifyDataSetChanged();//刷新ListView
                        Utils.showToast(mContext, "position " + position + " reset.");
                    }
                };
                //在point父布局内的触碰事件都进行监听
                pointLayout.setOnTouchListener(mGooListener);
            }
            return convertView;
        }
    
        static class ViewHolder {
    
            public ImageView mImage;
            public TextView mPoint;
            public LinearLayout mPointLayout;
            public TextView mContent;
    
            public ViewHolder(View convertView) {
                mImage = (ImageView) convertView.findViewById(R.id.iv_head);
                mPoint = (TextView) convertView.findViewById(R.id.point);
                mPointLayout = (LinearLayout) convertView.findViewById(R.id.ll_point);
                mContent = (TextView) convertView.findViewById(R.id.tv_content);
            }
    
            public static ViewHolder getHolder(View convertView) {
                ViewHolder holder = (ViewHolder) convertView.getTag();
                if (holder == null) {
                    holder = new ViewHolder(convertView);
                    convertView.setTag(holder);
                }
                return holder;
            }
        }
    }
    

    由于listview需要知道GooView的状态,所以我们在GooView中增加一个接口,用于listView回调处理后续的逻辑。

    interface OnDisappearListener {
            /**
             * GooView Disapper
             *
             * @param mDragCenter
             */
            void onDisappear(PointF mDragCenter);
    
            /**
             * GooView onReset
             *
             * @param isOutOfRange
             */
            void onReset(boolean isOutOfRange);
          }
    

    新建一个实现了OnTouchListener以及OnDisappearListener 方法的的类,最后将这个实现类设置给item中的红点Layout。

    
    public class GooViewListener implements OnTouchListener, OnDisappearListener {
    
        private WindowManager mWm;
        private WindowManager.LayoutParams mParams;
        private GooView mGooView;
        private View pointLayout;
        private int number;
        private final Context mContext;
    
        private Handler mHandler;
    
        public GooViewListener(Context mContext, View pointLayout) {
            this.mContext = mContext;
            this.pointLayout = pointLayout;
            this.number = (Integer) pointLayout.getTag();
    
            mGooView = new GooView(mContext);
    
            mWm = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE);
            mParams = new WindowManager.LayoutParams();
            mParams.format = PixelFormat.TRANSLUCENT;//使窗口支持透明度
            mHandler = new Handler(mContext.getMainLooper());
        }
    
        @Override
        public boolean onTouch(View v, MotionEvent event) {
            int action = MotionEventCompat.getActionMasked(event);
            // 当按下时,将自定义View添加到WindowManager中
            if (action == MotionEvent.ACTION_DOWN) {
                ViewParent parent = v.getParent();
                // 请求其父级View不拦截Touch事件
                parent.requestDisallowInterceptTouchEvent(true);
    
                int[] points = new int[2];
                //获取pointLayout在屏幕中的位置(layout的左上角坐标)
                pointLayout.getLocationInWindow(points);
                //获取初始小红点中心坐标
                int x = points[0] + pointLayout.getWidth() / 2;
                int y = points[1] + pointLayout.getHeight() / 2;
                // 初始化当前点击的item的信息,数字及坐标
                mGooView.setStatusBarHeight(Utils.getStatusBarHeight(v));
                mGooView.setNumber(number);
                mGooView.initCenter(x, y);
                //设置当前GooView消失监听
                mGooView.setOnDisappearListener(this);
                // 添加当前GooView到WindowManager
                mWm.addView(mGooView, mParams);
                pointLayout.setVisibility(View.INVISIBLE);
            }
            // 将所有touch事件转交给GooView处理
            mGooView.onTouchEvent(event);
            return true;
        }
    
        @Override
        public void onDisappear(PointF mDragCenter) {
            //disappear 下一步完成
        }
    
        @Override
        public void onReset(boolean isOutOfRange) {
            // 当dragPoint弹回时,去除该View,等下次ACTION_DOWN的时候再添加
            if (mWm != null && mGooView.getParent() != null) {
                mWm.removeView(mGooView);
            }
        }
    }
    

    这样下来,我们基本上完成了大部分功能,现在还差最后一步,就是GooView超出范围消失后的处理,这里我们用一个帧动画来完成爆炸效果。

    public class BubbleLayout extends FrameLayout {
        Context context;
    
        public BubbleLayout(Context context) {
            super(context);
            this.context = context;
        }
    
        private int mCenterX, mCenterY;
    
        public void setCenter(int x, int y) {
            mCenterX = x;
            mCenterY = y;
            requestLayout();
        }
    
        @Override
        protected void onLayout(boolean changed, int left, int top, int right,
                                int bottom) {
            View child = getChildAt(0);
            // 设置View到指定位置
            if (child != null && child.getVisibility() != GONE) {
                final int width = child.getMeasuredWidth();
                final int height = child.getMeasuredHeight();
                child.layout((int) (mCenterX - width / 2.0f), (int) (mCenterY - height / 2.0f)
                        , (int) (mCenterX + width / 2.0f), (int) (mCenterY + height / 2.0f));
            }
        }
    }
    
    @Override
        public void onDisappear(PointF mDragCenter) {
            if (mWm != null && mGooView.getParent() != null) {
                mWm.removeView(mGooView);
    
                //播放气泡爆炸动画
                ImageView imageView = new ImageView(mContext);
                imageView.setImageResource(R.drawable.anim_bubble_pop);
                AnimationDrawable mAnimDrawable = (AnimationDrawable) imageView
                        .getDrawable();
    
                final BubbleLayout bubbleLayout = new BubbleLayout(mContext);
                bubbleLayout.setCenter((int) mDragCenter.x, (int) mDragCenter.y - Utils.getStatusBarHeight(mGooView));
    
                bubbleLayout.addView(imageView, new FrameLayout.LayoutParams(
                        android.widget.FrameLayout.LayoutParams.WRAP_CONTENT,
                        android.widget.FrameLayout.LayoutParams.WRAP_CONTENT));
    
                mWm.addView(bubbleLayout, mParams);
    
                mAnimDrawable.start();
    
                // 播放结束后,删除该bubbleLayout
                mHandler.postDelayed(new Runnable() {
                    @Override
                    public void run() {
                        mWm.removeView(bubbleLayout);
                    }
                }, 501);
            }
        }
    

    最后附上完整demo地址:https://github.com/Horrarndoo/GooView

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          本文标题:Android自定义控件:类QQ未读消息拖拽效果

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